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Adjust vertex input index

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Matt Dean 7 年前
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b213473c
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/LightweightPipeline/AbstractLightweightPBRMasterNode.cs

1
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/LightweightPipeline/AbstractLightweightPBRMasterNode.cs


node.GeneratePropertyUsages(propertyUsages, mode);
}
int vertInputIndex = 3;
int vertOutputIndex = 4;
// always add everything because why not.

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