andytouch
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c048d3f4
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Added Project (2019.3f1)
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5 年前 |
andytouch
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4817f31e
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Added Volume & Fog. Renamed some files.
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5 年前 |
andytouch
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ae1031bc
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Project Tidyup
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5 年前 |
andytouch
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0b50c583
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Setting up Project for Demo Walkthrough
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5 年前 |
andytouch
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2bbaab4a
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Added Boolean on Player Controller for toggling usage of old Input Manager API
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5 年前 |
andytouch
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c4e8a4f7
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Changed GitIgnore. Tweaked Warrior Controls.
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5 年前 |
andytouch
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b2501837
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Upgrade Input System Package to 1.0.0-preview.4
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5 年前 |
andytouch
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bc91ae32
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Imported Rebind UI Sample
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5 年前 |
andytouch
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c26ba10a
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Added Rebind UI and Setup SO System for Device Display Values
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5 年前 |
andytouch
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0e6584a8
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Replace Pause Blur for Much Better Kawase Blur
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5 年前 |
andytouch
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b21b2279
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Added Disconnect/Reconnect Player Display Updating System
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5 年前 |
andytouch
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7a73687c
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Upgraded Project to 2019.3.0f6
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5 年前 |
andytouch
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c6595fc9
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Setup Camera Stacking for both Menu and Input UI Canvases
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5 年前 |
andytouch
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f9635e6d
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Renamed files for consistency
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5 年前 |
Andy Touch
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1924c15d
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UI: Added Shader Graph/Sub Graphs and 9-Slice White Rectangle
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5 年前 |
andytouch
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0536e9d7
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Changed UI, added Device Color Mask Shader for Warriors, Changed Environment
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5 年前 |
andytouch
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8e7a6945
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Simplified Floating UI for Warrior Display Data
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5 年前 |
andytouch
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62d8e631
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Improved Pause Menu UI to match Warrior Display UI
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5 年前 |
andytouch
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1f018817
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Upgraded Project to 2019.3.3f1. Added Generic Gamepad to Device Display Configurator
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5 年前 |
andytouch
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acaa3860
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Added UI Attack Icon. Reorganised UI Assets Folder.
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5 年前 |
andytouch
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016eade8
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Changed UI Menu toggle to be Camera Stack based instead of GameObject based.
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5 年前 |
andytouch
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de26e610
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Tweaks to Player UI Logic
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5 年前 |
andytouch
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3bbb0fee
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Re-setup starting values of Example Scene
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5 年前 |
andytouch
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8c150881
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Enabled Auto-Switch Controls on Warrior PlayerInput
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5 年前 |
Rene Damm
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af81a841
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Make rebinds specific to PlayerInputs.
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5 年前 |
andytouch
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30839745
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Reconfigured UI Menu Logic to factor in Input Device Changing
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5 年前 |
andytouch
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e8b8e9e5
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Delete forgotten Meta
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5 年前 |
andytouch
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e5059de6
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Merge branch 'playerinput-rebind-ui'
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5 年前 |
andytouch
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e79fedcb
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UI: Removed Menu Device Divider
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5 年前 |
andytouch
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0e743d09
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Aligned Main Scene to Project-Start
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5 年前 |
andytouch
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103be679
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Removed un-needed code from OnAttack method. Fixed typo in DeviceDisplayConfig
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5 年前 |
andytouch
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ab7b2823
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Graphics: Added Reflection Probe to Example Scene
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5 年前 |
andytouch
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a778e7ac
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Tidy Up: Moved Environment GOs under parent GO in Example Scene
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5 年前 |
andytouch
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937ba17d
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Tidy Up: Fixed UI Player Display Rect and Aligned Default UI Values
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5 年前 |
andytouch
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998c596d
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Fix: Xbox One Device Display Name
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5 年前 |
andytouch
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efd067a7
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Fix: Added Physics Material to stop Warriors rigidbodies from spinning on collision
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5 年前 |
andytouch
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657c221f
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Tidy Up: Remove unused broken Warrior Bindpose
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5 年前 |
andytouch
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4f624211
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Graphics: Enabled AA
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5 年前 |
andytouch
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ed1ffd22
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Fix: Forgotten PhysicsMaterial Meta
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5 年前 |
andytouch
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89eb2aed
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Fix: Main Example Scene Update
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5 年前 |
andytouch
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acbe1228
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Gameplay: Warriors now spawn in a ring, based on ID, instead of a random range.
