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Added Volume & Fog. Renamed some files.

/main
andytouch 4 年前
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4817f31e
共有 13 个文件被更改,包括 1129 次插入1003 次删除
  1. 2
      InputSystem_LocalMultiplayer_Project/Assets/RenderPipeline/UniversalRenderPipelineAsset.asset
  2. 8
      InputSystem_LocalMultiplayer_Project/Assets/Scripts/GameManager.cs
  3. 8
      InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI.meta
  4. 1001
      InputSystem_LocalMultiplayer_Project/Assets/Scenes/Scene_Example_Warriors.unity
  5. 8
      InputSystem_LocalMultiplayer_Project/Assets/Volumes.meta
  6. 96
      InputSystem_LocalMultiplayer_Project/Assets/Volumes/Volume_Example.asset
  7. 8
      InputSystem_LocalMultiplayer_Project/Assets/Volumes/Volume_Example.asset.meta
  8. 1001
      InputSystem_LocalMultiplayer_Project/Assets/Scenes/SampleScene.unity
  9. 0
      /InputSystem_LocalMultiplayer_Project/Assets/Scenes/Scene_Example_Warriors.unity.meta
  10. 0
      /InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI/Canvas_PlayerDisplay.prefab
  11. 0
      /InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI/Canvas_PlayerDisplay.prefab.meta

2
InputSystem_LocalMultiplayer_Project/Assets/RenderPipeline/UniversalRenderPipelineAsset.asset


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m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_SupportsHDR: 0
m_SupportsHDR: 1
m_MSAA: 1
m_RenderScale: 1
m_MainLightRenderingMode: 1

8
InputSystem_LocalMultiplayer_Project/Assets/Scripts/GameManager.cs


{
[Header("Spawn Player Settings")]
public bool spawnMultiplePlayers = false;
public GameObject playerPrefab;
public int numberOfPlayers;
public Vector3 spawnArea;

void Start()
{
SpawnPlayers();
if(spawnMultiplePlayers)
{
SpawnPlayers();
}
}
void SpawnPlayers()

8
InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI.meta


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1001
InputSystem_LocalMultiplayer_Project/Assets/Scenes/Scene_Example_Warriors.unity
文件差异内容过多而无法显示
查看文件

8
InputSystem_LocalMultiplayer_Project/Assets/Volumes.meta


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96
InputSystem_LocalMultiplayer_Project/Assets/Volumes/Volume_Example.asset


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8
InputSystem_LocalMultiplayer_Project/Assets/Volumes/Volume_Example.asset.meta


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1001
InputSystem_LocalMultiplayer_Project/Assets/Scenes/SampleScene.unity
文件差异内容过多而无法显示
查看文件

/InputSystem_LocalMultiplayer_Project/Assets/Scenes/SampleScene.unity.meta → /InputSystem_LocalMultiplayer_Project/Assets/Scenes/Scene_Example_Warriors.unity.meta

/InputSystem_LocalMultiplayer_Project/Assets/Prefabs/Canvas_PlayerDisplay.prefab → /InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI/Canvas_PlayerDisplay.prefab

/InputSystem_LocalMultiplayer_Project/Assets/Prefabs/Canvas_PlayerDisplay.prefab.meta → /InputSystem_LocalMultiplayer_Project/Assets/Prefabs/UI/Canvas_PlayerDisplay.prefab.meta

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