Remy
|
cf1cef60
|
Move HDRP graphic tests to proper folder and rmeove UTF stuff
|
6 年前 |
Remy
|
107c8c26
|
no message
|
6 年前 |
Remy
|
9515d775
|
Automatic lightmapping at build and test run in editor for labeled scenes.
Update of reference images.
|
6 年前 |
GitHub
|
89a5e8c9
|
Merge pull request #1557 from Unity-Technologies/HDRP-Tests
Automatic lightmapping at build and test run in editor for labeled scenes.
|
6 年前 |
Matt Dean
|
1b3f1ca2
|
Merge branch 'master' into sg/fix-hd-meta-code-cuplication
|
6 年前 |
Matt Dean
|
1c4c0d09
|
Merge branch 'master' into sg/fix-dielectric-specular-control
|
6 年前 |
Stephane Laroche
|
cbb9a885
|
Merge branch 'master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
|
6 年前 |
Nerites
|
cc9ae6f7
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
Nerites
|
9b69a952
|
Merge xrconfig branch into xrsettings
|
6 年前 |
sebastienlagarde
|
f47683f6
|
HDRP: Update hdrp test from 218.2 update branch to master
|
6 年前 |
sebastienlagarde
|
9f54707a
|
Update test list: remove shadow contact and shadow mask for now
|
6 年前 |
GitHub
|
117817ee
|
Merge pull request #1667 from Unity-Technologies/update-hdrp-test
Update all HDRP test (from HDRP 2018.2 update branch)
|
6 年前 |
Julien Ignace
|
219daa3b
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD
|
6 年前 |
Remy
|
4ef0bdca
|
Delete now unused lightmap data
|
6 年前 |
Nerites
|
86a99323
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
Remy
|
5dd0ee6b
|
Cleanup and re-addition of GI tests
|
6 年前 |
GitHub
|
7281fe31
|
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
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6 年前 |
Stephane Laroche
|
73aab246
|
Merge branch 'hdrp/staging' into StackLit2_TrunkTest
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs
|
6 年前 |
Sebastien Lagarde
|
467a07f5
|
Update all material for decal PR
|
6 年前 |
GitHub
|
f89977ab
|
Merge pull request #1748 from Unity-Technologies/Decal-compilation-test-new
Update graphic test material after decal PR #1747
|
6 年前 |
GitHub
|
449e311f
|
Merge pull request #1749 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
|
6 年前 |
Remy
|
b425d23e
|
Merge branch 'master' into tests/hdrp/distortion
|
6 年前 |
Julien Ignace
|
5bfcc8cd
|
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
|
6 年前 |
GitHub
|
dc260443
|
Merge pull request #1764 from Unity-Technologies/tests/hdrp/move_lightmap_auto_bake
Tests/hdrp/move lightmap auto bake
|
6 年前 |
Yao Xiaoling
|
4d7a5d51
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
|
6 年前 |
Remy
|
ab616f85
|
Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 )
|
6 年前 |
GitHub
|
0a9ad23c
|
Merge pull request #1767 from Unity-Technologies/fix/lightmap_auto_bake
Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 )
|
6 年前 |
Remy
|
5f7f16a2
|
Merge branch 'master' into tests/hdrp/distortion
|
6 年前 |
Nerites
|
b088283d
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
GitHub
|
7b744594
|
Merge branch 'master' into xrsettings
|
6 年前 |
Antoine Lelievre
|
245ec6ab
|
Added all shader and materials for stencil and culling test in reflections
|
6 年前 |
Antoine Lelievre
|
10b6e909
|
Cleanup culling reflection graphic test
|
6 年前 |
Antoine Lelievre
|
476e6b2a
|
Reset assets to default
|
6 年前 |
Antoine Lelievre
|
3ad23630
|
Reset GI scene parameters to default
|
6 年前 |
Yao Xiaoling
|
a11976bf
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
|
6 年前 |
GitHub
|
b400b1c1
|
Merge branch 'master' into lw/terrain_optimization
|
6 年前 |
Sebastien Lagarde
|
72141169
|
Merge branch 'master' into lighting-arealigh-fixup
|
6 年前 |
GitHub
|
01fdbb38
|
Merge branch 'master' into fix/coupling-hdlight-workflow
|
6 年前 |
GitHub
|
7cfc2ed0
|
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
|
6 年前 |