6187 次代码提交 (045f025b-42c6-4a79-9b94-24f2f43f306d)

作者 SHA1 备注 提交日期
Felipe Lira c30fcd10 Added pipeline capabilities. Stripping shader meta pass and variants based on selected capabilities. 7 年前
Aleksandr Kirillov 34562958 Added a shader that resolves a MSAA depth RT to execute on platforms that support tex2dms. 7 年前
Felipe Lira bbeadae5 Added LightweightKeywords and ShaderPreprocessor. Stripping Meta pass from build. 7 年前
Aleksandr Kirillov 9ed48265 Fixed a wrong condition check. 7 年前
Felipe Lira 4fec8c89 Added shader pass names so we can strip passes by pass name. 7 年前
Aleksandr Kirillov 17b92683 Cleaned up depth prepass and depth copy setup code. 7 年前
Felipe Lira a15c7e93 Removed NO_SHADOWS define as it's not really necessary. If one doesn't want shadow support only thing that needs to be done is to not define _SHADOWS_ENABLED or _LOCAL_SHADOWS_ENABLED in the shader. 7 年前
Aleksandr Kirillov 7e1af428 Fixed a check whether the system supports copying depth textures. 7 年前
Felipe Lira cdd9a0d1 Added _LOCAL_SHADOWS_ENABLED keyword 7 年前
GitHub 7d6d0696 Enable stripping by default 7 年前
jensgholm15@gmail.com 045f025b Update changelog to reflect changes 7 年前
jensgholm15@gmail.com ed51c9ec Make nodes spawn in the center of the view when copied from another graph 7 年前
GitHub 16622af3 Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs 7 年前
GitHub 8a2e5a5e Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline 7 年前
Peter Bay Bastian 8fcaa92a Merge branch 'master' into warning-incompatible-pipeline 7 年前
Martin Thorzen 5fb91dea Added groups to the test graphs so they are not directly in the root of all shaders. 7 年前
GitHub 9696a5d1 Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
GitHub deb17f95 Merge pull request #350 from Unity-Technologies/fix-subshader-null 7 年前
Jens Holm 18629e21 Update gif for changelog 7 年前
Peter Bay Bastian c17cc7e1 Fix null ref exception and update images to be large files 7 年前
Jens Holm 2a2148ce Add mssing filename in image referene in changelog 7 年前
GitHub 753d4c0f Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes 7 年前
Jens Holm f9c5e139 Update lfs for gif and changelog for editable properties 7 年前
GitHub c833d39e Merge pull request #325 from Unity-Technologies/node-settings 7 年前
Jens Holm 60639f41 Merge branch 'master' into editable-property-reference-names 7 年前
GitHub a3897b8c Merge pull request #317 from Unity-Technologies/copy-property-nodes 7 年前
Peter Bay Bastian 3a6a96fd Update change log 7 年前
Martin Thorzen 11b55c02 Removed the lines from the other .uss file 7 年前
Peter Bay Bastian abdeff3a Implement Copy() for GradientShaderProperty 7 年前
Martin Thorzen 82aecff4 Needed to add .uss file to make things display correctly 7 年前
Peter Bay Bastian 8076c27e Merge branch 'master' into copy-property-nodes 7 年前
GitHub f0162ace Merge pull request #345 from Unity-Technologies/added-changelog-md 7 年前
GitHub a49aec2e Merge pull request #343 from Unity-Technologies/control-edge-callback 7 年前
GitHub 3b2ecd50 Merge pull request #344 from Unity-Technologies/update-license 7 年前
Peter Bay Bastian 669ed900 Update LICENSE 7 年前
Peter Bay Bastian fd4ac45a Add CONTRIBUTIONS and rename LICENSE to markdown 7 年前
Martin Thorzen 34997ed9 Cleaned up the code 7 年前
GitHub 9e68ec0c Merge pull request #342 from Unity-Technologies/fix-vector1-node 7 年前
Martin Thorzen 01126a2f Fixed an issue where vector 1 node was not evaluating properly. 7 年前
Peter Bay Bastian 83dbd5d0 Add change callback to controls when edge changes 7 年前
Martin Thorzen da54bfac Added a changelog for upcoming releases. 7 年前
Martin Thorzen 3c602bad Added base functionality to give an error on incompatible render pipeline 7 年前
GitHub f6380703 Merge pull request #310 from Unity-Technologies/gradient-nodes 7 年前
Peter Bay Bastian 6ec339e3 Forwardport pull request #336 7 年前
GitHub 24edf725 Merge pull request #314 from Unity-Technologies/channel-enum-control 7 年前
Jens Holm f86ab019 Add toggle for whether properties are exposed or not 7 年前
Peter Bay Bastian 251f1d1b Disable HD sub-shader and re-run graphics tests 7 年前
Jens Holm 2f658454 Make the modified property names bold through uss 7 年前
GitHub 6b96c163 Merge pull request #324 from Unity-Technologies/fix-tests 7 年前
Jens Holm f1e0d4a5 Add docstring to the sanitize function 7 年前