Evgenii Golubev
fbfbcd6c
Add the BitFieldInsert() intrinsic
7 年前
Robert Srinivasiah
c3ded13e
Cleanup leftover comment
7 年前
Robert Srinivasiah
47d0cf6e
Move temp RT to CoreUtils
7 年前
Robert Srinivasiah
f6e2cf38
Use RenderTextureDescriptor as argument, not HDCamera
Instead of passing around HDCamera, and fetching the RenderTextureDescriptor, we'll just pass the 'base' RenderTextureDescriptor, along with the fields we want to override.
The reason we pass in the list of overrides, instead of just modifying the descriptor is to keep a consistent appearance with the original API calls (e.g. GetTemporaryRT). Additionally, we really want the base descriptor to contain the dimensions of the target, which will be consistent. The changing parameters, such as depth buffer bits and color format, which should vary between RT creations.
7 年前
Robert Srinivasiah
bb14bba1
Add size overrides to CreateTemporaryRT
7 年前
Robert Srinivasiah
17e5169e
Tracking ToDos for stereo re-work
7 年前
Robert Srinivasiah
4823e8b3
Cleanup some of the Gaussian pyramid gen code
7 年前
Robert Srinivasiah
8dcec595
Move all RenderTexture creation to RenderTextureDescriptor
7 年前
sebastienlagarde
d093aa76
Add EnableMotionVectorForVertexAnimation option on Lit shader
7 年前
Sebastien Lagarde
901de376
Fix compil issue after last merge
7 年前
sebastienlagarde
f3665ff6
Remove code for Motion vectors in GBuffer as it don't fit our need (and don't work)
- Remove ShaderConfig.s_VelocityInGbuffer
- Remove all code for velocity in GBuffer
- added enableObjectMotionVectors in FrameSettings
- Update unity_MotionVectorsParams.y (ForceNoMotion) usage
7 年前
Sebastien Lagarde
5f2183f6
Merge remote-tracking branch 'refs/remotes/origin/master' into feature/ReflectionProbeEditor
7 年前
GitHub
83d3ba23
Add a comment
7 年前
Frédéric Vauchelles
603661ad
[ReflectionProbeEditor] fixed sphere influence radius dragging
7 年前
Sebastien Lagarde
9fe83875
Update various meta that seems to not be uptodate
7 年前
Frédéric Vauchelles
50a43207
Merge branch 'master' into feature/ReflectionProbeEditor
7 年前
GitHub
821950ca
Merge pull request #689 from Unity-Technologies/Add-support-of-transparent-depth-prepass
Add support of transparent depth prepass
7 年前
Frédéric Vauchelles
6d1fb5d7
[ReflectionProbeEditor] Disabled fit button
7 年前
Frédéric Vauchelles
291d6a77
Fit test
7 年前
Sebastien Lagarde
d657b39c
Add support of transparent depth prepass
- and fix an issue with transparent post pass not display
- fix an issue with post pass and tessellation
7 年前
Frédéric Vauchelles
58a48687
[ReflectionProbeEditor] Use handle with fixed blend distance
7 年前
GitHub
77ea5426
Merge pull request #688 from Unity-Technologies/Refactor-frameSettings
Refactor FrameSettings system
7 年前
Frédéric Vauchelles
a65b08a6
[ReflectionPRobeEditor] fixed sphere shape radius
7 年前
Sebastien Lagarde
1a9ca4e7
Added block of comment to explain the system
7 年前
Frédéric Vauchelles
b9ccb852
[ReflectionProbeEditor] Small fixes
7 年前
Sebastien Lagarde
9bf2a15f
Add a static function to register framesettings to debug windows
7 年前
Frédéric Vauchelles
af7f7a25
Added box projection field
7 年前
Sebastien Lagarde
13eb066f
Fixed various issue and follow the deisng done with Julien. Working version
7 年前
Frédéric Vauchelles
3e59504a
[ReflectionProbeEditor] Several fixes
7 年前
Sebastien Lagarde
657828b3
Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-frameSettings
7 年前
GitHub
ab1a6cff
Merge pull request #685 from EvgeniiG/master
Store light.range in lightData.size.x for box lights
7 年前
Frédéric Vauchelles
cd1edff6
Refactor and fixes for reflection probe editor
7 年前
Evgenii Golubev
effdbb9c
Merge branch 'master'
7 年前
Peter Bay Bastian
10c0414f
Put use of `UnityEditor` in `UNITY_EDITOR` so that builds don't fail
7 年前
Frédéric Vauchelles
0875921f
Fixed move origin
7 年前
GitHub
a5aef4e0
Merge pull request #684 from Unity-Technologies/TestRunner-SetPipelineOnce
Set the pipeline asset once for a batch of tests.
7 年前
Frédéric Vauchelles
38bd2d92
fixes
7 年前
Remy
8a563a64
Modify graphic test to set the pipeline asset once for a batch of tests. Can gain time when running tests.
7 年前
Frédéric Vauchelles
60688864
Added gizmos
7 年前
GitHub
79a8c1d1
Merge pull request #680 from Unity-Technologies/volume-improvements
More volume improvements
7 年前
Frédéric Vauchelles
351fde8f
Some fixes
7 年前
GitHub
97bd12f5
Merge pull request #682 from Unity-Technologies/color-functions
Added a bunch of useful color functions to Core
7 年前
Frédéric Vauchelles
69563e7b
Added mip map slider on preview
7 年前
GitHub
1f062146
Merge pull request #683 from Unity-Technologies/hdlighteditor-fix
HDLightEditor: moved Range to Light Shape and removed it for Directional lights
7 年前
Frédéric Vauchelles
12379ae5
Update reflection cubemap inspector
7 年前
sebastienlagarde
db2bdfc0
More dfraft
7 年前
Thomas
3dfce8fe
Moved range parmeter to light shape and removed it for directional
7 年前
Frédéric Vauchelles
90fc49a7
Added bake button
7 年前
sebastienlagarde
cf6142d2
Another no compiling draft
7 年前
Thomas
17672cc3
Added a bunch of useful color functions to Core
7 年前