Ciro Continisio
|
73995838
|
Merge remote-tracking branch 'tech-mkt/main'
|
4 年前 |
Ciro Continisio
|
08382c64
|
IET v1
|
4 年前 |
GitHub
|
9cdc642f
|
Add files via upload
|
4 年前 |
uChema
|
53e43844
|
Renaming folders + Add UI Art Assets
|
4 年前 |
Ciro Continisio
|
fd6a9ce0
|
Cleanup
Added DOTween license, relocated Resources folder
|
4 年前 |
Ciro Continisio
|
cd038ff9
|
IET packages imported
|
4 年前 |
uChema
|
3aeda760
|
Change collectable Item to trigger
|
4 年前 |
Amel Negra
|
9c3cf5d7
|
changes on testing ground scene
|
4 年前 |
uChema
|
e76a2bb9
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Amel Negra
|
6dda5831
|
WIP talking condition for townsfolks
|
4 年前 |
Ciro Continisio
|
95e2789c
|
Tweaked protagonist attack
Now moving very slowly while attacking
|
4 年前 |
uChema
|
f5139875
|
Inventory Prefab fix
|
4 年前 |
Amel Negra
|
051c3841
|
Adding townsfolk backup prefabs before merge
|
4 年前 |
uChema
|
b536dfe7
|
Removing extra StepController component
|
4 年前 |
Amel
|
c326d169
|
updating townsfolk prefabs on TestingGround scene
|
4 年前 |
uChema
|
6938ba52
|
Code Cleaning/refractoring
|
4 年前 |
Amel
|
d7692cb4
|
Townsfolk state machine states
|
4 年前 |
Ciro Continisio
|
05c41c7f
|
Rebaked scenes
|
4 年前 |
Amel
|
db21d893
|
Townsfolk state machine conditions
|
4 年前 |
Ciro Continisio
|
f40bd45e
|
Phoenix Chick 2.0
|
4 年前 |
Amel
|
5932f40a
|
Townsfolk state machine actions
|
4 年前 |
Ciro Continisio
|
2d718f1c
|
Merge branch 'main' into vegetation-tweaks
# Conflicts:
# UOP1_Project/Assets/Scenes/WIP/TestingGround.unity
|
4 年前 |
Amel
|
e3220202
|
Path config for townsfolk
|
4 年前 |
Ciro Continisio
|
49d768c5
|
Rebaked TestingGround and ArtShowcase
|
4 年前 |
Amel
|
5bf93532
|
Townsfolk script to control when talking by default or not
|
4 年前 |
Ciro Continisio
|
6dbe9c46
|
Trees collider tweaks
|
4 年前 |
Amel
|
b5d3a5bb
|
Townsfolks prefabs
|
4 年前 |
Ciro Continisio
|
3bd54bf1
|
New colliders for BigRocks and BigTree
|
4 年前 |
Amel
|
551d6066
|
Working on Townsfolk Animator Controller
|
4 年前 |
Ciro Continisio
|
76adf666
|
Tweaks to plants
All 3D models of vegetation have been tweaked in size, and have proper green channel for wind. Removed isolated mesh assets.
|
4 年前 |
Amel
|
0aba8b15
|
Adding townsfolk transition table
|
4 年前 |
Ciro Continisio
|
ee8e2b89
|
Wind shader tweaks
|
4 年前 |
GitHub
|
ea77fe9c
|
Fixed a simple typo in LoadingScreenManager (#417)
In LoadingScreenManager.cs we subscribed to a listener in OnDisable instead of unsubscribing.
|
4 年前 |
GitHub
|
73ce8d6d
|
I'm curious why the AO handle result is not used in this context? (#414)
|
4 年前 |
Amel Negra
|
75180244
|
Merge remote-tracking branch 'origin/main' into main
|
4 年前 |
Amel
|
8c7c6a9c
|
Now possible to jump and attack
|
4 年前 |
Amel Negra
|
df409c61
|
typo fix
|
4 年前 |
fqureshi
|
68cafc40
|
[Bot] Automated dotnet-format update
|
4 年前 |
João Ricardo dos Santos
|
c11d51a0
|
fix: checking if the old save file exists
when we open the game in a different scene in the first time (when we don't start the game in the Initialization scene), the error is raised.
|
4 年前 |
fqureshi
|
7c507f4a
|
Create save file on editor cold startup if needed
|
4 年前 |
Amel
|
72040b36
|
Getting hit update
|
4 年前 |
Amel
|
ce73c3ab
|
Merge remote-tracking branch 'origin/main' into main
|
4 年前 |
Amel
|
d47144d0
|
removed old attack state
|
4 年前 |
Amel
|
ce0fb799
|
Updated state machine for PigChef, now possible to attack and walk
|
4 年前 |
Amel
|
c17eea45
|
Added Upper-body attack layer to PigChef controller
|
4 年前 |
Amel
|
4a46ed5f
|
ReceiveHit trigger instead of surprised
|
4 年前 |
Amel
|
492c5d44
|
Added isSurprised bool paramater
|
4 年前 |
Amel
|
5a5a8fe6
|
Adding IdleAttacking and WalkAttacking states
|
4 年前 |
Ciro Continisio
|
eaa6623e
|
Enabled the cold editor startup for the MainMenu scene too
|
4 年前 |
Amel
|
4857849f
|
Added pigChef attack avatar mask
|
4 年前 |