77 次代码提交 (e12d3474-5f99-443d-b8ef-5e311adb6b55)

作者 SHA1 备注 提交日期
Thomas ICHÉ 9177bf4d Initial Commit 6 年前
Thomas ICHÉ 3e834559 Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Thomas ICHÉ acf83e6e Added Icons 6 年前
Thomas ICHÉ 84f214a0 Level Streaming Manager Update : Now is a manager 6 年前
Thomas ICHÉ fc2bb046 Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Thomas ICHÉ 9280e6cb GameSaveManager continued + Actions 6 年前
Thomas ICHÉ 6d00ca58 Added Instigators references to Callable Execution. / Added On Destroy Hook / Destroy Object Action / Teleport Game Object Action 6 年前
Thomas ICHÉ 8cba14c2 Attachment Action / Timeline Control Action / Fix in OnTriggerHook (missing instigator on exit) 6 年前
Thomas ICHÉ 19704cb2 Fixes for Streaming Level Action inspector / Added direct set of Full Screen Fade / Added Send Message Track Playable 6 年前
Thomas ICHÉ d9125d87 Fixed Spawn Prefab initial transform so the values can be get in Awake 6 年前
Thomas ICHÉ 0d491d98 Icon and Cleanup Pass 6 年前
Thomas ICHÉ 4fae75e9 Added Random Toggle Action 6 年前
Thomas ICHÉ 641e0ae9 Add menu for Random Toggle + Slight breath in Streaming manager 6 年前
Thomas ICHÉ 910a33c3 Attributes for State Machines / Scenes 6 年前
Thomas ICHÉ 0d50ccf5 Added Callable to pickup item and effect 6 年前
Thomas ICHÉ e6dad733 DIrector Control Rig + Action 6 年前
Thomas ICHÉ 70c03044 Fixed instigator forwrading in FullScreenFade 6 年前
Thomas ICHÉ 41aa70e7 Latest Updates for Demo 5 年前
Thomas ICHÉ f345324e Small Fixes from demo 5 年前
Thomas ICHÉ e2be016c GameManager 5 年前
Thomas ICHÉ 901eaac8 Fixed Namespaces 5 年前
Thomas ICHÉ c7532bef Icon for GameManager 5 年前
peeweek f224492b Implemented Switchable Save Progress for Game Manager 5 年前
Thomas ICHÉ 9ee20842 Added Action for sending Game Manager default Events (Used for Editor fixes) 5 年前
peeweek 86dba74a Icons + Log Action 5 年前
peeweek 8b71021e Fix broken GUID 5 年前
peeweek 086aeacb Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction 5 年前
peeweek 005f6e8e Fixed warning 5 年前
Laurent 32ec1ac6 add set animator parameter action 5 年前
Laurent 621a3ebb move animatorparameter to namespace 5 年前
Laurent 7a954e26 create rigidbody action 5 年前
Laurent efa84743 simplify state change 5 年前
Laurent 5b9d4b1a fix typo 5 年前
Laurent 1f9bb4e6 rename rb to m_Rigidbody 5 年前
Laurent 308eff58 simplify UI code 5 年前
GitHub 9648f9bb Merge pull request #3 from laurenth-unity/additions 5 年前
Thomas ICHÉ 59c2e252 Fixed Post-PR code that was not compiling anymore 5 年前
Thomas ICHÉ 6b12c48b Added Instigator to RigidbodyAction 5 年前
Thomas ICHÉ c6d98afd Add Icon for RigidBody Action 5 年前
Thomas ICHÉ 0b6c59d7 ApplicationExitAction : Exits play mode when in Editor. 5 年前
GitHub 0e9a7df4 Fixes and Additions (#6) 5 年前
Thomas ICHÉ f81e5b83 Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene. 5 年前
Thomas ICHÉ 0f3b42b0 Behaviour Toggle Action 5 年前
Thomas ICHÉ 1c2cba79 Added Instigator Game Objects passing to Messager.Send() 5 年前
Thomas ICHÉ f7468bae Added VFX Set Property Action and VFX Send Event Action 5 年前
Thomas ICHÉ 0eb43594 Delayed logic modes and Audio Play Clip random pitch and volume (#8) 5 年前
Thomas ICHÉ 32c9f1ed Fixed FocusUIAction that did not update the focus of a button in certain conditions 5 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
Thomas ICHÉ 66dce9c8 Fixed Take Screenshot Action : bad filename + tooltips 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
GitHub 8e73fbca Random Manager (#37) 4 年前
GitHub f5215ac2 Adding Help Items (#35) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
GitHub d2a47ed0 Added more items to Menus (#45) 4 年前
GitHub 7a8b672f Handle Presence of Modules (#48) 4 年前
GitHub 95715a7b Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
Thomas ICHÉ 589fa5fb Add SetCameraNoise / SetCustomBlends 4 年前
Thomas ICHÉ dc7844df Base Work 4 年前
Thomas ICHÉ 11bb7518 Set Camera Noise 4 年前
Thomas ICHÉ a824810e Handle Screen Capture Module 4 年前
Thomas ICHÉ c9461d4f Make Noise Work 4 年前
GitHub 34ee154f New InputSystem package support. (#50) 4 年前
Thomas ICHÉ 5db3cc5a Set Icons + Camera Shake Action 4 年前
Thomas ICHÉ 6d421d01 Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager 4 年前
Thomas ICHÉ 117652f0 Update Camera Shake Behavior, + Changelog 4 年前
Thomas ICHÉ 7fa9e0a7 Default Names 4 年前
GitHub 9ec6abec OnVFXOutputEvent (#52) 4 年前
Thomas ICHÉ 8b84168d Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines 4 年前
Thomas ICHÉ 3a0ba21e CRITICAL ! Fixes for Non-VFXGraph present projects. 4 年前
Thomas ICHÉ a9b3396d Updated Colors/Ions 4 年前
GitHub f562a98e Refactor Icons / GUI (#55) 4 年前
Thomas ICHÉ 28d1e0ad Merge branch 'master' into feature/generic-animation-rigs 4 年前
Thomas ICHÉ e85e0681 Refactored names 3 年前
GitHub 44b44345 Refactor : Messages as integer keys (Performance improvement) 3 年前