370 次代码提交 (8bd08625-1803-4128-a96e-509d945111c2)

作者 SHA1 备注 提交日期
GitHub a099ba44 Fix : Default input for FPS Controller working Out-of-the-box (#36) 4 年前
GitHub 6b4482f3 Initialize managers during `BeforeSceneLoad` both in editor and runtime (#30) 4 年前
Thomas ICHÉ 8c4b1b89 Added TryGet to Manager API 4 年前
Thomas ICHÉ b7ea0641 Updated Package Version to 2020.2.2 4 年前
Thomas ICHÉ 59d1ddb2 Issue #34 : Removed "BestFit" option from Default GameSaveManager text prefab 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
Thomas ICHÉ c3546a57 Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean. 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
GitHub 5462c53a Update README.md 4 年前
GitHub 36afd921 Updated README version 4 年前
GitHub 6eab4255 Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) (#29) 4 年前
GitHub 160feeeb Fixed Welcome screen from showing up on domain reload. (#28) 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
Thomas ICHÉ 02ac51ce Fixes from Spaceship 4 年前
Thomas ICHÉ 66dce9c8 Fixed Take Screenshot Action : bad filename + tooltips 4 年前
Thomas ICHÉ 134b1b23 Updated Version/Changelog to 2019.3.7 4 年前
Thomas ICHÉ e6095189 Updated Readme 4 年前
Thomas ICHÉ 638d7c50 Added the ability to store Game Saves as PlayerPrefs strings 4 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
GitHub 9c54b406 Feature/check window (#21) 4 年前
Thomas ICHÉ c43c36fa Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions 4 年前
Thomas ICHÉ 7a62196c Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic 4 年前
Thomas ICHÉ 240e0c1c Upgraded Version Number 5 年前
Thomas ICHÉ fea5ef91 Fixed changelog for 2019.3.6 (badly placed entry) 5 年前
Thomas ICHÉ 12f7f2fd Fixed Possible Nulls in Discover Asset reference 5 年前
Thomas ICHÉ d566f55c Added Read only access to the link game view camera 5 年前
Thomas ICHÉ cd99286e Find and Replace : Result list enables selecting / focusing on objects 5 年前
Thomas ICHÉ 49311c83 Updated Package Version 5 年前
GitHub adc6c83e Feature : discover images (#16) 5 年前
Thomas ICHÉ 9fd41fd7 Removed Warning 5 年前
GitHub 74dd8cca Tag Fitlering System (#15) 5 年前
Thomas ICHÉ 3f154ca1 Updated Readme + Pacakge info (now requires Cinemachine 2.5.0 + Timeline 1.3.0 ) 5 年前
Thomas ICHÉ 6722ef2a Fixed possible nulls in Discover Component 5 年前
Thomas ICHÉ 65d79f38 Updated Changelog 5 年前
Thomas ICHÉ c2971fb0 Updated URP Starter Package 5 年前
Thomas ICHÉ 8b679141 Updated HDRP Package 5 年前
Thomas ICHÉ d4f17059 Updated Built-in Renderer Package 5 年前
Thomas ICHÉ 32c9f1ed Fixed FocusUIAction that did not update the focus of a button in certain conditions 5 年前
GitHub 13ad399f Game View Link : Cinemachine Brain Preview (#14) 5 年前
Thomas ICHÉ 2520288f Added support for SceneAsset and EditorSceneSetup in Discover 5 年前
Thomas ICHÉ b3d5e1cc Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings 5 年前
Thomas ICHÉ 48952e4b Added Help Menu LInks 5 年前
GitHub 54ee3a0b (Refactor) Advanced Hierarchy View (#12) 5 年前
GitHub 0e55f06e Added documentation badge 5 年前
GitHub e8db7540 Reordered / Cleanup Install instructions 5 年前
GitHub d4fd2dc5 docs: installation options and the openupm badge (#11) 5 年前
Thomas ICHÉ 5118a548 Changed Game Save Manager root folder to Application.persistentDataPath 5 年前
Thomas ICHÉ 9cdc4e5c Updated Version to 2019.3.4 5 年前
Thomas ICHÉ c26868e5 Updated Pacakge Version + Readme 5 年前
Thomas ICHÉ 51e41643 Fixed Changelog + Changed Accessibility of SceneViewToolbar 5 年前