Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig 6f444db7 -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
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AIBoatEntity Variant.prefab -optimizaed AI System further and removed all DOTS AI system 5 年前
AIBoatEntity Variant.prefab.meta -Added AIControl for dots physics 5 年前
BoatEntity.prefab -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
BoatEntity.prefab.meta Initial push with boat falling due to Unity Physics 5 年前
BoatEntityNew.prefab -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
BoatEntityNew.prefab.meta -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
DOTS Buoy.prefab -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
DOTS Buoy.prefab.meta -Added floating for non-physical objects 5 年前
DOTS Buoys.prefab -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
DOTS Buoys.prefab.meta -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
Physics Settings.prefab -Added recent tests for further work 5 年前
Physics Settings.prefab.meta Initial push with boat falling due to Unity Physics 5 年前
Slippery.asset Beginning project code cleanup for physics 5 年前
Slippery.asset.meta Demo work merge (#64) 5 年前