1108 次代码提交 (6bf9cfe1-cce6-4f42-85f6-f4df7de0f10b)

作者 SHA1 备注 提交日期
uChema e492f068 Clean project and add folder creation. 4 年前
uChema 31d75482 Add controls. Switch Quest/Questline.cs names. And Button add Questline , quests, step 4 年前
Brett cbad06cd Update T : ScriptableObject 4 年前
João Ricardo dos Santos c11d51a0 fix: checking if the old save file exists 4 年前
Wiecio ed2b5dd7 Removed Debug Log 4 年前
Wiecio 3f37142f Removed not used namespaces 4 年前
Wiecio 13e36ce1 Added bool parameter to LoadEventChannelSO 4 年前
Wiecio 6208f362 Deleted while loop 4 年前
Wiecio 7a89c938 First implementation of fading during loading scenes 4 年前
Brett 0f0b8928 Reduce nesting 4 年前
Brett 848058e8 Merge remote-tracking branch 'upstream/main' into main 4 年前
Brett 548ae699 Add QuestEditorWindow 4 年前
GitHub c0b2931f Merge pull request #1 from UnityTechnologies/main 4 年前
Yohann Puyhaubert 247585ac Move out from Editor only section waypoints prop and WaypointData class 4 年前
Yohann Puyhaubert b1d0c051 Correction following Alexandre review 4 年前
Yohann Puyhaubert 6bee54e4 Update pathway config SO to work with the latest pathway editor changes 4 年前
Yohann Puyhaubert 460eb34c Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 785fcec4 Cleaned up + Protect waypoint inputs from updated by NavMesh 4 年前
Yohann Puyhaubert 273993ab Made the handles pointing into the forward direction of the pathway 4 年前
Yohann Puyhaubert 53f75de4 Added NavMesh probing before displaying the pathway edition over the scene 4 年前
Yohann Puyhaubert 22788ea0 Included pathway component to edit PathwayConfigSO 4 年前
Yohann Puyhaubert 068abd40 Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 0b3da4fa Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 023c872d Push missing FSM updates 4 年前
Yohann Puyhaubert bf1a236b Added pathway NPC movement strategy 4 年前
GitHub 858dae7a AudioManager UnregisterChannel fix (#367) 4 年前
Chema Damak b9dde3e1 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Chema Damak 18b22714 [Bot] Automated dotnet-format update 4 年前
Chema Damak 59a6d63a Fix Google Sheet Service 4 年前
Chema Damak fab44b36 Merge fixes completed 4 年前
Chema Damak e7bcdcfd Fixing the merge 4 年前
uChema dd1963d1 [Bot] Automated dotnet-format update 4 年前
uChema 7f7c4818 Fix Merge 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
uChema 47ad6cc8 [Bot] Automated dotnet-format update 4 年前
uChema 2f8fcd7c Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem 4 年前
uChema 821d5ccf [Bot] Automated dotnet-format update 4 年前
uChema 837d24dd Fix Shared Tables (Localization) conflict. 4 年前
uChema 0f397e96 Merge branch 'main' into QuestSystem 4 年前
uChema b48675a8 Add italian locale 4 年前
uChema 4995dad7 Merge branch 'pr/290' into QuestSystem 4 年前
uChema 3ab7bd4b Remove test questline 4 年前
Dan Young eb670224 Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
uChema 4e8cb14b Replace Dialogue lines with Localized string, Fix Quest System with questline 4 年前
uChema 964f7361 New Quest System with Questlines 4 年前
Smurjo 90fe71a7 critter eggs, critter seeds and chicolade 4 年前
uChema 2aa92a2d Merge 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前