7729 次代码提交 (2a58feed-eca0-422a-9209-f698b6af4824)

作者 SHA1 备注 提交日期
sebastienlagarde 1065c023 HDRednerLoop: Fixed bad code to reconstruct world position 8 年前
Tim Cooper 418682b1 [Material Graph]Refactoring graph architecture. 9 年前
sebastienlagarde 0647d78b Add a test scene for HDRenderLoop 8 年前
Tim Cooper 159a13a8 [shader graph]Renable delete. Fix guids so shaders generate properly. 9 年前
vlad-andreev 27937678 added missing dll 8 年前
Tim Cooper a2b27b3c [Shader graph]Working on getting previews again. 9 年前
GitHub 87679324 Merge pull request #2 from Unity-Technologies/ShaderLibrary 8 年前
Tim Cooper 34db823b [shader graph]Data refactor 4 (working kind of now) 9 年前
sebastienlagarde a333a206 Make deferred rendering wortk and match forward 8 年前
Tim Cooper af2e75ab [shader graph]Data refactor 3 9 年前
sebastienlagarde c4c059ac Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Tim Cooper 6d78b98e [shader graph]data refactor pt2 9 年前
sebastienlagarde 4831ee61 Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Tim Cooper 51415775 [shader graph]Data refactor begins. 9 年前
Sebastien Lagarde 0949ab8d Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Tim Cooper 68752636 [shader graph] Add missing API. 9 年前
Sebastien Lagarde 48e7ab2d Merge branch 'ShaderLibrary' of https://github.com/Unity-Technologies/ScriptableRenderLoop into ShaderLibrary 8 年前
Tim Cooper d6114824 [canvas2d] more tidying 9 年前
sebastienlagarde e0d8b29f Minor change, add unity_reversed_z 8 年前
Sebastien Lagarde 18a4a47d Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Tim Cooper 15591be8 [canvas2d] Update canvas 2d version 9 年前
Sebastien Lagarde 3b340bc5 forget one file 8 年前
Tim Cooper d1eb6888 [shader graph] 9 年前
Sebastien Lagarde 6a00b2b9 Add misc function for deferred rendering 8 年前
Tim Cooper 556a7777 [shaderGraph] 9 年前
sebastienlagarde 016758b2 Update a bit the code for deferred + some notation update 8 年前
Tim Cooper 3d5186ac [canvas2d]Make examples live in a namespace. 9 年前
sebastienlagarde 4984a6d0 Prepare for deferred rendering 8 年前
Tim Cooper accce8b1 [canvas2d]Import latest canvas2d 9 年前
sebastienlagarde fdf8f78f Bad previous fix, sorry 8 年前
Tim Cooper a9c7d4bf [Shader Graph] Add simple test framework to validate generation is consistant. 9 年前
sebastienlagarde 4ec829d0 Merge branch 'ShaderLibrary' of https://github.com/Unity-Technologies/ScriptableRenderLoop into ShaderLibrary 8 年前
Tim Cooper 798bca64 [shader graph] 9 年前
GitHub 213ac319 Merge pull request #1 from Unity-Technologies/API-Validation 8 年前
Tim Cooper f93f8c6b [shader graph] 9 年前
Joachim Ante 2d089ebe APi validation 8 年前
Tim Cooper 1062aabb [shader graph] Allow nodes to no generate default inputs via flag. Only really usefull on base pixel node. 9 年前
Joachim Ante 32b23b9d Refactor API validation code to actually check that each define is 8 年前
sebastienlagarde 94ae3cb7 Fix issue with DecodeFromGbuffer missing PerceptualRoughness init 8 年前
Tim Cooper 6aaca4fc [shader graph] 9 年前
sebastienlagarde 068366cc Change position to float3 instead of float4 8 年前
Tim Cooper a99eb964 [shader graph]Add default input UI support (very alpha) 9 年前
sebastienlagarde 13dbf956 Remove comment 8 年前
Tim Cooper 6e180dc5 [Material graph] add missed files 9 年前
Sebastien Lagarde d43d797f Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Tim Cooper 371b3dba [Material graph]Update to latest canvas2d version 9 年前
sebastienlagarde 2aba5fc9 Add innerAngle for spotlight 8 年前
vlad-andreev 7ca8ae32 menu item for the shader generator 8 年前
Tim Cooper 2a69fb8d [shader graph] remove debug that was left in. 9 年前
sebastienlagarde 4644098b Calculate correct intensity for the light 8 年前