RSlysz
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2a58feed
|
Add draw gizmo on HDRP side at right position
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6 年前 |
Paul Melamed
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bd424212
|
enable editing of multiple decal projectors
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6 年前 |
GitHub
|
0c2f533f
|
Merge pull request #1807 from Unity-Technologies/disable-unstable-hdrp-test
Remove 2102_GI_Emission from tests as it is unstable for now
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6 年前 |
Antoine Lelievre
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9459387b
|
Added test scenes for double sided reflections and stencil in reflections
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6 年前 |
RSlysz
|
635b736c
|
fix legacyProbe wrong null check
|
6 年前 |
Paul Melamed
|
cd29689a
|
resolved conflicts in changelog
|
6 年前 |
Remy
|
98496ba3
|
Remove 2102_GI_Emission from tests as it is unstable for now
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6 年前 |
Antoine Lelievre
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245ec6ab
|
Added all shader and materials for stencil and culling test in reflections
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6 年前 |
RSlysz
|
80b31aa3
|
fix offset position
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6 年前 |
Antoine Lelievre
|
d5938a0f
|
Fixed TextureCache2D for RenderTextures
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6 年前 |
Antoine Lelievre
|
4979052d
|
Moved resources initialization to RenderPipelineResources and Upgrade test to the HDRenderPipeline initialization
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6 年前 |
Paul Melamed
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9d5b9b62
|
Fix decal 'ghosts'
|
6 年前 |
Tim Cooper
|
37a22fda
|
Updated postfx package to 2.0.10-preview (#1806)
|
6 年前 |
GitHub
|
44c7d591
|
Merge pull request #1805 from Unity-Technologies/tests/hdrp/distortion
Tests/hdrp/distortion
Merge approved by Julien Ignace
|
6 年前 |
GitHub
|
c3119430
|
Merge pull request #1803 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
|
6 年前 |
GitHub
|
f09cd77a
|
Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder
Move file to screenspace lighting folder
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6 年前 |
GitHub
|
0adc31b5
|
Merge pull request #1790 from Unity-Technologies/IndirectLightingControlVolume
Indirect lighting control volume
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6 年前 |
GitHub
|
6ec5b4df
|
Merge branch 'HDRP/staging' into IndirectLightingControlVolume
|
6 年前 |
GitHub
|
f0a21554
|
Merge pull request #1798 from Unity-Technologies/HDRP/apply-dimmer-to-transmission
Hdrp/apply shadow dimmer of punctual light to transmission
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6 年前 |
GitHub
|
b2fda8b4
|
Merge pull request #1795 from EvgeniiG/fix_density_volume_sampler
Use the correct sampler for density volumes
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6 年前 |
GitHub
|
e9c0c3ef
|
Merge pull request #1797 from Unity-Technologies/EvIntensityForLights
Ev intensity for lights
|
6 年前 |
GitHub
|
257931a3
|
Merge pull request #1796 from Unity-Technologies/HDRP/fix/coupling-reflectionProbe-reset
Hdrp/fix/coupling reflection probe reset
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6 年前 |
RSlysz
|
e08db6e4
|
fix default ReflectoinProbe init
|
6 年前 |
Antoine Lelievre
|
6ba41ed1
|
Merge branch 'IndirectLightingControlVolume' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into IndirectLightingControlVolume
|
6 年前 |
Antoine Lelievre
|
3d100432
|
Updated changelog
|
6 年前 |
RSlysz
|
3e45bba7
|
update changelog
|
6 年前 |
Evgenii Golubev
|
c29f6adf
|
Update the changelog
|
6 年前 |
Remy
|
34c39d24
|
Move lerp code to LightEvaluation.hlsl
|
6 年前 |
GitHub
|
5cb4ed37
|
add comment
|
6 年前 |
Antoine Lelievre
|
5fe5a99f
|
Fixed global param not pushed before rendering
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6 年前 |
Antoine Lelievre
|
f0d21faf
|
renamed EV to EV100
|
6 年前 |
RSlysz
|
9508e09b
|
couple additional data for ReflectionProbe
|
6 年前 |
Evgenii Golubev
|
d55f8b9e
|
Use the correct sampler for density volumes
|
6 年前 |
Remy
|
ddf21d19
|
Add lerp to take in account the shadow dimmer value of punctual lights after calculating the transmittance.
|
6 年前 |
sebastienlagarde
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26c608bb
|
Move files to screenspace lighting and move Reflection enum in it
|
6 年前 |
Remy
|
c6c4f741
|
Re add missing scene sin the build settings
RE UPDATE COLORTEMP TEST SCENE
|
6 年前 |
Antoine Lelievre
|
27b1c3dc
|
Fixed volume update light loop bug
|
6 年前 |
Antoine Lelievre
|
f41c533f
|
Moved area light convertion code to LightUtils
|
6 年前 |
sebastienlagarde
|
70377c07
|
Merge branch 'master' into HDRP/staging
|
6 年前 |
GitHub
|
236a0cd2
|
Merge pull request #1791 from Unity-Technologies/feature/CoreUnsafeUtils
Core test project and unsafe utilities
|
6 年前 |
Remy
|
987ac750
|
Update ColorTemp test once again
|
6 年前 |
Antoine Lelievre
|
89a7cb75
|
Moved indirect lighting multipliers to MaterialUtilities
|
6 年前 |
Antoine Lelievre
|
41bdfac0
|
Add Ev into enums
|
6 年前 |
GitHub
|
08e34742
|
Merge pull request #1793 from Unity-Technologies/gpu-terrain/common-changes
Allows some of the properties on BaseLit and BaseUnlit to be absent.
|
6 年前 |
Frédéric Vauchelles
|
c3a41aae
|
Updated changelogs
|
6 年前 |
GitHub
|
14f04f34
|
Merge pull request #1792 from Unity-Technologies/HDRP/staging
Hdrp/staging
|
6 年前 |
Remy
|
b364cfd3
|
Merge branch 'hdrp/staging' into tests/hdrp/distortion
|
6 年前 |
Antoine Lelievre
|
71ec7369
|
Merge HDRP/staging
|
6 年前 |
GitHub
|
edb6e91d
|
Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword
Remove _NORMAL_BLEND_SRC_B keyword in decal
|
6 年前 |
Frédéric Vauchelles
|
11766c70
|
Added CoreRP Test project
Added CoreUnsafeUtils
fixed CoreUtils.QuickSort
|
6 年前 |