GitHub
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f9dba956
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Merge pull request #55 from Unity-Technologies/HackShadowPCF
Hacked in a better PCF for directional light.
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8 年前 |
Peter Bay Bastian
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8bfc6985
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Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter
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8 年前 |
GitHub
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e9f42525
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Merge pull request #54 from Unity-Technologies/SkyFramework
Added the possibility to choose the update mode of sky environment lighting.
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8 年前 |
Peter Bay Bastian
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78c22505
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Handle delete via window and presenter rather than `MaterialGraphView`
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8 年前 |
sebastienlagarde
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ca1454a1
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HDRenderLoop: Submit 2 HDRI for our scene
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8 年前 |
Peter Bay Bastian
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04fedafb
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Support "Cut" command
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8 年前 |
Julien Ignace
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75e969dc
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Hacked in a better PCF for directional light.
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8 年前 |
GitHub
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8937d782
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Merge pull request #53 from Unity-Technologies/LayeredLit
Updated LayeredLit test scene with UV2
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8 年前 |
Peter Bay Bastian
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9dd4edeb
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#11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView
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8 年前 |
Julien Ignace
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9a38f1ae
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Updated LayeredLit test scene with UV2
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8 年前 |
Julien Ignace
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0198ab8f
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Added the possibility to choose the update mode of sky environment lighting.
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8 年前 |
Peter Bay Bastian
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b057a909
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Clean-up MaterialNodeView a bit
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8 年前 |
GitHub
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396c29de
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Merge pull request #51 from Unity-Technologies/Add-uv2-control
HDRenderLoop: Add UV2 control
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8 年前 |
Peter Bay Bastian
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693b0aa5
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
Much simpler to work with and also less garbage generation :)
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8 年前 |
Sebastien Lagarde
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e0e583ec
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HDRenderLoop: Correction to depth offset added
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8 年前 |
Peter Bay Bastian
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315fa5db
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Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c
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8 年前 |
Sebastien Lagarde
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3852f3a1
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HDRenderLoop: Missing depth offset for depthOnly/Shadow/forward
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8 年前 |
Peter Bay Bastian
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1513eb00
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Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder
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8 年前 |
Sebastien Lagarde
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d79f7fb8
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HDRenderLoop: Some formatting
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8 年前 |
Peter Bay Bastian
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45e02be9
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Rename *Drawer to *View
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8 年前 |
Sebastien Lagarde
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2a400360
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HDREnderLoop: fix an issue
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8 年前 |
Peter Bay Bastian
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47925068
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#35 Unify {Graph,Material}NodePresenter
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8 年前 |
Sebastien Lagarde
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42aa5061
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HDRenderLoop: Reduce the number of combinaison of layeredLit as it is not practical
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8 年前 |
Filip Iliescu
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e3544e2d
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added debug view for reflections in fptl SRL
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8 年前 |
Peter Bay Bastian
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11134a7d
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Remove old inspector
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8 年前 |
Sebastien Lagarde
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0c1762ae
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Merge remote-tracking branch 'refs/remotes/origin/master' into Add-uv2-control
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8 年前 |
Filip Iliescu
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3d25b8df
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Fix a crash when running viking village using forward clustered renderer, and set shaders to 4.5 so they work on Mac OS
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8 年前 |
Peter Bay Bastian
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485654b6
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#31 Graph inspector now lives inside graph editor window (also, it works again!)
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8 年前 |
sebastienlagarde
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506d2826
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HDRenderLoop: Add UV2 control
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8 年前 |
GitHub
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5905c1d5
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Merge pull request #52 from Unity-Technologies/SkyFramework
Small fix
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8 年前 |
Peter Bay Bastian
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696062ae
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#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
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8 年前 |
GitHub
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e668399e
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Merge pull request #50 from Unity-Technologies/Add-scale-bias-mainTex
HDRenderLoop: Add mainTex scale bias on lit.shader and layeredLit.shader
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8 年前 |
Peter Bay Bastian
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ecb231e6
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#35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector
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8 年前 |
sebastienlagarde
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ad90df53
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HDRenderLoop: Add mainTex scale bias on lit.shader and layeredLit.shader
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8 年前 |
Peter Bay Bastian
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f59ddd5e
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#35 Remove meta file that got away
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8 年前 |
sebastienlagarde
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4f1e723e
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HDRenderLoop: Miss one file in previous commit
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8 年前 |
Peter Bay Bastian
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f2510f42
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#35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones)
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8 年前 |
GitHub
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d85c76fd
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Merge pull request #49 from Unity-Technologies/fix-issue-with-pragma-disable-warning-and-debugger
HDRenderLoop: fix issue with pragma disable warning and debugger
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8 年前 |
Peter Bay Bastian
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d470f1f1
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Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView
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8 年前 |
sebastienlagarde
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d681dbc6
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HDRenderLoop: fix issue with pragma disable warning and debugger
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8 年前 |
Peter Bay Bastian
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f589fb80
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Preview rendering works again for non-time-dependent nodes
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8 年前 |
GitHub
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731fd93e
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Merge pull request #48 from Unity-Technologies/Enable-CCT-and-linear-lighting
HDRenderLoop: Enable CCT and LinearLighting
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8 年前 |
Peter Bay Bastian
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72c6ad7a
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Push NodeDrawer members down into MaterialNodeDrawer
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8 年前 |
sebastienlagarde
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6d50a5af
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HDRenderLoop: Enable CCT and LinearLighting
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8 年前 |
Peter Bay Bastian
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dfe9bbae
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Enable pixel caching for nodes (should yield better performance)
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8 年前 |
Julien Ignace
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a06bdec6
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- Fixed procedural sky renderer to use the provided ScreenSize
- Added missing meshes for layered lit test scene.
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8 年前 |
GitHub
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7fa32b4e
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Merge pull request #47 from Unity-Technologies/SkyFramework
Skyframework
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8 年前 |
Peter Bay Bastian
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8fd68583
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Preview is now actually hidden when inactive or hidden
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8 年前 |
Julien Ignace
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0ffa139c
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Removed some useless tests for SkyManager creation.
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8 年前 |
GitHub
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6b8997e6
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Merge pull request #46 from Unity-Technologies/Add-distortion/DepthOffset
HDRenderLoop: Add distortion pass control + depth offset support
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8 年前 |