Martin Thorzen
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9c29a0c6
|
Added functionality to search window and made the path's sanitized.
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7 年前 |
Jens Holm
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392166aa
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Add labels in Vector4MaterialSlot constructor
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7 年前 |
Matt Dean
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589cb99a
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Add changes from previous branch
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7 年前 |
Jens Holm
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cfaa488d
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Make serialized window layout serialize abosulte position properties
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7 年前 |
Martin Thorzen
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dbf93edc
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Updated teh Graph path functionality. It now saves the path and reads it back
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7 年前 |
GitHub
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c08093e7
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Merge pull request #298 from Unity-Technologies/fix-for-enum-control-size
Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Jens Holm
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11eb245d
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Add acess to master previews texture view and add default size for preveiw in uss
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7 年前 |
Martin Thorzen
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c4047df5
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Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Martin Thorzen
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b0ebffa3
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Started the work on adding path functionality to shaders.
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7 年前 |
Jens Holm
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6a079706
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Add function in WinowDockingLayout to apply layout position or size
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7 年前 |
GitHub
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eae8c0fc
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Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
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7 年前 |
Jens Holm
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d411c659
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Refactor resize side handels to use absolute position properties
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7 年前 |
GitHub
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0d17d3ed
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Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
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7 年前 |
Martin Thorzen
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cfd61180
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New node settings. Moved the createsettingselement to the master node
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7 年前 |
Martin Thorzen
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abd8a058
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Made IMayRequirePosition public
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7 年前 |
Jens Holm
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839077f9
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Refactor WindowDraggable to use posiiton left and position right properties
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7 年前 |
GitHub
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685fecd6
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Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
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7 年前 |
Martin Thorzen
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d36a05a1
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Fix issues after merge with master
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7 年前 |
Peter Bay Bastian
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13a428be
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More trunk compatibility fixes
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7 年前 |
Martin Thorzen
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57b10b82
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[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
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7 年前 |
Martin Thorzen
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9720e0dc
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Added input fields to the vector nodes
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7 年前 |
Jens Holm
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3531f878
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Make master preview have a default position similar to the blackboard
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7 年前 |
Martin Thorzen
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731a2018
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Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
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7 年前 |
GitHub
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03f44061
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Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
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7 年前 |
Peter Bay Bastian
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c27172ce
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Fix warnings from about unused variables that are kept there for legacy deserialization
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7 年前 |
GitHub
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0431024d
|
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
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230aeda4
|
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
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7 年前 |
GitHub
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dba26376
|
Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
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7 年前 |
Peter Bay Bastian
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9e3b2fca
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Remove GraphTypeMapper
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7 年前 |
Peter Bay Bastian
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abac19b4
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Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
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7 年前 |
Peter Bay Bastian
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0e49b142
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* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
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7 年前 |
GitHub
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5d5824ef
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Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
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7 年前 |
Martin Thorzen
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a323085a
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Updated with the feedback from PR
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7 年前 |
Peter Bay Bastian
|
fecfaaea
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Fix compile errors on trunk by introducing various compatibility extensions
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7 年前 |
Martin Thorzen
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166af912
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[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
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7 年前 |
Keijiro Takahashi
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69fe16a8
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Bugfix: IsGammaSpace is undefined in HD Unlit
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7 年前 |
GitHub
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92ba2244
|
Update README.md
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7 年前 |
Peter Bay Bastian
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0e95358f
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Update meta files
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7 年前 |
GitHub
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e818e796
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Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
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7 年前 |
Peter Bay Bastian
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a029858d
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Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
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7 年前 |
GitHub
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3de3ae25
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Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
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7 年前 |
Peter Bay Bastian
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010106aa
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Make cancelling "delete property" cancel the entire operation
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7 年前 |
Peter Bay Bastian
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0b584564
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Merge with master
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7 年前 |
GitHub
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16df8b10
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Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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96c8a0c7
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Merge pull request #257 from Unity-Technologies/copy-paste-fix
[FIX] #251 Nodes are now selected again after pasted
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7 年前 |
GitHub
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998d8e22
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Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots
Bound type default slots
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7 年前 |
GitHub
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df788737
|
Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders
Move lightweight sub-shaders and templates to SRP repository
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7 年前 |
GitHub
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bad5cbcd
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Merge pull request #277 from Unity-Technologies/doc-links
Add documentation links for all nodes
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7 年前 |
Matt Dean
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b7a61817
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Update Multiply node defaults
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7 年前 |
GitHub
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e7b2f640
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Merge pull request #276 from Unity-Technologies/fix-subgraph-name-start-with-number
[FIX] #272 This will prefix the generated code with "sg_"
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7 年前 |