Matt Dean
|
25109a19
|
Extend PBR master functionality
- Add Fade and Multiply blend modes
- Expose culling options
- Change UV enum to caps
- Add camel case string converter to utils
- Convert camel case on CodeFunctionNode
|
7 年前 |
Matt Dean
|
e36e1fc8
|
Fix Sampler State property
- Update to new shader library
|
7 年前 |
Matt Dean
|
f76d536a
|
Add CubemapControlView to USS
|
7 年前 |
Matt Dean
|
e5024bd2
|
Cosmetic (name) changes
|
7 年前 |
Matt Dean
|
7e22f269
|
Update ToggleControl to UIElements
Cosmetic fixes to
- InvertColors node
- ChannelMixer node
- Blend node
|
7 年前 |
Matt Dean
|
21d73861
|
Improve ChannelMixerControl callbacks
|
7 年前 |
Matt Dean
|
fb18c249
|
Refactor Channel Mixer UI
|
7 年前 |
Matt Dean
|
dbaf707b
|
Add All, Any, IsInfinite and IsNaN nodes
|
7 年前 |
Matt Dean
|
70e75999
|
Fix Channel Mask validation
|
7 年前 |
Martin Thorzen
|
b73f8bc1
|
Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
|
7 年前 |
Matt Dean
|
e7ccc01e
|
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
|
7 年前 |
GitHub
|
07a3da00
|
Update LICENSE
|
7 年前 |
Matt Dean
|
8ab84621
|
Add Triplanar node
|
7 年前 |
GitHub
|
6c91e340
|
Update LICENSE
|
7 年前 |
Jens Holm
|
428479b6
|
Make floating windows dock to closest corner
|
7 年前 |
Matt Dean
|
eeae2f11
|
Fix Screen Position node
|
7 年前 |
GitHub
|
49e7e243
|
Update README.md
|
7 年前 |
Jens Holm
|
5f6443a4
|
Add draggable manipulator for floating windows
|
7 年前 |
Matt Dean
|
c3e0543b
|
Add Dielectric Specular node
|
7 年前 |
GitHub
|
87638b44
|
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
Jens Holm
|
50adcc7c
|
Remove old functions from GraphInspectorView
|
7 年前 |
Matt Dean
|
f9d9e891
|
Rename Blend node inputs
|
7 年前 |
Matt Dean
|
b78bf280
|
Add Metal Reflectance Node
|
7 年前 |
Jens Holm
|
93fa2455
|
Merge remote-tracking branch 'origin/master' into inspector-window
|
7 年前 |
Matt Dean
|
11d733ee
|
Fix Normal Strength node
|
7 年前 |
GitHub
|
9a3378ab
|
Merge pull request #754 from Unity-Technologies/feature/HDRenderPipelineEditor
HDRenderPipelineEditor
|
7 年前 |
Felipe Lira
|
39035ffa
|
Merge branch 'LW-StandardParticlesUpgrade'
|
7 年前 |
sebastienlagarde
|
bf347a23
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Felipe Lira
|
f30f7fa7
|
Fixed missing reference to resource file in lightweight asset.
|
7 年前 |
sebastienlagarde
|
6f783833
|
HDRenderPipeline: Update HDRenderPipelineAsset
|
7 年前 |
sebastienlagarde
|
29acffeb
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Frédéric Vauchelles
|
763020ef
|
[HDRenderPipelineEditor] Removed unused field
|
7 年前 |
Frédéric Vauchelles
|
29bbf288
|
Fixed invalid namespace
|
7 年前 |
Frédéric Vauchelles
|
b1dace38
|
[HDRenderPipelineEditor] Use serialization callback instead of OnValidate to copy runtime data
|
7 年前 |
Felipe Lira
|
f53d33dc
|
Material upgrader now displays a dialog informing that at least one material must be selected when clicking on upgrade selection option.
|
7 年前 |
Frédéric Vauchelles
|
7b22dfdd
|
|HDRenderPipeEditor] Dispose created HDRenderPipeline instance when the HDRenderPipelineAsset was modified in the Editor
|
7 年前 |
Felipe Lira
|
f03ce4cf
|
Fixed keyword issue when upgrading from LW to builtin.
|
7 年前 |
sebastienlagarde
|
1ac183cc
|
HDRenderPipeline: minor update of ComputeTextureLOD function
|
7 年前 |
Frédéric Vauchelles
|
6c10f301
|
[HDRenderPipelineEditor] Fixed light loop settings
|
7 年前 |
sebastienlagarde
|
0f9e6e60
|
HDRenderPipeline: Remove useless bind
|
7 年前 |
GitHub
|
82a58487
|
Merge pull request #751 from Unity-Technologies/feature/HDCameraEditor
Feature/hd camera editor
|
7 年前 |
Frédéric Vauchelles
|
3a8bf9f8
|
[HDCameraEditor] Moved Camera utilities to Core
|
7 年前 |
Frédéric Vauchelles
|
db81a499
|
Merge branch 'master' into feature/HDCameraEditor
|
7 年前 |
Frédéric Vauchelles
|
cedc5804
|
[HDCameraEditor] Cleaned HDRenderPipelineAsset Inspector
|
7 年前 |
Frédéric Vauchelles
|
7e7fcb74
|
[HDReflectionProbeEditor] Refactored UI for reflection probe
|
7 年前 |
Frédéric Vauchelles
|
3a51c9b2
|
[HDCameraEditor] Refactored UI Framework
|
7 年前 |
Frédéric Vauchelles
|
10c87755
|
[HDCameraEditor] cleaning
|
7 年前 |
GitHub
|
77906a48
|
Merge pull request #752 from Unity-Technologies/volume-asset-switch
Changed the volume framework to use disk-based assets
|
7 年前 |
Frédéric Vauchelles
|
d1775233
|
[HDCameraEditor] fixde fade group issue
|
7 年前 |
Thomas
|
f019bf89
|
Simplified property fetching
|
7 年前 |