Felipe Lira
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c30fcd10
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Added pipeline capabilities. Stripping shader meta pass and variants based on selected capabilities.
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7 年前 |
Aleksandr Kirillov
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34562958
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Added a shader that resolves a MSAA depth RT to execute on platforms that support tex2dms.
The only setup when we can skip depth copy and depth prepass is postfx + no screen-space shadows + no MSAA.
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7 年前 |
Felipe Lira
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bbeadae5
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Added LightweightKeywords and ShaderPreprocessor. Stripping Meta pass from build.
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7 年前 |
Aleksandr Kirillov
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9ed48265
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Fixed a wrong condition check.
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7 年前 |
Felipe Lira
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4fec8c89
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Added shader pass names so we can strip passes by pass name.
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7 年前 |
Aleksandr Kirillov
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17b92683
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Cleaned up depth prepass and depth copy setup code.
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7 年前 |
Felipe Lira
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a15c7e93
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Removed NO_SHADOWS define as it's not really necessary. If one doesn't want shadow support only thing that needs to be done is to not define _SHADOWS_ENABLED or _LOCAL_SHADOWS_ENABLED in the shader.
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7 年前 |
Aleksandr Kirillov
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7e1af428
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Fixed a check whether the system supports copying depth textures.
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7 年前 |
Felipe Lira
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cdd9a0d1
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Added _LOCAL_SHADOWS_ENABLED keyword
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7 年前 |
GitHub
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7d6d0696
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Enable stripping by default
|
7 年前 |
jensgholm15@gmail.com
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045f025b
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Update changelog to reflect changes
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7 年前 |
jensgholm15@gmail.com
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ed51c9ec
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Make nodes spawn in the center of the view when copied from another graph
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7 年前 |
GitHub
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16622af3
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Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs
Added groups to the test graphs
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7 年前 |
GitHub
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8a2e5a5e
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Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline
Warning incompatible pipeline
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7 年前 |
Peter Bay Bastian
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8fcaa92a
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Merge branch 'master' into warning-incompatible-pipeline
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7 年前 |
Martin Thorzen
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5fb91dea
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Added groups to the test graphs so they are not directly in the root of all shaders.
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7 年前 |
GitHub
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9696a5d1
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Merge pull request #326 from Unity-Technologies/editable-property-reference-names
Editable property reference names
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7 年前 |
GitHub
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deb17f95
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Merge pull request #350 from Unity-Technologies/fix-subshader-null
Fix null ref exception
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7 年前 |
Jens Holm
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18629e21
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Update gif for changelog
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7 年前 |
Peter Bay Bastian
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c17cc7e1
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Fix null ref exception and update images to be large files
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7 年前 |
Jens Holm
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2a2148ce
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Add mssing filename in image referene in changelog
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7 年前 |
GitHub
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753d4c0f
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Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes
Fix font sizes in blackboard
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7 年前 |
Jens Holm
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f9c5e139
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Update lfs for gif and changelog for editable properties
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7 年前 |
GitHub
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c833d39e
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Merge pull request #325 from Unity-Technologies/node-settings
Node settings
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7 年前 |
Jens Holm
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60639f41
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Merge branch 'master' into editable-property-reference-names
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7 年前 |
GitHub
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a3897b8c
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Merge pull request #317 from Unity-Technologies/copy-property-nodes
Make property nodes into concrete nodes when copied between graphs
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7 年前 |
Peter Bay Bastian
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3a6a96fd
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Update change log
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7 年前 |
Martin Thorzen
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11b55c02
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Removed the lines from the other .uss file
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7 年前 |
Peter Bay Bastian
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abdeff3a
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Implement Copy() for GradientShaderProperty
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7 年前 |
Martin Thorzen
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82aecff4
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Needed to add .uss file to make things display correctly
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7 年前 |
Peter Bay Bastian
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8076c27e
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Merge branch 'master' into copy-property-nodes
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7 年前 |
GitHub
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f0162ace
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Merge pull request #345 from Unity-Technologies/added-changelog-md
Added a changelog for upcoming releases.
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7 年前 |
GitHub
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a49aec2e
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Merge pull request #343 from Unity-Technologies/control-edge-callback
Callback on edge change to ControlView
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7 年前 |
GitHub
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3b2ecd50
|
Merge pull request #344 from Unity-Technologies/update-license
Update license
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7 年前 |
Peter Bay Bastian
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669ed900
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Update LICENSE
|
7 年前 |
Peter Bay Bastian
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fd4ac45a
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Add CONTRIBUTIONS and rename LICENSE to markdown
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7 年前 |
Martin Thorzen
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34997ed9
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Cleaned up the code
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7 年前 |
GitHub
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9e68ec0c
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Merge pull request #342 from Unity-Technologies/fix-vector1-node
Fixed an issue where vector 1 node was not evaluating properly.
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7 年前 |
Martin Thorzen
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01126a2f
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Fixed an issue where vector 1 node was not evaluating properly.
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7 年前 |
Peter Bay Bastian
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83dbd5d0
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Add change callback to controls when edge changes
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7 年前 |
Martin Thorzen
|
da54bfac
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Added a changelog for upcoming releases.
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7 年前 |
Martin Thorzen
|
3c602bad
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Added base functionality to give an error on incompatible render pipeline
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7 年前 |
GitHub
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f6380703
|
Merge pull request #310 from Unity-Technologies/gradient-nodes
Gradient Nodes
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7 年前 |
Peter Bay Bastian
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6ec339e3
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Forwardport pull request #336
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7 年前 |
GitHub
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24edf725
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Merge pull request #314 from Unity-Technologies/channel-enum-control
Update ChannelEnumControl to UIElements and USS
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7 年前 |
Jens Holm
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f86ab019
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Add toggle for whether properties are exposed or not
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7 年前 |
Peter Bay Bastian
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251f1d1b
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Disable HD sub-shader and re-run graphics tests
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7 年前 |
Jens Holm
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2f658454
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Make the modified property names bold through uss
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7 年前 |
GitHub
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6b96c163
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Merge pull request #324 from Unity-Technologies/fix-tests
Fix tests
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7 年前 |
Jens Holm
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f1e0d4a5
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Add docstring to the sanitize function
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7 年前 |