Andre McGrail
f1da6447
Added burst compiler for the water system job
Removed usage of Half in the job(slow on CPU)
Made the HeightJob update every physics frame again since it's 25x faster
6 年前
Andre McGrail
f3d23e02
Changed shader functions per api v4 update
6 年前
Andre McGrail
ea076229
init push
6 年前
Andre McGrail
62ad6831
Updated Shadegraphs, Vegetation and WaterFX shaders to new API
6 年前
Andre McGrail
ba1c0cd1
Update README.md
6 年前
GitHub
bd60d1e2
Merge pull request #7 from Verasl/MiscWork
Misc work merged into Master
6 年前
Andre McGrail
c7111541
Merge branch 'master' into MiscWork
6 年前
Andre McGrail
48578b71
Water foam work
Beginning work on UI
AI tweaks
6 年前
Andre McGrail
98b7659d
Added shore slide
Lowered cull distance for gliders and wind surfers
6 年前
Andre McGrail
9e946d25
Updated the Water test scene as it was forgotten about for a while
Added default references to the Water.cs in the hopes to solve some WaterResources missing when loading the project.
6 年前
GitHub
bbb0dd40
Create LICENSE
6 年前
Andre McGrail
e5cf59be
Init branch push
6 年前
GitHub
cf287055
Merge pull request #6 from Verasl/lw/api-changes-v2
update Boat attack API
6 年前
Felipe Lira
413a205e
update Boat attack API
6 年前
Andre McGrail
53121d00
Merge branch 'master' of https://github.com/Verasl/BoatAttack
6 年前
GitHub
073b4043
Merge pull request #5 from Verasl/lw/update-api
Updated BoatAttack because of api changes in LWRP.
6 年前
Felipe Lira
19618638
Updated BoatAttack because of api changes in LWRP.
6 年前
GitHub
8d584c5a
Update README.md
6 年前
Andre McGrail
92226c93
Updated NavMesh
6 年前
Andre McGrail
26473897
Disabled Vsync
Disabled GPU instancing on the water
6 年前
Andre McGrail
96a0125d
Water resources moved
6 年前
Andre McGrail
9aacf27f
Update water package to fix building builds
Forced no structured buffer in the water temporarily
disabled MSAA so iOS works
6 年前
Andre McGrail
0b034fcf
File name updates(terrain layers)
6 年前
Andre McGrail
71f5bf39
Some file re-org
6 年前
Andre McGrail
7870e1ef
Some scene cleanup
6 年前
GitHub
26bd44b6
Create README.md
6 年前
Andre McGrail
316d47cb
Removed WaterSystem submodule and embedded as local Package.
No build tests so may not work in build in this commit
6 年前
Andre McGrail
f6841daa
Merge branch 'tim-callbacks'
# Conflicts:
# Packages/manifest.json
6 年前
Andre McGrail
5d88a164
Updated water submodule
6 年前
Andre McGrail
53ec0cec
Small tweak to post colliders
Updated gitignore
6 年前
Tim Cooper
f04d249b
Update boatdemo.
6 年前
Tim Cooper
d097bd5b
update sub module.
6 年前
Tim Cooper
b751bcc7
Update planer reflections.
6 年前
Andre McGrail
24ec9d6c
Updated manifest and water submodule(before merging)
6 年前
Andre McGrail
19f3d706
leftover files
6 年前
Andre McGrail
b1f6c73f
Fixed custom renderer for latest SRP
Updated Navmesh
Tweaked some materials
6 年前
Tim Cooper
78dd04dc
Fix scene view gizmos (workaround till LW gets the real fix)
6 年前
GitHub
c330c77c
Merge pull request #2 from Verasl/custom-renderer
Custom renderer
6 年前
Andre McGrail
88fbddf7
Massive cleanup
6 年前
Andre McGrail
dad9d171
Pushed input manager for new axis settings
6 年前
Andre McGrail
f04512fc
Small changes across the level
6 年前
Tim Cooper
74bdfc61
Update to match core code.
6 年前
Andre McGrail
b5f3c4b4
Updated MyLWRenderer to newest SRP commit (not working 100%)
6 年前
Andre McGrail
e15ee7bc
Update water submodule
6 年前
Andre McGrail
dc6b492f
Added WaterFXPass to MyLWRenderer
Minor project cleanup
Added packed PBR shader
6 年前
Tim Cooper
8baca378
add LW Renderer
6 年前
Andre McGrail
7ec2acab
Large update, lots of visual differences, be careful updating to here
6 年前
Andre McGrail
c7f157b7
Upped shadow resolution
Turned stripping back on
Turned on MSAA, turned off FXAA
Added new Cascade keyword
Moved Texture2DArray script back into an editor folder
Cleaned up some old files
Updated submodule
6 年前
Andre McGrail
21c724df
Removed zipped project...
6 年前
Andre McGrail
01a69cb1
Rebaked Lighting
Tweaked LOD levels
6 年前