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Remove code for Motion vectors in GBuffer as it don't fit our need (and don't work)
Remove code for Motion vectors in GBuffer as it don't fit our need (and don't work)
- Remove ShaderConfig.s_VelocityInGbuffer - Remove all code for velocity in GBuffer - added enableObjectMotionVectors in FrameSettings - Update unity_MotionVectorsParams.y (ForceNoMotion) usage/feature-ReflectionProbeFit
sebastienlagarde
7 年前
当前提交
f3665ff6
共有 9 个文件被更改,包括 44 次插入 和 100 次删除
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6ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineInspector.cs
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19ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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42ScriptableRenderPipeline/HDRenderPipeline/Material/Material.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/Material/MaterialUtilities.hlsl
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6ScriptableRenderPipeline/HDRenderPipeline/RenderPipeline/FrameSettings.cs
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13ScriptableRenderPipeline/HDRenderPipeline/ShaderConfig.cs
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1ScriptableRenderPipeline/HDRenderPipeline/ShaderConfig.cs.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassGBuffer.hlsl
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51ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassVelocity.hlsl
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