Remy
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c4cbf10c
|
Add decal test scene
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7 年前 |
Remy
|
9ca1f654
|
Update 9001 decals template. Bug was corrected.
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7 年前 |
GitHub
|
671c5dac
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Merge pull request #897 from Unity-Technologies/HDRP_GraphicTests
Templates updates (fixed bugs)
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7 年前 |
sebastienlagarde
|
18cd3660
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label
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7 年前 |
Sebastien Lagarde
|
eca15a2d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
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7 年前 |
Julien Ignace
|
85039c4d
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugFullScreen.shader
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
|
7 年前 |
Alex Lian
|
950e29d3
|
Merge remote-tracking branch 'origin/master' into build/automation
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7 年前 |
Remy
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b63c5c79
|
Finish deferred/forward comparison scene.
Changed debug view test to albedo (more stable)
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7 年前 |
GitHub
|
ce5e1a23
|
Merge pull request #904 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
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7 年前 |
Julien Ignace
|
f956cebd
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
|
7 年前 |
sebastienlagarde
|
66873725
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Branch_RTRefactoring
|
7 年前 |
sebastienlagarde
|
046a77ef
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
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7 年前 |
Frédéric Vauchelles
|
78ba9e5b
|
Merge master
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7 年前 |
John
|
3174776d
|
Merge branch 'master' into LW-ScreenSpaceShadows
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7 年前 |
John
|
0a72692b
|
Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand
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7 年前 |
sebastienlagarde
|
301dbf72
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading
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7 年前 |
Paul Melamed
|
75b17fab
|
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/Decal.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/DecalUtilities.hlsl
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7 年前 |
sebastienlagarde
|
a450e83a
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
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7 年前 |
Remy
|
0ac4d650
|
Make the tests more sensitive (tile average comparison instead of full image average).
Update templates.
Compare with Lab colorspace
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7 年前 |
GitHub
|
4bbe5773
|
Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
|
7 年前 |
Robert Srinivasiah
|
2e77d205
|
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
|
7 年前 |
sebastienlagarde
|
2c61701c
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
|
7 年前 |
Peter Andreasen
|
04b933d9
|
merged with master
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7 年前 |
Paul Melamed
|
429be124
|
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
|
7 年前 |
Evgenii Golubev
|
2d48e00b
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
3ad3c7d7
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Julien Ignace
|
4b17c74c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling
# Conflicts:
# SampleScenes/HDTest/Material/HDRenderLoopMaterials/Grid_10_5.mat
# SampleScenes/HDTest/Prefabs/Block_0.3x6.prefab
# SampleScenes/HDTest/Prefabs/Block_10x0.15.prefab
# SampleScenes/HDTest/Prefabs/Block_10x5.prefab
# SampleScenes/HDTest/Prefabs/Block_1x1.prefab
# SampleScenes/HDTest/Prefabs/Block_50x300.prefab
# ScriptableRenderPipeline/Core/CoreRP/Camera/CameraSwitcher.cs
|
7 年前 |
Remy
|
2001df3c
|
Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade
|
7 年前 |
sebastienlagarde
|
8d0fc95d
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
John Parsaie
|
8cc0d941
|
Merge SRP 2018.1
|
7 年前 |
Frédéric Vauchelles
|
fd3d298d
|
Merge branch 'master' into feature/ReflectionProbeBaking
|
7 年前 |
Frédéric Vauchelles
|
d1dfdb4e
|
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
|
7 年前 |
Frédéric Vauchelles
|
ff4ac7db
|
Fixed test 9002
|
7 年前 |
GitHub
|
a2790a45
|
Merge pull request #1159 from Unity-Technologies/feature/RefractionModes
Screen Space Refraction Projection Model
|
7 年前 |
Evgenii Golubev
|
8d663ac4
|
Merge upstream/master
|
7 年前 |
Paul Melamed
|
5e4ad2d7
|
Merge branch 'master' into decals/texture_atlas
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/CoreResources/TexturePadding.compute
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Light/HDAdditionalLightData.cs
|
7 年前 |
Evgenii Golubev
|
999f9fa8
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Kay Chang
|
53b01e3a
|
WIP adding Switch support.
|
7 年前 |
Kay Chang
|
f5303717
|
Revert "WIP adding Switch support."
This reverts commit 9af0c8f34d9c5f809e96bd5f5502d6ac28b1f330.
|
7 年前 |
Remy
|
256e6c9c
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/Materials/PreRefractionPassTester.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/CommonAssets/SkySettings/HDRP_Default_Sky.asset
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction.unity
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_HiZ.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_NM.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_NM_Thickness.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/1xxx_Materials/1205_Lit_Transparent_Refraction/Lit_Refraction_Plane_Proxy.mat.meta
# Tests/GraphicsTests/RenderPip...
|
7 年前 |
sebastienlagarde
|
18ff5152
|
Update shot graphic test
|
7 年前 |
GitHub
|
78501232
|
Merge pull request #1224 from Unity-Technologies/Update-shot-graphic-test
Update shot graphic test
|
7 年前 |
Stephane Laroche
|
61ee5830
|
Merge branch 'master' into stacklit
|
7 年前 |
Frédéric Vauchelles
|
d9f5b4f5
|
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/Textures/RTHandleSystem.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/BufferPyramid.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyManager.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyRenderingContext.cs
|
7 年前 |