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Fixed a wrong condition check.

/main
Aleksandr Kirillov 6 年前
当前提交
9ed48265
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs

2
ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs


if (!m_IsOffscreenCamera)
colorRT = m_CurrCameraColorRT;
if (m_RequireDepthTexture)
if (m_DepthRenderBuffer)
depthRT = m_DepthRT;
}

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