3705 次代码提交 (2e07df5e-ada2-41d3-8002-a5c16a0383d7)

作者 SHA1 备注 提交日期
Jens Holm 82f3473f Add resize handle to inspector window 7 年前
Jens Holm 22adea01 Make graph inspector window not pinned to the right side of the editor window 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Peter Bay Bastian 35350e91 Remove function from Swizzle node, makes more sense to just write inline 7 年前
Peter Bay Bastian 0055dc00 Rename LegacyAttribute to FormerNameAttribute 7 年前
Peter Bay Bastian c2183225 Make GetChannelCount return an integer rather than a number enum thingie 7 年前
Peter Bay Bastian ce482316 Modify SwizzleNode such that it is possible to change channels without shader generation in preview mode 7 年前
Peter Bay Bastian 5ef7f04d Move GetRequirements into ShaderGraphRequirements and give it a nicer name 7 年前
Peter Bay Bastian d5813d06 Move legacy type remapping code outside of AbstractMaterialGraph and cache the result in a static field 7 年前
Peter Bay Bastian 409a35e4 Add LegacyAttribute for declaring old class names directly on the node class 7 年前
Peter Bay Bastian 83c052cb Various clean-ups to make code a bit more neat 7 年前
GitHub 1f3752d8 Merge pull request #133 from Unity-Technologies/inspector-preview-mesh 7 年前
GitHub 8e31e809 Merge branch 'master' into inspector-preview-mesh 7 年前
GitHub 1ebe97b0 Merge pull request #132 from Unity-Technologies/squash-serializablegraph 7 年前
Peter Bay Bastian b2224d93 Move remaining files out of SerializableGraph folder and remove a few unused files 7 年前
Peter Bay Bastian 5fe33b9e Squash `SerializableSlot` into `MaterialSlot` 7 年前
Jens Holm 923666b0 Improve applied scale to inspector preveiw 7 年前
Peter Bay Bastian e3aaf843 Squash `SerializableNode` into `AbstractMaterialNode` 7 年前
Jens Holm a4e8458d Remove zooming in inspector preview 7 年前
Peter Bay Bastian 11a83d08 Squash SerializableGraph into AbstractMaterialGraph 7 年前
Jens Holm 8454398a Center rotationin of preveiw mesh and fix serialization of preview mesh 7 年前
Peter Bay Bastian 66497f01 Bump package version 7 年前
Peter Bay Bastian f9685e94 Revert use of internal method 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
GitHub d1d69177 Merge pull request #131 from Unity-Technologies/LinearColorFix 7 年前
GitHub f4e6a374 Merge pull request #130 from Unity-Technologies/inspector-preview-mesh 7 年前
Matt Dean 14f5c06b Fix Matrix Multiply Vector node 7 年前
GitHub e8ae5340 Merge pull request #129 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 056c4c90 Update serialization upgrader 7 年前
Matt Dean 1a08b1b1 Add DynamicMatrixMaterialSlot and fix all Matrix input types 7 年前
Jens Holm 2ce394e7 Trigger OnModified on master node when preview is rotated or scaled 7 年前
Tim Cooper 1f9b882d Fix up linar / gamma state of color nodes when they get inlined. 7 年前
Matt Dean 8697ac36 Preliminary work on Dynamic Matrix 7 年前
Tim Cooper bf727807 Fix lightmapping issue. 7 年前
Peter Bay Bastian 24b03e7c Don't convert property nodes to inline nodes during undo/redo (fixes #125) 7 年前
Tim Cooper f79b8aa2 Add alpha clip threshold to PRB master. 7 年前
Tim Cooper f2413918 fix up typo. 7 年前
Tim Cooper 7995a0e9 upgrading to new shader library. 7 年前
Julien Ignace dae258a5 Refactored SkyManager to be able to handle several sky rendering context at the same time (baking, visual and lighting override sky) 7 年前
Julien Ignace 7faea4fc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Raymond Graham 5f8aef95 Revert "module udpate" 7 年前
Raymond Graham 51c0d02a module udpate 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Julien Ignace b2315b94 Update default scene settings object creation to include exp fog and all relevant component. 7 年前
Julien Ignace d210135e - Added HDShadowSettings component for volumes 7 年前
Julien Ignace daaa1360 Update SkyFog test scenes with (disabled by default) volumes for fog and cleaned up some materials. 7 年前
Julien Ignace 033abbd6 More fixes with latest master. 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Felipe Lira a5dbc063 Ported Lightweight to SRP shader library. 7 年前