Aras Pranckevicius
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dd9a2ab6
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BasicRenderLoop: add text with instructions, edit path where asset is created
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8 年前 |
Julien Ignace
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c26c16b2
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Fixed planar/triplanar so that tangent space normal aren't flipped when facing away from the world axes.
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8 年前 |
runestubbe
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517006da
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Sebastien Lagarde
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b835a78b
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Julien Ignace
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c95f1451
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- Fixed Smoothness maps on Lit/LayeredLit shaders
- Reduced default heightmap scale to 0.01 for Lit/LayeredLit shaders.
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8 年前 |
runes
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6d7d07de
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TilePass support for arealights
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8 年前 |
Sebastien Lagarde
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39e6194b
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HDRenderLoop: few fix on cluster FPTL, still not work yet
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8 年前 |
Julien Ignace
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c1b2cb24
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Sebastien Lagarde
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62c01cdd
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HDRenderLoop: First no working version of cluster FPTL
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8 年前 |
Sebastien Lagarde
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4a757643
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HDRenderLoop; General cleanup pass around OnDisable/Cleanup
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8 年前 |
Sebastien Lagarde
|
4f89be71
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HDRenderLoop: minor convention cleanup
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8 年前 |
GitHub
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fe929a4c
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Merge pull request #31 from EvgeniiG/master
Add the basic impl. of light cookies
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8 年前 |
Evgenii Golubev
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f00d20dd
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Remove redundant operations
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8 年前 |
Evgenii Golubev
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954b1756
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Add a light cookie test scene
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8 年前 |
Evgenii Golubev
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09670285
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Increase the attenuation radius of test area lights
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8 年前 |
Julien Ignace
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d4e1f7c7
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Fixed multipliers on LayeredLit for Smoothness, Metallic and Anisotropy (were always 0 before).
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8 年前 |
Evgenii Golubev
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4bf4a5aa
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Merge branch 'LightCookies'
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8 年前 |
Julien Ignace
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2fc686ba
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Synchronized properly texture scale/offset for layeredLit.
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8 年前 |
Evgenii Golubev
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586d04f3
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Enable two directional light cookie modes
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8 年前 |
Evgenii Golubev
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d68924b2
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Merge branch 'LightCookies'
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8 年前 |
Julien Ignace
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668f9372
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/Material/LayeredLit/Editor/LayeredLitUI.cs
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8 年前 |
Evgenii Golubev
|
6ff56821
|
Implement directional light cookies
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8 年前 |
sebastienlagarde
|
610894d8
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HDRenderLoop: Fix issue with tile list index + Rename SFiniteLightData to LightShapeData
|
8 年前 |
Evgenii Golubev
|
ccc496ee
|
Fix a subtle line light bug
|
8 年前 |
Sebastien Lagarde
|
88645019
|
HDRenderLoop: Re-Enable DynamicGI.UpdateEnvironment();
|
8 年前 |
Evgenii Golubev
|
e8459fe4
|
Fix comments
|
8 年前 |
Felipe Lira
|
e207e7f5
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Updated GraphicsSettings to set the HDRenderLoop
|
8 年前 |
Evgenii Golubev
|
4cc31cfe
|
Implement cookie support for point and spot lights
|
8 年前 |
sebastienlagarde
|
3e7b5a91
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Evgenii Golubev
|
1d30aefc
|
Clean up .gitignore
|
8 年前 |
Felipe Lira
|
e7c57392
|
Merge branch 'scriptablerenderloop-graphicssettings'
|
8 年前 |
sebastienlagarde
|
7fd76a10
|
HDRenderLoop: Remove warning in skyRender.cs
|
8 年前 |
GitHub
|
3560d0cf
|
Merge pull request #29 from Unity-Technologies/merge-FPTL-cluster
Misc fix / refactor in sky and shaders
|
8 年前 |
GitHub
|
4936588d
|
Merge pull request #28 from EvgeniiG/master
Improve comments
|
8 年前 |
Evgenii Golubev
|
a63c6a5a
|
Add a missing article
|
8 年前 |
Sebastien Lagarde
|
ceca355d
|
HDRenderLoop: Do misc refactor for the sky + few optim + write lot of todo
|
8 年前 |
Evgenii Golubev
|
a18038a4
|
Improve comments
|
8 年前 |
Sebastien Lagarde
|
d3e935de
|
Merge remote-tracking branch 'refs/remotes/origin/master' into merge-FPTL-cluster
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/Lighting/SinglePass/SinglePassLoop.hlsl
|
8 年前 |
GitHub
|
fd4b83fe
|
Merge pull request #27 from EvgeniiG/master
Improvements and fixes for the sky, IBL and area lights
|
8 年前 |
Evgenii Golubev
|
d614abcd
|
Aggressively simplify
|
8 年前 |
Evgenii Golubev
|
2e758936
|
Improve comments
|
8 年前 |
Evgenii Golubev
|
c8b45c1e
|
Improve the comment
|
8 年前 |
Evgenii Golubev
|
db54ab05
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Evgenii Golubev
|
8b44deea
|
Implement correct ellipsoidal attenuation for area lights which scales with the area
|
8 年前 |
Evgenii Golubev
|
d2b6dafd
|
Fix clamping in GetBoxToSphereMapDistanceAttenuation()
|
8 年前 |
Evgenii Golubev
|
db1a3661
|
Implement box-to-sphere-map distance attenuation
|
8 年前 |
sebastienlagarde
|
261e7fe1
|
HDRenderLoop: Missing file
|
8 年前 |
Evgenii Golubev
|
a08f90a4
|
Update comments
|
8 年前 |
sebastienlagarde
|
898ec83d
|
HDRenderLoop: Misc fix for making cluster FPTL work, still not working
|
8 年前 |
Felipe Lira
|
ef0ffe6f
|
OnValidate now working and not necesary to call CleanUp on disable anymore.
|
8 年前 |