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5 年前 |
andytouch
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46b74819
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Fix: Default Pause UI Display Name
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5 年前 |
andytouch
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daca4244
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Fix: Disabled 'Spawn Players' from Game Manager in Example Scene
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5 年前 |
andytouch
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e81221a8
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Tidy Up: Removed Generated InputActions C# File
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5 年前 |
andytouch
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1842eeab
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Upgrade: 2019.4.6. Tidied Assets.
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4 年前 |
andytouch
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2bf02057
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Updated RM. Disabled 'Generate C# Class' from Input_Actions Asset
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4 年前 |
andytouch
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92aa796a
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UI: Implemented new Input System UI Input Module
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4 年前 |
andytouch
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ce304765
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Fix: Remove Un-Needed Warrior Animation. Fix Blur RenderPass.
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4 年前 |
andytouch
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78ea0a36
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Fix: Re-Import GetHit Animation. Fixed with Warrior Rig.
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4 年前 |
andytouch
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f537d207
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Big Push: First Milestone of V2
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4 年前 |
andytouch
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f429db93
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Implementation: Contextual Player Rebind UI for 'Attack'
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4 年前 |
andytouch
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269f74dd
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Improved DeviceDisplayConfigurator with DeviceDisplayIconSet. Rebind UI now shows Contextual Device Icons
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4 年前 |
andytouch
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0d32e7d7
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Fix: Simplified PlayerVisualsBehaviour Setup
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4 年前 |
andytouch
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ba6a9254
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Improvement: DeviceDisplayConfigurator and DeviceDisplaySettings
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4 年前 |
andytouch
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458b7485
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Upgrade: 2019.4.11. Added Reset Button to Rebind UI
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4 年前 |
andytouch
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a97e1792
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Improvement: Split Warrior to PlayerController and PlayerMovementBehaviour.
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4 年前 |
andytouch
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4ded963f
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Improvement: PlayerMovement Logic. Fix: Removed duplicate Rebind UI Updates. Binding Override Reset when switching Control Schemes
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4 年前 |
andytouch
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d3611c21
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Fix: Removed old method calls.
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4 年前 |
andytouch
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6c6edad7
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Fix: Removed Unused PlayerData class
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4 年前 |
andytouch
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a27781c2
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Fix: Tidied ActionMap API
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4 年前 |
andytouch
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66a99daf
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Improvement: Warrior Movement Blending is now Smoother
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4 年前 |
andytouch
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acafa139
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Improvement: DeviceDisplaySettings now can have Custom Input Contexts
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4 年前 |
andytouch
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9d9b9da1
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Fix: Removed Un-used Option Button from Pause Menu
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4 年前 |
andytouch
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56f5a649
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Fix: Removed un-needed Dispose from InteractiveRebind
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4 年前 |
andytouch
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b5a0e3ac
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Improvement: Switched Warrior PlayerInput from SendMessage to UnityEvents
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4 年前 |
andytouch
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6fad0001
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Fix: Odd Transform Rotation of Warrior Visuals
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4 年前 |
andytouch
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739cc785
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Fix: Setup Game Manager starting settings
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4 年前 |
andytouch
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4f68d497
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Merge branch 'V2'
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4 年前 |
andytouch
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0ef0b21a
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Improved: Warrior's Rotation now uses Rigidbody. Fix: Warriors stop randomly spinning.
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4 年前 |
andytouch
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85312284
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Merge branch 'V2'
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4 年前 |