234 次代码提交 (13c269f1-679c-4eb1-ab5a-4151a5ed2e93)

作者 SHA1 备注 提交日期
GitHub 89e5441b Merge pull request #697 from Unity-Technologies/Branch_FixDebugMenu 7 年前
GitHub 7ab47949 Merge pull request #696 from Unity-Technologies/add-versionning-on-additonal-data 7 年前
sebastienlagarde 01c07354 Add versionning on additional data 7 年前
Thomas 1d1696c0 Updated post-processing submodule (important fixes) 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Thomas a62d770c Added two animated sample scenes for testing 7 年前
Julien Ignace ff4605c7 Fixed Lighting Debug panel (issue caused by split of core/hdrp in different assemblies) 7 年前
Evgenii Golubev 19d47a75 Add LOAD_TEXTURE3D() and LOAD_TEXTURE3D_LOD() 7 年前
GitHub 05de367f Merge pull request #686 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
sebastienlagarde cfa07646 Merge branches 'master' and 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 4b23291d HDRenderPipeline: Fix compil of decal 7 年前
GitHub 75d76261 Merge pull request #692 from Unity-Technologies/Branch_SkySettingsVolume 7 年前
sebastienlagarde 0491acf4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 21a5d864 Merge pull request #694 from Unity-Technologies/Update-motion-vector-behavior 7 年前
Sebastien Lagarde 7d085503 Fix wrong interpretation of forceNoMotion 7 年前
Frédéric Vauchelles d2e6484a [ReflectionProbeEditor] Support for realtime probe 7 年前
sebastienlagarde d032f5a2 Update all shader with correct stencil write mask 7 年前
Frédéric Vauchelles 156f44e6 [ReflectionProbeEditor] Moved resources 7 年前
sebastienlagarde 06922d8a minor update 7 年前
sebastienlagarde 1b4d99b7 ShaderLibrary: Fix typo for XBone header 7 年前
Frédéric Vauchelles 0cd861ee [ReflectionProbe] Added dimmer 7 年前
sebastienlagarde f10a2a97 Add stencil test + split object and camera velocity 7 年前
sebastienlagarde 675720b0 HDRenderPipeline: Fix compilation on PS4 (error with INTRINSIC_BITFIELD_INSERT) 7 年前
Frédéric Vauchelles c192412b [ReflectionProbeEditor] BlendDistance cannot be negative 7 年前
sebastienlagarde f02ec4ee Merge branch 'Update-motion-vector-behavior' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Update-motion-vector-behavior 7 年前
GitHub b8b228d9 Merge pull request #693 from EvgeniiG/master 7 年前
Frédéric Vauchelles 64704f00 Lerp sampling direction for environment lighting with roughness 7 年前
sebastienlagarde 4cfb32d8 Merge branch 'master' into Update-motion-vector-behavior 7 年前
sebastienlagarde 10b356c3 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-motion-vector-behavior 7 年前
GitHub e97ba4d0 Merge pull request #691 from Unity-Technologies/Update-FrameSettings 7 年前
Frédéric Vauchelles d9adbc5a [ReflectionProbeEditor] Initialize probe data in the Editor 7 年前
sebastienlagarde d093aa76 Add EnableMotionVectorForVertexAnimation option on Lit shader 7 年前
sebastienlagarde 519339f6 Rename to serializedFrameSettings 7 年前
GitHub 25d37881 Merge pull request #690 from Unity-Technologies/volume-fix 7 年前
Sebastien Lagarde 901de376 Fix compil issue after last merge 7 年前
sebastienlagarde f3665ff6 Remove code for Motion vectors in GBuffer as it don't fit our need (and don't work) 7 年前
Thomas 5d3c6472 Fixed more serialization & domain reload issues 7 年前
sebastienlagarde 2c5f3036 Update frame settings - adress various feedback 7 年前
Sebastien Lagarde 5f2183f6 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/ReflectionProbeEditor 7 年前
GitHub 83d3ba23 Add a comment 7 年前
Frédéric Vauchelles 603661ad [ReflectionProbeEditor] fixed sphere influence radius dragging 7 年前
Sebastien Lagarde 9fe83875 Update various meta that seems to not be uptodate 7 年前
Frédéric Vauchelles 50a43207 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
GitHub 821950ca Merge pull request #689 from Unity-Technologies/Add-support-of-transparent-depth-prepass 7 年前
Frédéric Vauchelles 6d1fb5d7 [ReflectionProbeEditor] Disabled fit button 7 年前
Frédéric Vauchelles 291d6a77 Fit test 7 年前
Sebastien Lagarde d657b39c Add support of transparent depth prepass 7 年前
Frédéric Vauchelles 58a48687 [ReflectionProbeEditor] Use handle with fixed blend distance 7 年前
GitHub 77ea5426 Merge pull request #688 from Unity-Technologies/Refactor-frameSettings 7 年前
Frédéric Vauchelles a65b08a6 [ReflectionPRobeEditor] fixed sphere shape radius 7 年前