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Fix issue with dumb code to load serialize old data

/main
sebastienlagarde 7 年前
当前提交
c8512b23
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 6
      ScriptableRenderPipeline/HDRenderPipeline/AdditionalData/HDAdditionalLightData.cs

6
ScriptableRenderPipeline/HDRenderPipeline/AdditionalData/HDAdditionalLightData.cs


// Only for Rectangle/Line/projector lights
[Range(0.0f, 20.0f)]
[FormerlySerializedAs("lightLength")]
[FormerlySerializedAs("lightLength")]
[FormerlySerializedAs("lightWidth")]
// Only for Sphere/Disc
[FormerlySerializedAs("lightWidth")]
// Only for Sphere/Disc
public float shapeRadius = 0.0f;
// Only for Spot/Point - use to cheaply fake specular spherical area light

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