3920 次代码提交 (1775cd2b-dd5d-4e75-9fb0-8ab3d1857274)

作者 SHA1 备注 提交日期
Julien Ignace 2d461ae1 Removed DetailMask and Emissive Mode. 7 年前
GitHub caa90067 Merge pull request #391 from Unity-Technologies/Branch_LitAndLayeredImprovements 8 年前
Julien Ignace 2e93ea50 Removed the now useless "normal map sampling with bias" code. 8 年前
Julien Ignace ba7a39b0 Normal map influence now lerps to the tangent space vertex normal instead of lower mip of the normal map. Less artifacts and probably better performance. 8 年前
Julien Ignace 27e00b17 Fixed a bug where main layer influence would show up even if the main layer blend mask was zero. 8 年前
Julien Ignace 26608503 - "Opacity As Density" mode is now a checkbox 8 年前
Julien Ignace 9ddbd02b Heightmaps are now parametrized with Min/Max values instead of amplitude. 8 年前
sebastienlagarde c1c97c18 push draft 8 年前
GitHub 1df4fb35 Merge pull request #389 from Unity-Technologies/Branch_UpdateShadowScene 8 年前
Julien Ignace 09f867e5 Renamed CascadedShadowsTest to ShadowsTest 8 年前
rthompson-unity 9d156845 Further fptl tidy up 7 年前
Julien Ignace e9449d38 Update Shadow Scene 8 年前
rthompson-unity 7e1b650c Added async compute to fptl light list build. Removed shader that was not in use and causing compile errors on ps4 8 年前
sebastienlagarde eacc4ecd HDRenderPipeline: Update some comment in UI and code 8 年前
GitHub 1068a386 Merge pull request #387 from EvgeniiG/volumetrics 8 年前
Evgenii Golubev a14273a0 Factor out volumetric lighting code 8 年前
Peter Bay Bastian aa53d751 Add files for UPM 8 年前
Evgenii Golubev f24c6a35 Add analytical transmittance integration 8 年前
Peter Bay Bastian b7904f55 Update README to mention new folder structure 8 年前
Evgenii Golubev 4898d174 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 8 年前
Peter Bay Bastian 87db2a13 Fix shader include paths in OnTileDeferred shader 8 年前
Peter Bay Bastian 2cd62598 Update graphics test framework to work with new folder structure 8 年前
Peter Bay Bastian 8237416b Fix capitalization in include path 8 年前
Peter Bay Bastian d6b8a7e5 Change root of repository to Assets/ 8 年前
Peter Bay Bastian e621aacf Convert absolute paths to relative paths in shader includes 8 年前
Peter Bay Bastian 5afa867d Add PostProcessing submodule to new path 8 年前
Evgenii Golubev f9a33825 Use the isotropic phase function as an optimization 8 年前
Peter Bay Bastian a6468172 Remove PostProcessing submodule 8 年前
Felipe Lira a6a01a17 Fixed merge errors in the scene lightweight lights scene. 8 年前
Felipe Lira 9c00a86c Merge branch 'LightweightPipeline' 8 年前
GitHub 34abb246 Merge pull request #384 from EvgeniiG/volumetrics 8 年前
Peter Bay Bastian 9a0518a6 Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened 8 年前
GitHub 6b3902c9 Merge pull request #382 from Unity-Technologies/Branch_NewLayeredFix 8 年前
Julien Ignace f0d202b1 Fixed UV Mapping mask for layered shader. 8 年前
Julien Ignace beb12b20 Small UI improvement for Lit/Layered 8 年前
Tim Cooper 994119c6 Add showing invalid materials to HDpipe 8 年前
GitHub cac3c47f Merge pull request #381 from EvgeniiG/master 8 年前
Peter Bay Bastian a4ea9ff8 Merge branch 'master' into prepare-filtering 8 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Tim Cooper 00dbcd47 Clear shader errors before updating. 7 年前
Tim Cooper c04a43b4 add [OnOpenAsset] again :) 7 年前
Tim Cooper a1cb65d5 Working scripted importer version. 7 年前
Tim Cooper e94975d2 redoing importers 7 年前
Peter Bay Bastian cc654bc4 Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events 7 年前
Peter Bay Bastian 4d07b648 Edges for outside node controls 7 年前
Peter Bay Bastian 972596ff Remove unneeded event handling (handled elsewhere now) 7 年前
Peter Bay Bastian c2d9f15c Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Peter Bay Bastian 59ca63f8 Remove defaults value section in inspector 7 年前
Peter Bay Bastian 4f983742 Update type in dynamic slot names when they change 7 年前
Matt Dean 82ab3813 Removed GeneratedShader 7 年前