Peter Bay Bastian
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bf91b908
|
Put in change notification for preview expanded state
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7 年前 |
Tim Cooper
|
76430e32
|
Refactored subgraph to abstract subgraph + remap subgraph. This is groundwork to allow for real remap master nodes.
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7 年前 |
Peter Bay Bastian
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d0f20689
|
Add initial preview hiding (still being rendered behind the scenes)
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7 年前 |
Tim Cooper
|
779d0288
|
[MatGraph]Use generated names for properties so that they do not conflict and are formatted properly.
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7 年前 |
Peter Bay Bastian
|
5b4c9be5
|
Move things around in preview generator
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7 年前 |
Tim Cooper
|
52d5558a
|
do not throw errors on default sampler slots, nodes need to handle this case.
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7 年前 |
Peter Bay Bastian
|
8e841bce
|
Remove UpdateData from MaterialGraphPresenter
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7 年前 |
Tim Cooper
|
8d5e6fd1
|
texture exposition working
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7 年前 |
Peter Bay Bastian
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609307fe
|
MaterialGraphPresenter now relies on change notifications rather than diffing
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7 年前 |
Tim Cooper
|
0b56c45b
|
first pass.
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7 年前 |
Peter Bay Bastian
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75826752
|
Add edge change notifications to IGraph
Move time-dependent preview tracking into PreviewSystem
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7 年前 |
Tim Cooper
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fb21bff8
|
Working lightweight metallic master node.
|
7 年前 |
Matt Dean
|
53a1f582
|
Abstract lighting from Lightweight PBR frag shader
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7 年前 |
Tim Cooper
|
580b206b
|
missed files
|
7 年前 |
Tim Cooper
|
29754ac3
|
Working light weight unlit master node
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7 年前 |
GitHub
|
5f6271d2
|
Merge pull request #67 from stramit/refactor-properties
Refactor properties
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7 年前 |
Tim Cooper
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67d81eb4
|
Merge commit 'cf4e89d6306bc45d8fae1746128d634896dc0fdf' into refactor-properties
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7 年前 |
Tim Cooper
|
735c401b
|
Working: Properties window + new master node.
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7 年前 |
Tim Cooper
|
0818f178
|
temp
|
7 年前 |
Tim Cooper
|
9e0273b3
|
Fixing with help from peter
|
7 年前 |
Tim Cooper
|
699f1e8d
|
temp commit
|
7 年前 |
GitHub
|
22e6141d
|
Merge pull request #66 from stramit/lt-pipeline-masters
Fix old subscripts for FastBlinn
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7 年前 |
Tim Cooper
|
95cdeda0
|
Merge remote-tracking branch 'origin/master' into refactor-properties
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/AbstractMaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/Presenters/GraphInspectorPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/Presenters/SurfaceMasterNodeEditorPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/Views/GraphInspectorView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/GraphEditorPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/NodePreviewPresenter.cs
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7 年前 |
Peter Bay Bastian
|
79bcc0cf
|
Cult of the party preview
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7 年前 |
Peter Bay Bastian
|
a2353fbb
|
Fix property gathering in preview rendering
|
7 年前 |
Peter Bay Bastian
|
a93f2736
|
Add change notifications for graph, used for managing previews better
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7 年前 |
Matt Dean
|
726b1d96
|
Fix old subscripts for FastBlinn
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7 年前 |
Tim Cooper
|
be067cc2
|
first real working shader in the 'new' model.
|
7 年前 |
GitHub
|
294999a0
|
Merge pull request #401 from Unity-Technologies/Branch_MenuCreateSceneSetting
Created proper contextual menus to create new SceneSettings game objects and various scene settings assets.
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7 年前 |
GitHub
|
557591f9
|
Merge pull request #403 from Unity-Technologies/Aniso-as-true-materialId
Aniso as true materialid - Update scene
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7 年前 |
sebastienlagarde
|
6f6eb81c
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Aniso-as-true-materialId
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7 年前 |
sebastienlagarde
|
48b499da
|
Update Scene Test after change of Anisotropy as MaterialId
|
7 年前 |
GitHub
|
65ed1b07
|
Merge pull request #402 from Unity-Technologies/Aniso-as-true-materialId
Aniso as MaterialId
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7 年前 |
sebastienlagarde
|
9b64036d
|
Some code clean
|
7 年前 |
sebastienlagarde
|
de20a534
|
HDRenderPipeline: Morework
|
7 年前 |
sebastienlagarde
|
ea1d4cf6
|
First draft for aniso as materialId
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7 年前 |
Julien Ignace
|
b32f3f82
|
Created proper contextual menus to create new SceneSettings game objects and various scene settings assets.
|
7 年前 |
GitHub
|
02239cb4
|
Merge pull request #398 from Unity-Technologies/Branch_DeferredDirShadow
Branch deferreddirshadow
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7 年前 |
sebastienlagarde
|
ffc0c850
|
HDRenderPipeline: LightEditor - fix issue with shadowmapCount
|
7 年前 |
sebastienlagarde
|
d764ce84
|
HDRenderPipeline: Update tools tip text in light editor
|
7 年前 |
GitHub
|
180ce393
|
Merge pull request #400 from Unity-Technologies/new-light-editor
New light editor
|
7 年前 |
sebastienlagarde
|
264c1477
|
Merge remote-tracking branch 'refs/remotes/origin/master' into new-light-editor
|
7 年前 |
sebastienlagarde
|
1f0269ea
|
Integrate feedback on light editor - some renaming and add correct name for lightmode
|
7 年前 |
GitHub
|
2e9e7be4
|
Merge pull request #399 from Unity-Technologies/new-light-editor
New light editor
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7 年前 |
sebastienlagarde
|
eb326aeb
|
Merge remote-tracking branch 'refs/remotes/origin/master' into new-light-editor
|
7 年前 |
sebastienlagarde
|
dd1604a5
|
Add all GUIContent, fix issues with multiple selection and add warning
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7 年前 |
sebastienlagarde
|
6f7f92f7
|
Update Test scene
|
7 年前 |
sebastienlagarde
|
c8512b23
|
Fix issue with dumb code to load serialize old data
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7 年前 |
sebastienlagarde
|
f358e105
|
Fix issue with Cookie
|
7 年前 |
sebastienlagarde
|
87949b64
|
Correction for area light not working with LightType.Area
|
7 年前 |