kgc00
b19634e0
added to component menu
4 年前
treivize
e193a308
Fixed Lantern prefab
4 年前
Eduardo de Albuquerque
341c6a29
Refactory
4 年前
Ciro Continisio
782c5b99
[Bot] Automated dotnet-format update
4 年前
kgc00
7aa245f6
found fix for todo #2
4 年前
treivize
ae2c58ed
Fixed Lantern.fbx scale and rotation
4 年前
Eduardo de Albuquerque
27c66c95
Updated old particles and created walking particle
4 年前
Ciro Continisio
51aa0f82
Merge branch 'vishwah13/main' into main
4 年前
kgc00
c4dabcbe
merge
4 年前
Ciro Continisio
7705382e
Merge branch 'main' into state-machine-improvements
# Conflicts:
# UOP1_Project/Assets/Prefabs/Pig.prefab
4 年前
treivize
572e0cdd
Added Transparent support on ToonShading and Glass Shader for the lantern
4 年前
Eduardo de Albuquerque
6844b984
Created 3d model and prefab for landing particle and jumping particle
4 年前
GitHub
afec2f17
Remove unused ReorderableList implementation ( #181 )
* Remove confusing ReorderableList
* Removed unused custom Inspector
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
kgc00
781633e3
Merge remote-tracking branch 'upstream/main' into main
4 年前
Ciro Continisio
6a57501a
Merge branch 'Smurjo/art-assets' into art-assets
# Conflicts:
# UOP1_Project/Assets/Art/Accessories.meta
# UOP1_Project/Assets/Art/Accessories/Earring.meta
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.fbx
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.fbx.meta
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.mat
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.mat.meta
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.prefab
# UOP1_Project/Assets/Art/Accessories/Earring/Earring.prefab.meta
4 年前
kgc00
96983fe8
doc
4 年前
kgc00
bd5cb2d6
removed ununsed var
4 年前
GitHub
534e7d86
TransitionTableEditorWindow ( #191 )
* Added TransitionTableEditorWindow.
* [Bot] Automated dotnet-format update
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
kgc00
2db1442c
docs
4 年前
Chema Damak
6f3d6f8d
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
c1c6c1bd
Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into state-machine-improvements
4 年前
kgc00
922a3b98
debug
4 年前
Chema Damak
eea05022
Revert "[Bot] Automated dotnet-format update"
This reverts commit de9179553d8398b66e55565a91c1de91db43d51e.
4 年前
Ciro Continisio
1cb46df6
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
8316ca44
State Inspector improvements
4 年前
kgc00
801e2d62
updates
4 年前
Chema Damak
04a8fa29
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
743591f7
Tweaks to Replace tool
4 年前
Ciro Continisio
5eb2bf05
Styling
4 年前
kgc00
3de8ab5c
menu input
- handles keyboard + gamepad inputs
- handles mouse inputs
- created component to place on selectable UI elements to register them
as a pointer enter/exit receiver
- updated inputreader to contain menu inputs as well
- updated input actions to contain new menu inputs
4 年前
Chema Damak
7653f891
Add localized Dialogue
4 年前
Ciro Continisio
1db5147e
Revert "Tweaks to the earring"
This reverts commit 6affc84212fdc11f816144880657be4506612ead.
4 年前
Ciro Continisio
886fb594
Tweaks to the earring
4 年前
Rainaldi Satria
b62977f8
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
ecf3b2ef
Art updates
Imported chest, fixed Phoenix Chick, fixed BardHare
4 年前
GitHub
957c4a1c
Fix/dialogue line not shown in custom timeline track ( #180 )
* Fix DialogueLine not shown in custom TimelineTrack
* Make example scene.
* Delete not used script: DialogueMixerBehaviour.cs
* Push uncommited changes
* Fix minor bug
while timeline is playing, click on ExampleCutscene object, you get an error. This prevent that error.
* Inverted the checks
In preparation for making the tool work also in Edit mode
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
GitHub
aaf14e64
fix: Project won't compile due to a reference to UnityEditor ( #157 ) ( #169 )
* fix: Project won't compile due to a reference to UnityEditor (#157 )
* #157 improved code readability
4 年前
kgc00
4740b5b7
[Bot] Automated dotnet-format update
4 年前
GitHub
e7a3f51c
Dialogue system event fix ( #162 )
* changed input phase check to match best practices
* refactored system to go through input reader. properly unsubscribing from events in dialogue system
* Nitpick on the naming
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
Ciro Continisio
d8761506
Merge remote-tracking branch 'tech-mkt/main' into main
4 年前
Ciro Continisio
e155c0a6
Added camera dummy, fixed issue with player Prefab tag
4 年前
Ciro Continisio
6803546e
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
3b44ba51
Upgraded project to 2019.4.14f1, imported new packages
4 年前
Ciro Continisio
cd7fea82
Tweaks, cleaning
4 年前
Ciro Continisio
10258092
Merge remote-tracking branch 'tech-mkt/art-assets' into big-merge
4 年前
Ciro Continisio
e8f4a6e7
Imported BardHare
4 年前
Ciro Continisio
09e99006
Merge remote-tracking branch 'tech-mkt/main' into big-merge
4 年前
Ciro Continisio
2c91dabf
Merge branch 'art-assets' into big-merge
# Conflicts:
# UOP1_Project/Assets/Prefabs/Props/PotOverFire.prefab
4 年前
Ciro Continisio
43e2ab42
Merge remote-tracking branch 'tech-mkt/main' into big-merge
4 年前
Ciro Continisio
f0dc54d3
Fix CM bug, tweaks
4 年前