70 次代码提交 (458b7485-bfaf-459f-b10c-935ad1b2597f)

作者 SHA1 备注 提交日期
andytouch c048d3f4 Added Project (2019.3f1) 5 年前
andytouch 4817f31e Added Volume & Fog. Renamed some files. 5 年前
andytouch ae1031bc Project Tidyup 5 年前
andytouch 0b50c583 Setting up Project for Demo Walkthrough 5 年前
andytouch 2bbaab4a Added Boolean on Player Controller for toggling usage of old Input Manager API 5 年前
andytouch c4e8a4f7 Changed GitIgnore. Tweaked Warrior Controls. 5 年前
andytouch b2501837 Upgrade Input System Package to 1.0.0-preview.4 5 年前
andytouch bc91ae32 Imported Rebind UI Sample 5 年前
andytouch c26ba10a Added Rebind UI and Setup SO System for Device Display Values 5 年前
andytouch 0e6584a8 Replace Pause Blur for Much Better Kawase Blur 5 年前
andytouch b21b2279 Added Disconnect/Reconnect Player Display Updating System 5 年前
andytouch 7a73687c Upgraded Project to 2019.3.0f6 5 年前
andytouch c6595fc9 Setup Camera Stacking for both Menu and Input UI Canvases 5 年前
andytouch f9635e6d Renamed files for consistency 5 年前
Andy Touch 1924c15d UI: Added Shader Graph/Sub Graphs and 9-Slice White Rectangle 5 年前
andytouch 0536e9d7 Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 5 年前
andytouch 8e7a6945 Simplified Floating UI for Warrior Display Data 5 年前
andytouch 62d8e631 Improved Pause Menu UI to match Warrior Display UI 5 年前
andytouch 1f018817 Upgraded Project to 2019.3.3f1. Added Generic Gamepad to Device Display Configurator 5 年前
andytouch acaa3860 Added UI Attack Icon. Reorganised UI Assets Folder. 5 年前
andytouch 016eade8 Changed UI Menu toggle to be Camera Stack based instead of GameObject based. 5 年前
andytouch de26e610 Tweaks to Player UI Logic 5 年前
andytouch 3bbb0fee Re-setup starting values of Example Scene 5 年前
andytouch 8c150881 Enabled Auto-Switch Controls on Warrior PlayerInput 5 年前
Rene Damm af81a841 Make rebinds specific to PlayerInputs. 5 年前
andytouch 30839745 Reconfigured UI Menu Logic to factor in Input Device Changing 5 年前
andytouch e8b8e9e5 Delete forgotten Meta 5 年前
andytouch e5059de6 Merge branch 'playerinput-rebind-ui' 5 年前
andytouch e79fedcb UI: Removed Menu Device Divider 5 年前
andytouch 0e743d09 Aligned Main Scene to Project-Start 5 年前
andytouch 103be679 Removed un-needed code from OnAttack method. Fixed typo in DeviceDisplayConfig 5 年前
andytouch ab7b2823 Graphics: Added Reflection Probe to Example Scene 5 年前
andytouch a778e7ac Tidy Up: Moved Environment GOs under parent GO in Example Scene 5 年前
andytouch 937ba17d Tidy Up: Fixed UI Player Display Rect and Aligned Default UI Values 5 年前
andytouch 998c596d Fix: Xbox One Device Display Name 5 年前
andytouch efd067a7 Fix: Added Physics Material to stop Warriors rigidbodies from spinning on collision 5 年前
andytouch 657c221f Tidy Up: Remove unused broken Warrior Bindpose 5 年前
andytouch 4f624211 Graphics: Enabled AA 5 年前
andytouch ed1ffd22 Fix: Forgotten PhysicsMaterial Meta 5 年前
andytouch 89eb2aed Fix: Main Example Scene Update 5 年前
andytouch acbe1228 Gameplay: Warriors now spawn in a ring, based on ID, instead of a random range. 5 年前
andytouch 46b74819 Fix: Default Pause UI Display Name 5 年前
andytouch daca4244 Fix: Disabled 'Spawn Players' from Game Manager in Example Scene 5 年前
andytouch e81221a8 Tidy Up: Removed Generated InputActions C# File 5 年前
andytouch 1842eeab Upgrade: 2019.4.6. Tidied Assets. 4 年前
andytouch 2bf02057 Updated RM. Disabled 'Generate C# Class' from Input_Actions Asset 4 年前
andytouch 92aa796a UI: Implemented new Input System UI Input Module 4 年前
andytouch ce304765 Fix: Remove Un-Needed Warrior Animation. Fix Blur RenderPass. 4 年前
andytouch 78ea0a36 Fix: Re-Import GetHit Animation. Fixed with Warrior Rig. 4 年前
andytouch f537d207 Big Push: First Milestone of V2 4 年前
andytouch f429db93 Implementation: Contextual Player Rebind UI for 'Attack' 4 年前
andytouch 269f74dd Improved DeviceDisplayConfigurator with DeviceDisplayIconSet. Rebind UI now shows Contextual Device Icons 4 年前
andytouch 0d32e7d7 Fix: Simplified PlayerVisualsBehaviour Setup 4 年前
andytouch ba6a9254 Improvement: DeviceDisplayConfigurator and DeviceDisplaySettings 4 年前
andytouch 458b7485 Upgrade: 2019.4.11. Added Reset Button to Rebind UI 4 年前
andytouch a97e1792 Improvement: Split Warrior to PlayerController and PlayerMovementBehaviour. 4 年前
andytouch 4ded963f Improvement: PlayerMovement Logic. Fix: Removed duplicate Rebind UI Updates. Binding Override Reset when switching Control Schemes 4 年前
andytouch d3611c21 Fix: Removed old method calls. 4 年前
andytouch 6c6edad7 Fix: Removed Unused PlayerData class 4 年前
andytouch a27781c2 Fix: Tidied ActionMap API 4 年前
andytouch 66a99daf Improvement: Warrior Movement Blending is now Smoother 4 年前
andytouch acafa139 Improvement: DeviceDisplaySettings now can have Custom Input Contexts 4 年前
andytouch 9d9b9da1 Fix: Removed Un-used Option Button from Pause Menu 4 年前
andytouch 56f5a649 Fix: Removed un-needed Dispose from InteractiveRebind 4 年前
andytouch b5a0e3ac Improvement: Switched Warrior PlayerInput from SendMessage to UnityEvents 4 年前
andytouch 6fad0001 Fix: Odd Transform Rotation of Warrior Visuals 4 年前
andytouch 739cc785 Fix: Setup Game Manager starting settings 4 年前
andytouch 4f68d497 Merge branch 'V2' 4 年前
andytouch 0ef0b21a Improved: Warrior's Rotation now uses Rigidbody. Fix: Warriors stop randomly spinning. 4 年前
andytouch 85312284 Merge branch 'V2' 4 年前