GitHub
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0431024d
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Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
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230aeda4
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Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
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7 年前 |
GitHub
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dba26376
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Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
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7 年前 |
Peter Bay Bastian
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9e3b2fca
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Remove GraphTypeMapper
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7 年前 |
Peter Bay Bastian
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abac19b4
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Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
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7 年前 |
Peter Bay Bastian
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0e49b142
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* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
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7 年前 |
GitHub
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5d5824ef
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Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
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7 年前 |
Martin Thorzen
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a323085a
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Updated with the feedback from PR
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7 年前 |
Peter Bay Bastian
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fecfaaea
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Fix compile errors on trunk by introducing various compatibility extensions
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7 年前 |
Martin Thorzen
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166af912
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[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
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7 年前 |
Keijiro Takahashi
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69fe16a8
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Bugfix: IsGammaSpace is undefined in HD Unlit
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7 年前 |
GitHub
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92ba2244
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Update README.md
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7 年前 |
Peter Bay Bastian
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0e95358f
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Update meta files
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7 年前 |
GitHub
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e818e796
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Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
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7 年前 |
Peter Bay Bastian
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a029858d
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Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
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7 年前 |
GitHub
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3de3ae25
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Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
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7 年前 |
Peter Bay Bastian
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010106aa
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Make cancelling "delete property" cancel the entire operation
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7 年前 |
Peter Bay Bastian
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0b584564
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Merge with master
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7 年前 |
GitHub
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16df8b10
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Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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96c8a0c7
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Merge pull request #257 from Unity-Technologies/copy-paste-fix
[FIX] #251 Nodes are now selected again after pasted
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7 年前 |
GitHub
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998d8e22
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Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots
Bound type default slots
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7 年前 |
GitHub
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df788737
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Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders
Move lightweight sub-shaders and templates to SRP repository
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7 年前 |
GitHub
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bad5cbcd
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Merge pull request #277 from Unity-Technologies/doc-links
Add documentation links for all nodes
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7 年前 |
Matt Dean
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b7a61817
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Update Multiply node defaults
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7 年前 |
GitHub
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e7b2f640
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Merge pull request #276 from Unity-Technologies/fix-subgraph-name-start-with-number
[FIX] #272 This will prefix the generated code with "sg_"
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7 年前 |
Martin Thorzen
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f9797583
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Fixed the feedback from GIT
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7 年前 |
Matt Dean
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8cbbf3c2
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Missing fix
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7 年前 |
Matt Dean
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a0875348
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Fix Light Probe node
- Update function to latest SRP library
- Add missing function for preview rendering
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7 年前 |
Martin Thorzen
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edb12553
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[FIX] #272 This will prefix the generated code with "sg_"
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7 年前 |
Matt Dean
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394320a1
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Add documentation links for all nodes
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7 年前 |
Matt Dean
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262225e5
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Fix fog node preview rendering
- Add Fog parameters and reversed Z calc to graph library
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7 年前 |
Peter Bay Bastian
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b3445484
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Add wrapper for `Assembly.GetTypes()` which won't throw an exception
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7 年前 |
GitHub
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5ba70535
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Merge pull request #264 from Unity-Technologies/node-bugfixes
Minor node fixes
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7 年前 |
Matt Dean
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1f3d0114
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Minor node fixes
- Update Dot Product to use Dynamic Vectors
- Change Branch evaluation to lerp
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7 年前 |
Peter Bay Bastian
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8de769dd
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Move lightweight sub-shaders and templates to SRP repository
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7 年前 |
GitHub
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c880667e
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Merge pull request #260 from Unity-Technologies/geometrychangedevent
PostLayoutEvent -> GeometryChangedEvent
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7 年前 |
GitHub
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5e8fdfe2
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Merge pull request #259 from Unity-Technologies/node-bugfixes
Master node improvements
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7 年前 |
GitHub
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0f41473d
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Merge pull request #248 from keijiro/shapes-aa
Antialiasing with procedural shapes.
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7 年前 |
Jens Holm
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a83bd958
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Make PBR master node be able to require normal and remove BoundVector3MaterialSlot
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7 年前 |
Matt Dean
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fcd875c3
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Split blend enum into two
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7 年前 |
GitHub
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40495e65
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Merge pull request #261 from Unity-Technologies/fix-constant-node
Fix Constant Node code gen
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7 年前 |
Martin Thorzen
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be031712
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Added the new 9slice image that was provided.
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7 年前 |
Jens Holm
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5d32dbf0
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Delete BoundInputVectorcontrolView which was a dumplicate of LabelSlotControlView
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7 年前 |
Matt Dean
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de80e921
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Add two sided support for shadow pass
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7 年前 |
Matt Dean
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e11fa9b7
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Add missing node fixes
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7 年前 |
Martin Thorzen
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3828d22c
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removed the label from nodesettings.
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7 年前 |
Jens Holm
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12543f9b
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Add vertex color input label to bound input type
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7 年前 |
Matt Dean
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b73b2432
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Add Transparent (premultiply alpha) blend mode
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7 年前 |
Martin Thorzen
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c5f3e96c
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Removed unused parameter scaling
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7 年前 |
Peter Bay Bastian
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a2bafb38
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Fix float serialization in Constant Node to not be affected by system locale (was comma as decimal separator causing shader errors)
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7 年前 |