1430 次代码提交 (41cc566f-3874-46c8-99c5-1cf6ca3b0045)

作者 SHA1 备注 提交日期
Amel Negra 75180244 Merge remote-tracking branch 'origin/main' into main 4 年前
Amel 8c7c6a9c Now possible to jump and attack 4 年前
Amel Negra df409c61 typo fix 4 年前
Amel 72040b36 Getting hit update 4 年前
Amel ce73c3ab Merge remote-tracking branch 'origin/main' into main 4 年前
Amel d47144d0 removed old attack state 4 年前
Amel ce0fb799 Updated state machine for PigChef, now possible to attack and walk 4 年前
Amel c17eea45 Added Upper-body attack layer to PigChef controller 4 年前
Amel 4a46ed5f ReceiveHit trigger instead of surprised 4 年前
Amel 492c5d44 Added isSurprised bool paramater 4 年前
Amel 5a5a8fe6 Adding IdleAttacking and WalkAttacking states 4 年前
Ciro Continisio eaa6623e Enabled the cold editor startup for the MainMenu scene too 4 年前
Amel 4857849f Added pigChef attack avatar mask 4 年前
Ciro Continisio 0509be25 Refactored the whole cold startup mechanism 4 年前
Ciro Continisio 4dd87949 Merge remote-tracking branch 'tech-mkt/main' 4 年前
Ciro Continisio 962fff23 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio a1ce890c Removed array of scenes from loading 4 年前
Ciro Continisio 294bce57 Merge branch 'main' of github.com:UnityTechnologies/open-project-1 4 年前
GitHub d47d8091 Devlog 4 header 4 年前
Ciro Continisio 7b4c1394 Relocated stray script 4 年前
uChema a70ca312 Fix Quest Anchor SO 4 年前
uChema 586f9500 [Bot] Automated dotnet-format update 4 年前
uChema 997b50ae Merge branch 'main' into pr/393 4 年前
uChema e492f068 Clean project and add folder creation. 4 年前
uChema 31d75482 Add controls. Switch Quest/Questline.cs names. And Button add Questline , quests, step 4 年前
Brett cbad06cd Update T : ScriptableObject 4 年前
Brett 0f0b8928 Reduce nesting 4 年前
Brett 848058e8 Merge remote-tracking branch 'upstream/main' into main 4 年前
Brett 548ae699 Add QuestEditorWindow 4 年前
GitHub c0b2931f Merge pull request #1 from UnityTechnologies/main 4 年前
Yohann Puyhaubert 247585ac Move out from Editor only section waypoints prop and WaypointData class 4 年前
Yohann Puyhaubert b1d0c051 Correction following Alexandre review 4 年前
Yohann Puyhaubert 6bee54e4 Update pathway config SO to work with the latest pathway editor changes 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Wiecio ed2b5dd7 Removed Debug Log 4 年前
Wiecio 3f37142f Removed not used namespaces 4 年前
Wiecio 13e36ce1 Added bool parameter to LoadEventChannelSO 4 年前
Wiecio 6208f362 Deleted while loop 4 年前
Wiecio 7a89c938 First implementation of fading during loading scenes 4 年前
Yohann Puyhaubert 460eb34c Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 785fcec4 Cleaned up + Protect waypoint inputs from updated by NavMesh 4 年前
Yohann Puyhaubert 273993ab Made the handles pointing into the forward direction of the pathway 4 年前
Yohann Puyhaubert 53f75de4 Added NavMesh probing before displaying the pathway edition over the scene 4 年前
Yohann Puyhaubert 22788ea0 Included pathway component to edit PathwayConfigSO 4 年前
Yohann Puyhaubert 068abd40 Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 0b3da4fa Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement 4 年前
Yohann Puyhaubert 023c872d Push missing FSM updates 4 年前