Llaczky
a05af5c2
Merge branch 'main' into art-assets
4 年前
GitHub
87441385
Update README.md
4 年前
Eduardo de Albuquerque
5a311bc8
Updated the outline value to 2 as recommended in the Art Guidelines and created a prefab
4 年前
Ciro Continisio
82d4c4e3
Fixed framerate-dependent jump (?)
Also added a debug option to the editor initialised, to force framerate to extreme values
4 年前
Smurjo
ae5ffec8
hair color mask material, old lady hairdo and glass, moustache, and shell bowl
Various art assets to make the townsfolk more unique. Bowl made from a giant shell.
4 年前
Eduardo de Albuquerque
70705bfb
Created hammer model and texture
4 年前
Llaczky
955d7516
Nature Assets Fix V1.2
- Changes in the Textures, Topology and pivots
-Different types of plants and one big house.
4 年前
Ciro Continisio
8c8cc61d
Fixed boat hierarchy
4 年前
GitHub
14e737cc
Merge pull request #1 from UnityTechnologies/art-assets
Art assets
4 年前
treivize
0728a4c6
Merge branch 'art-assets' into feature/art/pant_critter
4 年前
jamieTSC
dd7ca1cc
+ added more wildflowers
+ added vertex painting for correction wind
+ added mask map for Andy's shader variants
4 年前
Ciro Continisio
a1c2234b
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
35c93414
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
48405f92
[Bot] Automated dotnet-format update
4 年前
jamieTSC
549a8569
+ added 4 new wildflowers (meshes, Material, texture and prefabs)
4 年前
Dave Rodriguez
5430f525
Removed DontDestroyOnLoad
Removed DDOL
Added SetParent method that allows pool managers to tie the pool lifetime to their own
4 年前
Ciro Continisio
826ef58b
AudioSystem functionality
4 年前
Ciro Continisio
9a70c543
Product name and version
4 年前
Ciro Continisio
cd7a4a31
Merge branch 'state-machine-improvements' into main
4 年前
Ciro Continisio
55026ca5
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
6f5f996f
Merge remote-tracking branch 'davejrodriguez/fix/object-pool' into pr-bashing
# Conflicts:
# UOP1_Project/Assets/Scripts/Audio/AudioManager.cs
4 年前
Ciro Continisio
8d5f074b
Imported the recorder package, ignored Recordings folder
4 年前
Ciro Continisio
05095f49
Merge remote-tracking branch 'tech-mkt/art-assets' into pr-bashing
4 年前
Ciro Continisio
21cfe483
Art showcase tweaks
4 年前
Ciro Continisio
ce5b07db
Fry king in scene, Loading tweaks
4 年前
Ciro Continisio
09492dfa
Merge branch 'main' into pr-bashing
4 年前
Ciro Continisio
99c4ccb4
Audio functionality
4 年前
Ciro Continisio
b5de134f
New art demo scene
4 年前
Ciro Continisio
11c7a35b
Pig chef fixed animations
4 年前
Dave Rodriguez
07891a31
Naming Convention
Renamed _available to Available in PoolSO
4 年前
Ciro Continisio
6804ad52
Boat, Fry king, Lantern fixes
4 年前
Dave Rodriguez
5c6ddda0
Add Explicit Prewarm to Pool
Added Prewarm to IPool
Implemented Prewarm in PoolSO
Removed private InitializePool in ComponentPoolSO
Added Lazy-Loaded PoolRootObject to ComponentPoolSO
Removed InitialPoolSize property from ComponentPoolSO
Modified Examples to use new workflow
Modified Audio scripts to use new workflow
4 年前
Ciro Continisio
07d58711
Boat, Fry king
4 年前
Ciro Continisio
5fcc526a
Merge branch 'use-box-collider-for-pottery-objects' of https://github.com/mtakac/open-project-1 into main
4 年前
Ciro Continisio
f8f9e0b0
Event system refactoring
4 年前
Marek Takac
b02de935
Changed Pottery game object collider to box
4 年前
Ciro Continisio
0bcdfe44
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
Ciro Continisio
e7bdd126
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
8329a39a
Removed meta
4 年前
Ciro Continisio
cd97a760
Removed warnings
4 年前
Ciro Continisio
3e2ad7f2
Integrated dust particles
4 年前
Zakhar Ipatov
badd647a
Editor window event fix
4 年前
treivize
e9e05bd8
Updated Alert animation and clean up branch
4 年前
andytouch
6da421fe
Art: Added RandomPositionTint Shader Graph.
4 年前
treivize
ec0e4787
Fixed Slime inner movement to be Object UV based and clamp direct specular
4 年前
andytouch
a397d578
Art: Added Detail Masks for Main Characters. Added DetailMaskTint Shader Graph.
4 年前
treivize
d21bf195
Fix prefabs and FBX import
4 年前
treivize
f1cf3605
Simplify Toon_Fresnel shader - move Direct Specular to Lightning Model
4 年前
treivize
b5415b10
Fixed Main Light direction custom method
4 年前
Smurjo
86bfbbeb
adding ear hair
Tuffs of air hair for individualizing townsfolk.
4 年前