1066 次代码提交 (36cba268-3df2-48ff-b27e-a81388c145e8)

作者 SHA1 备注 提交日期
grimstoner fa26a41e Fixed bug #440 3 年前
Amel Negra 36cba268 Fixed Fry King dialogue typo 3 年前
Amel Negra d464d645 Added dialogue shot to step controller script 3 年前
Amel Negra 65d30a33 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra 365cc438 Added fry king to the scene 3 年前
Amel Negra 2ad7557f Added collider + NPC tag and needed components for Fry King prefab 3 年前
Amel Negra a3194a18 Fry King state machine 3 年前
Amel Negra 1b0a6a80 pushing the rest 3 年前
Amel Negra 49e49849 Adding to Localized tables Fry King actor and dialogue to test 3 年前
Amel Negra ef760f6d Fry King Animator controller done 3 年前
Amel Negra 176eb353 removing eat state from NPC since it will be used only in cut-scenes and not gameplay 3 年前
uChema 9e6b5587 Remove unused Events 3 年前
uChema b73d6df4 Fix last commit + Make Interaction item resizable 3 年前
uChema 75076141 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra c2ffc760 pushing scene 3 年前
Amel Negra f7ead9e8 updating scene after changes and adding new path config for townsfolk 3 年前
Amel Negra 75bbf9eb new updated bard hare SM 3 年前
Amel Negra a83290a1 Bard Hare Animator Controller separating jump up and down from talk 3 年前
Amel Negra 8dcae7ea Adding animation timers conditions for jump up and down 3 年前
Amel Negra 2a5bdc6d Jump up and down action for bard hare SM 3 年前
Amel Negra 7251f071 Added Start and end conversation states 3 年前
Amel Negra 946cf3fe updating bard hare state machine with new changes from townsfolk v2 SM 3 年前
Amel Negra 0876b376 pushing the scene 3 年前
Amel Negra 11d46cd3 Townsfolk updated state machine 3 年前
Amel Negra 5a3c9f92 Is a new line displayed condition asset file 3 年前
Amel Negra ffaf578b Adding 3 new timers conditions for the townsfolk state machine 3 年前
Amel Negra eafd1d40 Adding Random time elapsed condition 3 年前
Ciro Continisio be943453 Scenes are all connected 3 年前
Amel Negra 75e90368 Adding new condition script for when a new line is displayed 3 年前
Ciro Continisio 42b7725e Connected almost all scenes 3 年前
Amel Negra 3794c8dd Filling the townsfolk talkingTo arrays 3 年前
uChema b13a9a92 Refactor and rearrange folders 3 年前
Ciro Continisio 4a525440 Scene separated 3 年前
uChema 46aad295 Fixing bug in Button selection (Confirmation Popup) 3 年前
Ciro Continisio eed33324 ForestEntrance landmass 3 年前
Ciro Continisio d41e7e87 Merge branch 'whiteboxing' 3 年前
uChema 52a617fe Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra c0a90df6 Rock critter keeps walk animation on alert 3 年前
Amel Negra aec6fa7d Townsfolk using another walk path 3 年前
Amel Negra ac509ab2 Merge remote-tracking branch 'origin/main' into main 3 年前
uChema 66b47933 Default Button improvement 3 年前
Amel Negra 52d6b39f post merge bard hare fix 3 年前
uChema c24dd21f Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra 35ef2889 Fixing merge conflicts 3 年前
Amel Negra c7f86452 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra 348c8c14 Merge branch 'AmelMain' into main 3 年前
Amel Negra 6bb088d5 Attack animation works 3 年前
Amel Negra 0f2334d3 removing broken attack in place anim 3 年前
Amel Negra e0700a24 slowing walk speed for slime critter 3 年前
Amel Negra 99871ed8 temporarily using the idle animation for the rock critter faint 3 年前