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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
unity3d
unity
unity-tech
reinforcement-le
deep-learning
deep-reinforcement-learning
neural-networks
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
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ml-agents
/
com.unity.ml-agents
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Editor
文件历史
GitHub
bb39812e
Bring back root reference in grid sensor (
#5300
)
4 年前
..
Icons
Merge pull request #2157 from Unity-Technologies/release-v0.8.2
5 年前
AgentEditor.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
AgentEditor.cs.meta
On Demand Decision (#308)
7 年前
BehaviorParametersEditor.cs
V2 staging new model version (#5080)
4 年前
BehaviorParametersEditor.cs.meta
1 to 1 Brain to Agent (#2729)
5 年前
BrainParametersDrawer.cs
Rename Actions in BrainParameter drawers, Update tutorial docs (#4748)
4 年前
BrainParametersDrawer.cs.meta
Brains as Scriptable Objects (#1250)
6 年前
BufferSensorComponentEditor.cs
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
BufferSensorComponentEditor.cs.meta
Adding a custom editor for BufferSensorComponent
4 年前
CameraSensorComponentEditor.cs
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
CameraSensorComponentEditor.cs.meta
[change] public SensorComponent fields to properties, add custom editor (#3564)
5 年前
DemonstrationDrawer.cs
Rider suggested cleanup, part 1 (#5265)
4 年前
DemonstrationDrawer.cs.meta
Demonstration Recorder (#1240)
6 年前
DemonstrationImporter.cs
add pre-commit hook for dotnet-format (#4362)
4 年前
DemonstrationImporter.cs.meta
Demonstration Recorder (#1240)
6 年前
EditorUtilities.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
EditorUtilities.cs.meta
Make most property setters public. (#3602)
5 年前
GridSensorComponentEditor.cs
Bring back root reference in grid sensor (#5300)
4 年前
GridSensorComponentEditor.cs.meta
Move GridSensor into main package (#5256)
4 年前
Icons.meta
[upkeep] Add a dev project to take advantage of package that only work with 2019.x or newer. (#3452)
5 年前
MLAgentsSettingsBuildProvider.cs
remove defines that are now always true
4 年前
MLAgentsSettingsBuildProvider.cs.meta
Add custom package settings (#5027)
4 年前
MLAgentsSettingsProvider.cs
remove defines that are now always true
4 年前
MLAgentsSettingsProvider.cs.meta
Add custom package settings (#5027)
4 年前
Match3ActuatorComponentEditor.cs
check for missing AbstractBoard, display warning (#5276)
4 年前
Match3ActuatorComponentEditor.cs.meta
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
Match3SensorComponentEditor.cs
check for missing AbstractBoard, display warning (#5276)
4 年前
Match3SensorComponentEditor.cs.meta
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
RayPerceptionSensorComponentBaseEditor.cs
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
RayPerceptionSensorComponentBaseEditor.cs.meta
RaycastPerceptionComponent custom editor (#3484)
5 年前
RenderTextureSensorComponentEditor.cs
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
RenderTextureSensorComponentEditor.cs.meta
[change] public SensorComponent fields to properties, add custom editor (#3564)
5 年前
Unity.ML-Agents.Editor.asmdef
Turns physics modules into optional dependencies. (#5112)
4 年前
Unity.ML-Agents.Editor.asmdef.meta
Create ML-Agents Package (#3267)
5 年前
UnityColors.colors
ML-Agents Branding & Color Updates (#2583)
5 年前
UnityColors.colors.meta
ML-Agents Branding & Color Updates (#2583)
5 年前
VectorSensorComponentEditor.cs
[MLA-1939] Match3 Custom Editor (#5263)
4 年前
VectorSensorComponentEditor.cs.meta
Adding the goal conditioning sensors with the new observation specs
4 年前