4459 次代码提交 (360cf23b-9eed-4be0-bd0f-ef62488eb03f)

作者 SHA1 备注 提交日期
Frédéric Vauchelles c0511244 Renamed reflection editor files 7 年前
sebastienlagarde 2bae089c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
GitHub c2005034 Merge pull request #866 from Unity-Technologies/Move-few-files 7 年前
sebastienlagarde 2610ae67 Move few files for better organization 7 年前
GitHub 84e022c3 Merge pull request #834 from Unity-Technologies/feature/PlanarReflection 7 年前
Frédéric Vauchelles 0cf502ba Merge branch 'master' into feature/PlanarReflection 7 年前
Frédéric Vauchelles e330e3fa [PlanarReflection] Reverted change (Lit.cs.hlsl) 7 年前
Frédéric Vauchelles 32945c22 [PlanarReflection] Zero Initialize for EnvLightData 7 年前
Frédéric Vauchelles d9fd9f38 [PlanarReflection] Refactored custom getters and setters 7 年前
Frédéric Vauchelles 5b6484e5 [PlanarReflection] Updated HDRenderPipelineAsset 7 年前
Frédéric Vauchelles 122c5ff4 [PlanarReflection] small fixes 7 年前
Frédéric Vauchelles 78f1ddf8 [PlanarProbe] Include custom HLSL files with shader generator 7 年前
Julien Ignace 39692887 - Fixed Gaussian/Depth pyramid rendering and debug 7 年前
Frédéric Vauchelles d6ce9c49 [PlanarReflection] Several fixes 7 年前
Julien Ignace 4ee4d22b Removed rendertarget/camera scaling from _ScreenSize in the shaders (was breaking NDC->CS coordinate conversion) 7 年前
Frédéric Vauchelles 3e32850a [PlanarReflection] Restored 2D Texture sampling for planar reflection 7 年前
Julien Ignace 4568be12 Post merge fixes 7 年前
Remy a936aacd Add light on tesselation test. 7 年前
sebastienlagarde 8677e68d Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
Tim Cooper 012562ae in LW the color target should be created in SRGB 7 年前
Frédéric Vauchelles f7bd8fd7 Merge branch 'master' into feature/PlanarReflection 7 年前
Julien Ignace 19029ddd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Remy 356da4e5 Properly override template in fail folder if needed. 7 年前
sebastienlagarde f966b1cd First draft 7 年前
sebastienlagarde ad00b16a Merged GetPositionInput and UpdatePositionInput into one set of GetPositionInput overloads. 7 年前
Frédéric Vauchelles eff3ca9e [PlanarProbe] (wip) packing envlightdata structure 7 年前
Remy d9f6c7dd Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde f854707d Fix issue with tessellated object no renderer in reflection 7 年前
Frédéric Vauchelles 4ad995e4 [PlanarProbe] (wip) packing envlightdata structure 7 年前
sebastienlagarde 1b7573a4 HDRenderPipeline: Don't do depth pyramid if no refraction 7 年前
Felipe Lira d14fa0e6 Fixed shadowmap sampling out of borders by taking z direction into account. 7 年前
sebastienlagarde 4a59f964 HDRenderPipeline: fix naming of _DepthPyramidTexture => _PyramidDepthTexture 7 年前
Felipe Lira d3b5bffb Fixed UNITY_REVERSED_Z check. It's always defines in SRP shader library to either 0 or 1. Fixed shadow pancaking on OGL. 7 年前
Remy d5f2161a Add World Y and Speed control to FreeCamera 7 年前
Felipe Lira 91e75b1e Updated LW to always use ScreenSpace shadowmap. This is a safe compromise until we can strip multi_compile keywords with a c# api. 7 年前
uygar 4bf6ce24 Increased the default fov guard for now to handle seams for point lights. 7 年前
Paul Melamed 6aaa2cd7 using HTile mask to determine what decal properties affect drawable geometry 7 年前
Evgenii Golubev c1c33a32 Support asymmetry with reprojection 7 年前
Julien Ignace 427df3eb Missing files 7 年前
Julien Ignace d7f39ddf - Added new HDUtils RenderTarget utilities that set viewport correctly for scaled RTs in HDRP 7 年前
Robert Srinivasiah 8828b0b7 Rework cluster kernel name gen to relieve GC pressure 7 年前
Robert Srinivasiah fecb6084 Extra comment re: ConfigureMSAADependentSettings 7 年前
Robert Srinivasiah 3b9c6146 Remove UAV hack from CoreUtils.UpdateRenderTextureDescriptor 7 年前
Robert Srinivasiah 9e90b376 Further cleanups for partial-functionality PR 7 年前
Robert Srinivasiah 3ad8312c Proper QualitySettings interface 7 年前
jensgholm15@gmail.com 507d1fc8 Add maintained aspect ratio in corner resize side handles 7 年前
Keijiro Takahashi 820e58c3 Improvements to artistic nodes. 7 年前
Jens Holm 9647fad6 Make blackboard resize handles stay within the parent bounds 7 年前
GitHub 0a42bbd9 Merge pull request #214 from keijiro/fix-delete-node 7 年前
Jens Holm 40d78c85 Implement aspect ratio maintaining for vertical resize handles 7 年前