Matt Dean
|
f76d536a
|
Add CubemapControlView to USS
|
7 年前 |
Tim Cooper
|
216c2b0a
|
Fix shader template issue + bump release.
|
7 年前 |
Matt Dean
|
e5024bd2
|
Cosmetic (name) changes
|
7 年前 |
Martin Thorzen
|
ee72228e
|
[FIX] Matching the color request from the UI team
|
7 年前 |
GitHub
|
2927625a
|
Merge pull request #169 from Unity-Technologies/SRP-0.1.25
Srp 0.1.25
|
7 年前 |
Matt Dean
|
7e22f269
|
Update ToggleControl to UIElements
Cosmetic fixes to
- InvertColors node
- ChannelMixer node
- Blend node
|
7 年前 |
Martin Thorzen
|
f243e1cf
|
[FIX] #157 Removed the check for Master node which casued the Exception.
|
7 年前 |
Tim Cooper
|
7d55fdcb
|
Bump pacage to 0.1.12
|
7 年前 |
Matt Dean
|
21d73861
|
Improve ChannelMixerControl callbacks
|
7 年前 |
Martin Thorzen
|
450a5759
|
[FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported.
|
7 年前 |
Tim Cooper
|
21984136
|
LW working with new SRP release.
|
7 年前 |
Matt Dean
|
7c4730ca
|
PR Fixes
- Add boolean slot control view
- Add nodes And/Nand/Or
- Fix Branch node defaults
- Add USS for boolean slot
|
7 年前 |
Matt Dean
|
fb18c249
|
Refactor Channel Mixer UI
|
7 年前 |
Martin Thorzen
|
29920efb
|
[FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string.
|
7 年前 |
GitHub
|
b3954895
|
Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace
Created the functionality of creating Nodes directly when hitting spa…
|
7 年前 |
Matt Dean
|
dbaf707b
|
Add All, Any, IsInfinite and IsNaN nodes
|
7 年前 |
Matt Dean
|
ab60aa3e
|
Update Triplanar slot label
|
7 年前 |
Matt Dean
|
70e75999
|
Fix Channel Mask validation
|
7 年前 |
Martin Thorzen
|
b73f8bc1
|
Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
|
7 年前 |
Matt Dean
|
e7ccc01e
|
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
|
7 年前 |
Matt Dean
|
641ea895
|
Fix IntegerControlView styling
|
7 年前 |
Matt Dean
|
6d66cb6a
|
Revert Screen Position node changes
|
7 年前 |
GitHub
|
07a3da00
|
Update LICENSE
|
7 年前 |
Matt Dean
|
fd575df7
|
Fixes for PR
|
7 年前 |
Matt Dean
|
333ded2e
|
Remove IntegerMaterialSlot
|
7 年前 |
Matt Dean
|
8ab84621
|
Add Triplanar node
|
7 年前 |
GitHub
|
6c91e340
|
Update LICENSE
|
7 年前 |
Jens Holm
|
428479b6
|
Make floating windows dock to closest corner
|
7 年前 |
Matt Dean
|
bbd475d5
|
Add Branch node
- Fix compatible types
- Fix default property name
|
7 年前 |
Matt Dean
|
cfb57499
|
Add Slider
ShaderProperty, Control, Node and property list entry
|
7 年前 |
Matt Dean
|
eeae2f11
|
Fix Screen Position node
|
7 年前 |
GitHub
|
49e7e243
|
Update README.md
|
7 年前 |
Jens Holm
|
5f6443a4
|
Add draggable manipulator for floating windows
|
7 年前 |
Matt Dean
|
2ed31ce4
|
Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
|
7 年前 |
Matt Dean
|
8ea43935
|
Add HDR Color
- Add HDR Color node
- Add new constructor to ColorShaderProperty
- Add hdr flag to ColorControl
- Add HDR Color property to GraphInspectorView
|
7 年前 |
Matt Dean
|
c3e0543b
|
Add Dielectric Specular node
|
7 年前 |
GitHub
|
87638b44
|
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
Jens Holm
|
50adcc7c
|
Remove old functions from GraphInspectorView
|
7 年前 |
Matt Dean
|
f9d9e891
|
Rename Blend node inputs
|
7 年前 |
Matt Dean
|
e24aafae
|
Boolean node and type (part 2)
|
7 年前 |
Matt Dean
|
2f6e839e
|
Add Integer
Node, ShaderProperty, MaterialSlot
Update Property node and properties list
|
7 年前 |
Matt Dean
|
b78bf280
|
Add Metal Reflectance Node
|
7 年前 |
Jens Holm
|
93fa2455
|
Merge remote-tracking branch 'origin/master' into inspector-window
|
7 年前 |
Matt Dean
|
11d733ee
|
Fix Normal Strength node
|
7 年前 |
Matt Dean
|
8f22e3a7
|
Boolean node and type (part 1)
|
7 年前 |
Tim Cooper
|
6c0a8015
|
Disable HDUnlit for now as there are missing remaps.
|
7 年前 |
Matt Dean
|
dee739b5
|
Restore LinearLightAddSub blend mode
|
7 年前 |
GitHub
|
455b4075
|
Merge pull request #145 from Unity-Technologies/FixingSubGraphs
Fixing sub graphs (+ fix 2D/3D preview bug)
|
7 年前 |
Tim Cooper
|
2888f1c2
|
-When we validate a subgraph node we also need to validate the subgraph (generates the concrete values).
-Allow promotion of vector types. v2->v3/v4 v3->v4. Rule is alpha channel gets 1, other channels get 0.
|
7 年前 |
Matt Dean
|
d057e6de
|
Fix Ambient node
|
7 年前 |