这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
GitHub
5fd25192
Added small internal cooldown to the PlayLandParticlesAction StateAction ( #260 )
* Added small internal cooldown to PlayLandParticlesAction StateAction
https://open.codecks.io/unity-open-project-1/decks/15-code/card/18k-avoid-spamming-particles-on-sliding
Whenever the PlayLandParticlesAction StateAction is exited by the state machine, it checks if total elapsed time is greater then the total elapsed time of the last particle call + a small amount.
If so, only then do we tell the DustParticle Controller to play, and we also set the new time to beat to be the current time.
* Update PlayLandParticlesActionSO.cs
Removed the unnecessarily verbose extra function
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
..
Audio
Parenting of the default sound pool to the AudioManager
4 年前
Characters
Added small internal cooldown to the PlayLandParticlesAction StateAction (#260)
4 年前
Cutscenes
[Bot] Automated dotnet-format update
4 年前
Dialogues
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
Editor
Cleanup
4 年前
EditorTools
Cleanup
4 年前
Effects
Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets
4 年前
Events
AudioSystem functionality
4 年前
Factory
Merge branch 'davejrodriguez/object-pool' into main
4 年前
Input
Removed script Character, moved StateMachine SOs
4 年前
Inventory
Cleanup, Reorganisation of folders and Scenes
4 年前
Localization
Removed warnings
4 年前
Pool
Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets
4 年前
SceneManagement
Fixed framerate-dependent jump (?)
4 年前
StateMachine
Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets
4 年前
UI
Removed warnings
4 年前
Audio.meta
Audio System (#90)
4 年前
CameraManager.cs
Working dialogue and cutscene system. (#135)
4 年前
CameraManager.cs.meta
Camera rotation, Movement tweaks
4 年前
Characters.meta
Camera rotation, Movement tweaks
4 年前
Cutscenes.meta
Working dialogue and cutscene system. (#135)
4 年前
Dialogues.meta
Working dialogue and cutscene system. (#135)
4 年前
Editor.meta
Added custom inspector for GameScene ScriptableObjects
4 年前
EditorTools.meta
Cleanup
4 年前
Effects.meta
Added back recklol Dissolve effect (#217)
4 年前
Events.meta
Added Void, Int and Load Events SO and Listeners
4 年前
Factory.meta
Generic (Scriptable) Object Pool (#117)
4 年前
Input.meta
Cleanup, Reorganisation of folders and Scenes
4 年前
Inventory.meta
Inventory System Base (from official thread) (#100)
4 年前
Localization.meta
Added localization package
4 年前
Pool.meta
Generic (Scriptable) Object Pool (#117)
4 年前
SceneManagement.meta
Now possible to start the game from any scene
4 年前
SpawnSystem.cs
Cleanup, Reorganisation of folders and Scenes
4 年前
SpawnSystem.cs.meta
Spawn system in place
4 年前
StateMachine.meta
Initial commit
4 年前
UI.meta
Added localization package
4 年前