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Fixed invalid namespace

/main
Frédéric Vauchelles 7 年前
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29bbf288
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Camera/HDCameraEditor.Handlers.cs

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Camera/HDCameraEditor.Handlers.cs


m_PreviewCamera.CopyFrom(c);
EditorUtility.CopySerialized(c, m_PreviewCamera);
EditorUtility.CopySerialized(c.GetComponent<HDAdditionalCameraData>(), m_PreviewAdditionalCameraData);
var layer = c.GetComponent<PostProcessLayer>() ?? Assets.ScriptableRenderLoop.PostProcessing.PostProcessing.Runtime.Utils.ComponentSingleton<PostProcessLayer>.instance;
var layer = c.GetComponent<PostProcessLayer>() ?? ComponentSingleton<PostProcessLayer>.instance;
EditorUtility.CopySerialized(layer, m_PreviewPostProcessLayer);
m_PreviewCamera.cameraType = CameraType.SceneView;
m_PreviewHDCamera.Update(m_PreviewPostProcessLayer, m_PreviewAdditionalCameraData.GetFrameSettings());

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