Julien Ignace
2d461ae1
Removed DetailMask and Emissive Mode.
- Detail mask is now always in the blue channel of the mask map
- Emissive is now EmissiveMap * EmissiveColor * lerp(1.0, Albedo, albedoAffectEmissive) with EmissiveMap being optional.
7 年前
GitHub
caa90067
Merge pull request #391 from Unity-Technologies/Branch_LitAndLayeredImprovements
Branch litandlayeredimprovements
8 年前
Julien Ignace
2e93ea50
Removed the now useless "normal map sampling with bias" code.
8 年前
Julien Ignace
ba7a39b0
Normal map influence now lerps to the tangent space vertex normal instead of lower mip of the normal map. Less artifacts and probably better performance.
8 年前
Julien Ignace
27e00b17
Fixed a bug where main layer influence would show up even if the main layer blend mask was zero.
8 年前
Julien Ignace
26608503
- "Opacity As Density" mode is now a checkbox
- Fixed Density mode when using Height based blend.
8 年前
Julien Ignace
9ddbd02b
Heightmaps are now parametrized with Min/Max values instead of amplitude.
8 年前
sebastienlagarde
c1c97c18
push draft
8 年前
GitHub
1df4fb35
Merge pull request #389 from Unity-Technologies/Branch_UpdateShadowScene
Branch updateshadowscene
8 年前
Julien Ignace
09f867e5
Renamed CascadedShadowsTest to ShadowsTest
8 年前
rthompson-unity
9d156845
Further fptl tidy up
7 年前
Julien Ignace
e9449d38
Update Shadow Scene
8 年前
rthompson-unity
7e1b650c
Added async compute to fptl light list build. Removed shader that was not in use and causing compile errors on ps4
8 年前
sebastienlagarde
eacc4ecd
HDRenderPipeline: Update some comment in UI and code
8 年前
GitHub
1068a386
Merge pull request #387 from EvgeniiG/volumetrics
Factor out volumetric lighting code
8 年前
Evgenii Golubev
a14273a0
Factor out volumetric lighting code
8 年前
Peter Bay Bastian
aa53d751
Add files for UPM
8 年前
Evgenii Golubev
f24c6a35
Add analytical transmittance integration
8 年前
Peter Bay Bastian
b7904f55
Update README to mention new folder structure
8 年前
Evgenii Golubev
4898d174
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics
8 年前
Peter Bay Bastian
87db2a13
Fix shader include paths in OnTileDeferred shader
8 年前
Peter Bay Bastian
2cd62598
Update graphics test framework to work with new folder structure
8 年前
Peter Bay Bastian
8237416b
Fix capitalization in include path
8 年前
Peter Bay Bastian
d6b8a7e5
Change root of repository to Assets/
8 年前
Peter Bay Bastian
e621aacf
Convert absolute paths to relative paths in shader includes
8 年前
Peter Bay Bastian
5afa867d
Add PostProcessing submodule to new path
8 年前
Evgenii Golubev
f9a33825
Use the isotropic phase function as an optimization
8 年前
Peter Bay Bastian
a6468172
Remove PostProcessing submodule
8 年前
Felipe Lira
a6a01a17
Fixed merge errors in the scene lightweight lights scene.
8 年前
Felipe Lira
9c00a86c
Merge branch 'LightweightPipeline'
# Conflicts:
# Assets/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/Shaders/StandardBlinnPhongShader/LightweightLights.unity
8 年前
GitHub
34abb246
Merge pull request #384 from EvgeniiG/volumetrics
Merge volumetrics code (WIP)
8 年前
Peter Bay Bastian
9a0518a6
Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened
8 年前
GitHub
6b3902c9
Merge pull request #382 from Unity-Technologies/Branch_NewLayeredFix
Fixes for updated LayeredLit shader
8 年前
Julien Ignace
f0d202b1
Fixed UV Mapping mask for layered shader.
8 年前
Julien Ignace
beb12b20
Small UI improvement for Lit/Layered
8 年前
Tim Cooper
994119c6
Add showing invalid materials to HDpipe
8 年前
GitHub
cac3c47f
Merge pull request #381 from EvgeniiG/master
Add additional shader passes + clean-up
8 年前
Peter Bay Bastian
a4ea9ff8
Merge branch 'master' into prepare-filtering
# Conflicts:
# Assets/ScriptableRenderPipeline/LightweightPipeline/LightweightPipeline.cs
8 年前
Peter Bay Bastian
a00f148d
Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public
7 年前
Tim Cooper
00dbcd47
Clear shader errors before updating.
7 年前
Tim Cooper
c04a43b4
add [OnOpenAsset] again :)
7 年前
Tim Cooper
a1cb65d5
Working scripted importer version.
7 年前
Tim Cooper
e94975d2
redoing importers
7 年前
Peter Bay Bastian
cc654bc4
Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events
Match slot colors for outside-node-inputs
7 年前
Peter Bay Bastian
4d07b648
Edges for outside node controls
7 年前
Peter Bay Bastian
972596ff
Remove unneeded event handling (handled elsewhere now)
7 年前
Peter Bay Bastian
c2d9f15c
Fix undo bug caused by property node -> concrete node conversion happening during undo
7 年前
Peter Bay Bastian
59ca63f8
Remove defaults value section in inspector
7 年前
Peter Bay Bastian
4f983742
Update type in dynamic slot names when they change
7 年前
Matt Dean
82ab3813
Removed GeneratedShader
7 年前