Yohann Puyhaubert
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785fcec4
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Cleaned up + Protect waypoint inputs from updated by NavMesh
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4 年前 |
Yohann Puyhaubert
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273993ab
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Made the handles pointing into the forward direction of the pathway
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4 年前 |
Yohann Puyhaubert
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53f75de4
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Added NavMesh probing before displaying the pathway edition over the scene
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4 年前 |
Yohann Puyhaubert
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22788ea0
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Included pathway component to edit PathwayConfigSO
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4 年前 |
Yohann Puyhaubert
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068abd40
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Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
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4 年前 |
Yohann Puyhaubert
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0b3da4fa
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Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
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4 年前 |
Yohann Puyhaubert
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023c872d
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Push missing FSM updates
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4 年前 |
Yohann Puyhaubert
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bf1a236b
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Added pathway NPC movement strategy
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4 年前 |
GitHub
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858dae7a
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AudioManager UnregisterChannel fix (#367)
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4 年前 |
Chema Damak
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b9dde3e1
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Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
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4 年前 |
Chema Damak
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18b22714
|
[Bot] Automated dotnet-format update
|
4 年前 |
Chema Damak
|
59a6d63a
|
Fix Google Sheet Service
|
4 年前 |
Chema Damak
|
fab44b36
|
Merge fixes completed
|
4 年前 |
Chema Damak
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e7bcdcfd
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Fixing the merge
|
4 年前 |
uChema
|
dd1963d1
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
7f7c4818
|
Fix Merge
|
4 年前 |
uChema
|
7ece782e
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Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
47ad6cc8
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
2f8fcd7c
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
uChema
|
821d5ccf
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
837d24dd
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Fix Shared Tables (Localization) conflict.
|
4 年前 |
uChema
|
0f397e96
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Merge branch 'main' into QuestSystem
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4 年前 |
uChema
|
b48675a8
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Add italian locale
|
4 年前 |
uChema
|
4995dad7
|
Merge branch 'pr/290' into QuestSystem
|
4 年前 |
uChema
|
3ab7bd4b
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Remove test questline
|
4 年前 |
Dan Young
|
eb670224
|
Merge remote-tracking branch 'upstream/art-assets' into art-assets
|
4 年前 |
uChema
|
4e8cb14b
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Replace Dialogue lines with Localized string, Fix Quest System with questline
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4 年前 |
uChema
|
964f7361
|
New Quest System with Questlines
|
4 年前 |
uChema
|
13a140e3
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
008bad73
|
Fix Merge
|
4 年前 |
uChema
|
c28d9833
|
Merge branch 'main' into QuestSystem
|
4 年前 |
Amel Negra
|
76588955
|
moved script to scripts scene management folder
|
4 年前 |
Amel Negra
|
a6b2a938
|
Using bool instead of event because on the same GO
|
4 年前 |
Amel Negra
|
a60986ee
|
updated loading screen
|
4 年前 |
Amel Negra
|
d78abfcb
|
to do added
|
4 年前 |
Amel Negra
|
03bdc2e4
|
Now loading screen works
|
4 年前 |
Amel Negra
|
03efa5a6
|
renamed the prefab in the scene to SceneLoader
|
4 年前 |
Amel Negra
|
eb568505
|
renamed LocationLoader to SceneLoader
|
4 年前 |
Amel Negra
|
d00568b8
|
Added the event for editor initializer and updated prefabs to ref it
|
4 年前 |
Amel Negra
|
1fe9c023
|
Added method to broadcast that scene is ready (Press play from any sc)
|
4 年前 |
Amel Negra
|
f558e77c
|
removed unused variable in location loader
|
4 年前 |
Amel Negra
|
38fdca31
|
Made GameSceneSo TextArea to better see scenes descriptions
|
4 年前 |
Amel Negra
|
62cef1ec
|
renamed LocationLoader prefab to SceneLoader
|
4 年前 |
Amel Negra
|
a98227d6
|
images for loading screen tests
|
4 年前 |
Amel Negra
|
403824da
|
major changes on location loader to fit the new scene re architecture
|
4 年前 |
Amel Negra
|
466ba8a5
|
added event ref to spawn prefab
|
4 年前 |
Amel Negra
|
33c5fde8
|
Added listener to scene ready event in spawn manager
|
4 年前 |
Amel Negra
|
5d87a633
|
Pushing scenes
|
4 年前 |
Amel Negra
|
35619468
|
Added onSceneReady event to inform when scene is loaded and set active
|
4 年前 |
Amel Negra
|
a2507600
|
removed unused class
|
4 年前 |