Peter Bay Bastian
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a93f2736
|
Add change notifications for graph, used for managing previews better
|
7 年前 |
GitHub
|
610b8d11
|
Merge pull request #79 from Unity-Technologies/LayeredLit
Layeredlit
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8 年前 |
Matt Dean
|
726b1d96
|
Fix old subscripts for FastBlinn
|
7 年前 |
GitHub
|
569bb836
|
Merge pull request #65 from stramit/lt-pipeline-masters
Lightweight PBR master nodes
|
7 年前 |
GitHub
|
800198d1
|
Fixed TransformObjectToTangent
|
8 年前 |
Matt Dean
|
c9975eed
|
Add unlit master and cleanup
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7 年前 |
GitHub
|
e4cfb75c
|
correct reflect in case of two sided
|
8 年前 |
Matt Dean
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4399a579
|
Add FastBlinn master
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7 年前 |
Evgenii Golubev
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47bf244a
|
Consistently handle 'NdotL' problems
|
8 年前 |
GitHub
|
4c6fa573
|
Change blendNormal to BlendNormalRNM
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8 年前 |
Matt Dean
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22d054b1
|
PBR Parity between graph and bespoke
- Need to gamma convert albedo textures somehow
- Still no blending
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7 年前 |
Evgenii Golubev
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e3de02f6
|
Clean up the sampling code
|
8 年前 |
GitHub
|
730aa021
|
add comment
|
8 年前 |
Matt Dean
|
02a01bed
|
Bring handwritten and graphmade vertex structs in line
|
7 年前 |
Evgenii Golubev
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847d26fc
|
Remove dead code
|
8 年前 |
GitHub
|
0e7babab
|
Update LitData.hlsl
|
8 年前 |
Chman
|
9e250d76
|
Added a quick & dirty post-processing stack for artists until the big one is ready
|
8 年前 |
Matt Dean
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b213473c
|
Adjust vertex input index
|
7 年前 |
Evgenii Golubev
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d81d6e8a
|
Remove roughness clamping from IBL
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8 年前 |
Julien Ignace
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364394a6
|
Restored wrongly deleted code.
|
8 年前 |
Chman
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fc2f9126
|
Merge remote-tracking branch 'refs/remotes/Unity-Technologies/master' into postfx-hack
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8 年前 |
sebastienlagarde
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6521b4be
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HDRenderPipeline: More rename of UnityEditor.Experimental.ScriptableRenderLoop + minor stuff
|
8 年前 |
Matt Dean
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d0f07a14
|
Add everything to vertex input struct as default
|
7 年前 |
Evgenii Golubev
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649f076a
|
Fix perceptualRoughnessToMipmapLevel() and add comments
|
8 年前 |
Julien Ignace
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c5bf4cfb
|
Merge branch 'master' into LayeredLit
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/LitSurfaceData.hlsl
|
8 年前 |
Chman
|
8361dbe0
|
Merge remote-tracking branch 'refs/remotes/Unity-Technologies/master'
|
8 年前 |
GitHub
|
7cff9079
|
Merge pull request #78 from EvgeniiG/master
PBS Fixes and Improvements
|
8 年前 |
Matt Dean
|
5aa5451a
|
Fixes for PR
|
7 年前 |
Evgenii Golubev
|
f38f5e1a
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
GitHub
|
4925d00e
|
Merge pull request #77 from Unity-Technologies/namespace-refactor
[refactor namespace]
|
8 年前 |
Matt Dean
|
6617bfcf
|
Working Lightweight PBR Masters
|
7 年前 |
Tim Cooper
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2b3f2f91
|
[refactor namespace]
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering.{LoopName}
|
8 年前 |
Matt Dean
|
7a860c7c
|
Initial functional PBR master
|
7 年前 |
GitHub
|
93985053
|
Merge pull request #76 from Unity-Technologies/Add-LatLong-reflection-support
HDRenderPipeline: Add support for LatLong reflection
|
8 年前 |
Matt Dean
|
2c7d3d45
|
Some channels working
|
7 年前 |
Tim Cooper
|
be067cc2
|
first real working shader in the 'new' model.
|
7 年前 |
Peter Bay Bastian
|
bec6cdbb
|
New preview system and master node preview in inspector
|
7 年前 |
sebastienlagarde
|
12a52bf3
|
HDRenderPipeline: Add support for LatLong reflection
|
8 年前 |
Matt Dean
|
fc0d26d6
|
Merge remote-tracking branch 'refs/remotes/origin/master' into lt-pipeline-masters
|
7 年前 |
Tim Cooper
|
354517e6
|
Partially working new master node architecture.
|
7 年前 |
Peter Bay Bastian
|
960a174b
|
Move stuff out from Views and Presenters in Drawing/Inspector
|
7 年前 |
GitHub
|
c51e0506
|
Merge pull request #75 from Unity-Technologies/Add-Normal-Scale
HDRenderPipeline: Add support for normal and detail normal scale
|
8 年前 |
Tim Cooper
|
8a87c992
|
More refactoring.
|
7 年前 |
Peter Bay Bastian
|
64c9a49b
|
Purge usage of presenters and datawatch from graph inspector
|
7 年前 |
sebastienlagarde
|
0d8aeb13
|
HDRenderPipeline: Add support for normal and detail normal scale
|
8 年前 |
Tim Cooper
|
f6fa3513
|
Starting to extract properties.
|
7 年前 |
Peter Bay Bastian
|
4f6745e0
|
Add utility function for calculating hash codes
|
7 年前 |
GitHub
|
71ba84c3
|
Merge pull request #74 from Unity-Technologies/Fix-point-light-shadow
HDRenderPipeline: Fix-point-light-shadow
|
8 年前 |
Peter Bay Bastian
|
8139e3cb
|
Move GeneratedShader outside Unity project
|
7 年前 |
sebastienlagarde
|
291b4c6d
|
HDRenderPipeline: Fix-point-light-shadow
|
8 年前 |