Peter Bay Bastian
|
5b7af74e
|
Fix node repainting
|
7 年前 |
Peter Bay Bastian
|
ed185a44
|
Preliminary vertex shader support
|
7 年前 |
Peter Bay Bastian
|
6eea794b
|
Remove scale and offset from shader inspector
|
7 年前 |
Peter Bay Bastian
|
c178455f
|
Fix alpha blending in shader template
|
7 年前 |
Peter Bay Bastian
|
b174415a
|
Simplify checks in TypeMapper
|
7 年前 |
Peter Bay Bastian
|
34d1b3f1
|
Make preview re-generate when changing master node options
|
7 年前 |
Peter Bay Bastian
|
e86d275d
|
Adjust checkerboard colors for node previews
|
7 年前 |
Peter Bay Bastian
|
064bacae
|
Add back surface master node editor in inspector
|
7 年前 |
Peter Bay Bastian
|
c884fe33
|
Make TypeMapper data-driven rather than generic and remove old inspector things from GraphInspectorPresenter
|
7 年前 |
Peter Bay Bastian
|
f6a7d3b4
|
Remove ScriptableObjectFactory and make fallback type optional in TypeMapper
|
7 年前 |
Peter Bay Bastian
|
5c6dfe96
|
Add collection initialization support to TypeMapper
|
7 年前 |
Peter Bay Bastian
|
a76aadd7
|
Remove a few todos in code
|
7 年前 |
Peter Bay Bastian
|
ff2d3ef8
|
Change namespace of GraphInspector{Presenter,View}
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7 年前 |
Peter Bay Bastian
|
1f174bad
|
Move GraphEditorPresenter creation into method
|
7 年前 |
Peter Bay Bastian
|
2b96084b
|
Move GraphInspector{Presenter,View} into Inspector folder
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7 年前 |
Peter Bay Bastian
|
ac0a8cfe
|
Frame all when graph "restarts"
|
7 年前 |
Peter Bay Bastian
|
62f36e79
|
Frame all after opening window (#52)
|
7 年前 |
Peter Bay Bastian
|
fbc6eeac
|
Fix node compatibility check (#58)
|
7 年前 |
Peter Bay Bastian
|
9fb6ad45
|
Temporary fix to open sub graphs in correct window class
|
7 年前 |
Peter Bay Bastian
|
af51e8ac
|
Better labels for combine node
|
7 年前 |
Peter Bay Bastian
|
fb537d2b
|
Update test scene
|
7 年前 |
Peter Bay Bastian
|
2dacb47d
|
Update shader templates
|
7 年前 |
Peter Bay Bastian
|
d5cf9250
|
Add missing subgraph
|
7 年前 |
Peter Bay Bastian
|
d32b390a
|
Shader templates for big and splitcombine
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7 年前 |
Peter Bay Bastian
|
817240b1
|
Fix preview rendering (#48)
|
7 年前 |
Peter Bay Bastian
|
ce4b9371
|
Fix combine node and update split test to also use combine node
|
7 年前 |
Peter Bay Bastian
|
4cf36072
|
Enabling pretty printing of shader graph JSON
|
7 年前 |
Peter Bay Bastian
|
10cced5d
|
Log error instead of warning when failing to instantiate node instance
|
7 年前 |
Peter Bay Bastian
|
dbebb5a9
|
Fix null reference exception
|
7 年前 |
Peter Bay Bastian
|
8dc11b9a
|
Fix split node and add test for it (#62)
|
7 年前 |
Peter Bay Bastian
|
65d3639a
|
Add pre-split to TextureSamplerNode (#60)
|
7 年前 |
Peter Bay Bastian
|
3c039bfd
|
Add save dialog when closing window
|
7 年前 |
Peter Bay Bastian
|
931a7f8b
|
Re-create presenter if it's null during update (#37, #39)
|
7 年前 |
Peter Bay Bastian
|
f32d2e24
|
Add DictionaryPool
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7 年前 |
Peter Bay Bastian
|
262456fb
|
Remove legacy code from MaterialGraphView, which was causing the selection to be cleared when zooming/panning (#45)
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7 年前 |
Peter Bay Bastian
|
d69d3c1d
|
Move IMayRequireNormal into own file
|
7 年前 |
Peter Bay Bastian
|
14564f1e
|
Removed (now) unneeded OnInspectorGUI for shader graph assets
|
7 年前 |
Peter Bay Bastian
|
c0b10e8f
|
Update to work with latest graphics/shadergraph
|
7 年前 |
Peter Bay Bastian
|
8e1d62b6
|
Add presenter for GraphEditorView, such that the presenter hierarchy makes more sense (also, pass through asset name to graph inspector #31)
|
7 年前 |
Peter Bay Bastian
|
a92b64bb
|
#31 UIElements-based graph inspector
|
7 年前 |
Peter Bay Bastian
|
d465f37d
|
#43 Handle keyboard shortcuts in window rather than GraphView
|
7 年前 |
Peter Bay Bastian
|
985a8c21
|
Add formatting instructions to README
|
7 年前 |
Peter Bay Bastian
|
7e160ce8
|
Run `hg format` on repository
|
7 年前 |
Peter Bay Bastian
|
cb4c7948
|
Add editorconfig
|
7 年前 |
Peter Bay Bastian
|
8568c86c
|
#28 Set window title to asset name when window is created
|
7 年前 |
Peter Bay Bastian
|
f9acfdc0
|
Missing change for previous commit
|
7 年前 |
Peter Bay Bastian
|
178cb981
|
Extension method for `INode.RequiresTime`
|
7 年前 |
Peter Bay Bastian
|
f516d811
|
Merge remote-tracking branch 'origin/subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/MaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
|
7 年前 |
Tim Cooper
|
793887f9
|
Working 'convert to subgraph'
|
7 年前 |
Tim Cooper
|
a494cc0c
|
Adding back sub graph support
|
7 年前 |