uChema
9f463dfd
Hot Fix : Cooking mode inventory is maintained after action (Cook, change tab, select other items)
3 年前
Ciro Continisio
e7a11cf3
Interactables for Beach, Hill and Farms
3 年前
uChema
4413ebd5
Adding missing items + missing questline to a finite quest. Fixing errors.
Use TestingInventory with TestingGround_Questline scene to test the full quest
3 年前
uChema
6a1077d3
Create cutscenes dialogue
3 年前
uChema
97ccda6a
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
uChema
ad52a32a
hot fixes - Questline integration
3 年前
uChema
f26da778
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
uChema
d7205d06
Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP
3 年前
Amel Negra
bd15167a
Added talk to Idle transition for pig chef
3 年前
Ciro Continisio
256684a1
First frame error check
3 年前
Ciro Continisio
754f3f28
Removed dead prefab links
3 年前
Ciro Continisio
c853f465
Fix to initial scene
3 年前
Ciro Continisio
832dd088
Merge branch 'ciro'
3 年前
Ciro Continisio
5b2ff381
More tweaks to CC
3 年前
Ciro Continisio
c3118a36
New day, new test
3 年前
Ciro Continisio
f3bd8b00
Three raycasts
3 年前
Ciro Continisio
93d83526
New scene bake
3 年前
Ciro Continisio
3e67c187
Merge branch 'main' into ciro
3 年前
Ciro Continisio
b214f102
Work on character controller
3 年前
Amel Negra
8a1d6ab0
Binding main character to timeline
3 年前
Amel Negra
79c4bba1
Removed not needed child game objects from cutscene prefab
3 年前
Amel Negra
719e6464
updating prefab and scene for cutscene
3 年前
Amel Negra
d9900de0
Cutscene can be triggered by specific cinematic events (+ kept collider trigger for test purpose)
3 年前
uChema
b4892bfe
Merge with main
3 年前
Ciro Continisio
7a6ec0e8
Merge remote-tracking branch 'tech-mkt/main'
3 年前
Amel Negra
77d67e1f
Removing temporary scene used
3 年前
Amel Negra
f670d943
Updating cutscene example scene with dialogue-cutscene updates
3 年前
Amel Negra
632f55f9
Hide the Dialogue UI when we advance in cutscene dialogue now works
3 年前
Amel Negra
42ba5e06
Merge remote-tracking branch 'origin/main' into AmelMain
3 年前
Amel Negra
94be6353
Fixing dialogue error on cutscene end
3 年前
Amel Negra
f23fd014
Temporarily disabled Slime critter state machines on scene for tests
3 年前
Ciro Continisio
44bdea11
Fixed landing SFX playing when attacking in the air
3 年前
Amel Negra
47746a1b
Pushing cutscene and changes on the scene
3 年前
GitHub
0d96fe7f
Implement pause menu music ( #463 )
3 年前
Amel Negra
e6b57e51
Adding Field Farms Cutscene scene for timeline tests
3 年前
GitHub
a98c8e7f
Fixed jump attack particle bug ( #464 )
Like mentioned in the thread, the bug is caused because the state machine goes Ascending->Descending->DescendingAttacking where Descending calls the particles when exiting. I fixed this simply by adding a ground check on the LandParticles action.
3 年前
Amel Negra
551380e3
Cutscene debug material and Nav mesh for test scene
3 年前
Ciro Continisio
36d16456
File cleanup and relocation
3 年前
uChema
e022f2ee
Rework on questline naming
3 年前
Ciro Continisio
86269522
Fixes to cave
3 年前
Ciro Continisio
b85ea8e1
Merge remote-tracking branch 'tech-mkt/main'
3 年前
Ciro Continisio
115a64e1
Cave and Path entrance/exit
3 年前
GitHub
e8854e92
fix: add null check ( #467 )
3 年前
Ciro Continisio
4b2bcaf1
Mountain Path scene
3 年前
Ciro Continisio
78fb378d
Relocated listener script
3 年前
GitHub
06df8c3e
Add script to orient audio listener with the camera ( #457 )
* Add script to orient audio listener with the camera
* Use TransformAnchor to compute listener orientation
3 年前
uChema
2415469c
Change SO's menu asset order. Add End of dialogue event to event Data.
3 年前
uChema
fd58c9ac
Add new item icons
3 年前
uChema
09ae3bfc
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
uChema
8a2721d9
Setting Questline + rename SO's files
3 年前