1375 次代码提交 (59488a5c-5612-4f65-94bf-99e46da815ce)

作者 SHA1 备注 提交日期
João Ricardo dos Santos c11d51a0 fix: checking if the old save file exists 4 年前
fqureshi 7c507f4a Create save file on editor cold startup if needed 4 年前
Wiecio ed2b5dd7 Removed Debug Log 4 年前
Wiecio 3f37142f Removed not used namespaces 4 年前
Wiecio 13e36ce1 Added bool parameter to LoadEventChannelSO 4 年前
Wiecio 6208f362 Deleted while loop 4 年前
Wiecio 7a89c938 First implementation of fading during loading scenes 4 年前
Amel Negra 3be09cbd Added another example of townsfolk talking to scene 4 年前
Amel Negra 8257591d Store rotation before facing protagonist to use it after dialogue 4 年前
Amel Negra afdbf109 Townsfolk only talks 4 seconds and not forever (will make random later) 4 年前
Amel Negra 47a6b132 typo fix 4 年前
Amel Negra 1ef9d0d6 Added listen to protagonist state 4 年前
Amel Negra 507e39d5 Now townsfolk stop talking when one of them interact with chef 4 年前
Amel Negra e446a5a7 edited townsfolk script to move methods to step controller 4 年前
Amel Negra ddcc378c Merge branch 'main' into AmelMain 4 年前
Amel Negra a63051d7 wip 4 年前
Amel Negra 3dad5079 Townsfolk to stop talking when protagonist talks to others in conversation 4 年前
Amel Negra d516a82f Debugging agent issue not finding path 4 年前
Amel Negra 13e2f4ef renamed initial state to state 4 年前
Amel Negra ab253bb8 adjusting colliders so characters don't go through each other when talking 4 年前
Amel Negra 2855090c Pushing the scene with the changes 4 年前
Amel Negra 84d448b1 Reordered Townsfolk M prefab components to match F prefab 4 年前
Amel Negra 0a180847 Adding talking to protagonist state and needed changes 4 年前
Amel Negra 738b219b Adding exit to idle from talk in the Animator Controller 4 年前
Amel Negra 6e88180e pushing changes on scene 4 年前
Amel Negra b2351dfa renamed InitialState variable 4 年前
Amel Negra 1f8d4c95 Updated prefabs to add new event from step controller 4 年前
Amel Negra a186115b Added IsInDialogue to step controller 4 年前
Amel Negra 1bdfb7ff Added townsfolk walking condition 4 年前
Amel Negra bd7b83fa Made Initial state an enum 4 年前
Amel Negra aef41f89 All townsfolk are intractable (removed variant) 4 年前
Amel Negra 57b64e83 Pushing scene to make townsfolk idle on start 4 年前
Amel Negra 837dcf96 removed state machine added twice on prefab 4 年前
Amel Negra 9a5842e7 removed not needed old prefabs 4 年前
Amel Negra eb36a053 updating scene with new prefab 4 年前
Amel Negra e8da7a59 Adding intractable prefabs for townsfolk we can interact with 4 年前
Amel Negra 203ad8de Renamed ''idle 2'' RockCritter animation to ''Alert '' 4 年前
Amel Negra d0830611 Updating townsfolk prefab 4 年前
Ciro Continisio 9632e498 IET v3 4 年前
uChema cf9b5d2c WIP Settings menu 4 年前
Amel Negra c094f333 Merge branch 'main' into AmelMain 4 年前
Ciro Continisio bc17972b Merge branch 'main' into iet 4 年前
uChema 6ddc6d14 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
uChema 3c2d8e55 Fix UI Interaction 4 年前
GitHub 0e084a6f [Bugfix] New condition prevents Critter from attacking when dialogue on (#420) 4 年前
uChema 7120f338 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra b330e005 Testing ground scene with new townsfolk behaviors 4 年前
Amel Negra 81b3de1b Fix interaction 4 年前
uChema 3ce06cf5 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra 7004ced9 Updating townsfolk F and M prefabs 4 年前