这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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uChema b4892bfe Merge with main 3 年前
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Audio Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Dialogue Add Questline Testing ground 3 年前
EventChannels Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Events Rework on questline naming 3 年前
Gameplay Connected almost all scenes 4 年前
Input Merge branch 'main' into art-assets 4 年前
Interaction Merge pull request #1 from UnityTechnologies/main 4 年前
Inventory Add new item icons 3 年前
Narrative Create questlines 3 年前
Paths Merge with main 3 年前
Quests Rework on questline naming 3 年前
RuntimeAnchors Connected almost all scenes 4 年前
SaveSystem Adding save to disk on questline update 3 年前
SceneData Merge with main 3 年前
StateMachine Setting Questline + rename SO's files 3 年前
UI Merge with main 3 年前
Audio.meta Audio System (#90) 4 年前
Dialogue.meta Fix Dialogue branching and add UI 4 年前
EventChannels.meta Adding events and listeners for scene loading 4 年前
Events.meta post merge fixes 4 年前
Gameplay.meta WIP Settings menu 4 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Interaction.meta Added interaction example scene 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Narrative.meta Working dialogue and cutscene system. (#135) 4 年前
Paths.meta Allow multiple entry/exit points in Locations (#284) 4 年前
Quests.meta Dialogue And Quest Managers + Refractoring some scripts 4 年前
RuntimeAnchors.meta Introduced RuntimeAnchors 4 年前
SaveSystem.meta Basic structure for saving location to a file 4 年前
SceneData.meta Merging Dialogue branching to the Quest System. 4 年前
StateMachine.meta Removed script Character, moved StateMachine SOs 4 年前
UI.meta Adding interaction UI + Events 4 年前