Hunter-Unity
f4c8f344
2e7 steps
5 年前
Hunter-Unity
07266f46
add dir vector obsv
5 年前
Hunter-Unity
c9821f85
100M steps
5 年前
Hunter-Unity
99eadde6
try 100M steps on walkerdynamic
5 年前
Hunter-Unity
9add4a97
increase gravity to 1.5
5 年前
Hunter-Unity
1316aa98
iterate through list not dict to collect observations
5 年前
Hunter-Unity
da6d25c9
updated walker dynamic demo file. cleanup
5 年前
Hunter-Unity
10f12c25
cleanup
5 年前
Hunter-Unity
12cbca77
updated WalkerStatic scene with new ragdoll
5 年前
Hunter-Unity
6e0dbc22
cleanup
5 年前
Hunter-Unity
89e95781
clean up
5 年前
GitHub
e724a8ad
ObservableAttribute - use dictionary for sensor type too ( #3978 )
* use dictionary for sensortype too
* update comment
5 年前
Hunter-Unity
81e976ac
added dirIndicator and orentCubeGizmo
5 年前
GitHub
197cf3e7
ObservableAttribute ( #3925 )
* ObservableAttribute proof-of-concept
* restructue sensors, add int impl, unit test
* add vector3 sensor, cleanup constructors
* add more types
* account for observables in barracuda checks
* iterators for observable fields/props
* stacking, fix obs size in prefab
* use DeclaredOnly to filter members
* ignore write-only properties
* fix error message
* docstrings
* agent enum (WIP)
* agent enum and unit tests
* fix comment
* cleanup TODO
* ignore by default, rename declaredOnly param, docstrings
* fix tests
* rename, cleanup, revert FoodCollector
* warning for write-only, no exception for invalid type
* move observableAttributeHandling to BehaviorParameters
* autoformatting
* changelog
* fix up sensor creation logic
5 年前
Hunter-Unity
7b35627d
about to clean up code
5 年前
GitHub
f26c2b3a
Add needed indent to fix config file ( #3968 )
5 年前
Hunter-Unity
d29cc962
fix hip rotation
5 年前
GitHub
c1f010ef
Develop mm fix readme releases ( #3966 )
* Fix broken link and clean-up Releases section.
* Updated link to be consistent with the table.
* Update one of the bullets for consistency.
5 年前
Hunter-Unity
cb8eec30
Create WalkerDynamic.yaml
5 年前
GitHub
96ddb1b9
Docs: remove --curriculum flag ( #3921 )
5 年前
Hunter-Unity
9e20feef
hip facing reward
5 年前
GitHub
abbc6424
[bug-fix] Fix issue with initialize not resetting step count ( #3962 )
5 年前
Hunter-Unity
0b02b434
added new dynamic nn file
5 年前
GitHub
3a8f6d0c
Adding some tests ( #3952 )
* Adding some tests
* fixing the step test by enforcing the types of np.array
* addressing comments
5 年前
Hunter-Unity
e037175e
collect local rotations
5 年前
GitHub
8bae4088
Develop better error message for #3953 ( #3963 )
* Making the error for wrong number of agents raise consistently
* Better error message for inputs of wrong dimensions
5 年前
Hunter-Unity
5f149660
DynamicWalker working. has working nn file
5 年前
GitHub
9083752d
Making some things private in UnityEnvironment ( #3951 )
* Making some things private in UnityEnvironment
* Readding the default ports as public
* removing _SCALAR_ACTION_TYPES and _SINGLE_BRAIN_ACTION_TYPES
* Removing unused method
5 年前
Hunter-Unity
c4943a05
added dynamic walker tf file. max speed 5
5 年前
GitHub
e274bcf6
Update precommit flake8 ( #3961 )
* fix flake8 errors
* update flake8 hook
* update flake8 plugins
5 年前
Hunter-Unity
78256e86
updated dynamic platforms
5 年前
GitHub
0f5d79ca
Fix #3932 , stop the editor from going into a loop when a prefab is selected. ( #3949 )
5 年前
Hunter-Unity
6f91aeae
added trained model, renamed scene, usecollisioncallbacks
5 年前
GitHub
c6ed3789
Replaced get_behavior_names and get_behavior_spec with behavior_specs property ( #3946 )
* Replaced get_behavior_names and get_behavior_spec with behavior_specs property
* Fixing the test
* [ci]
* addressing some comments
* use typing.Mapping (#3948 )
* Update ml-agents-envs/mlagents_envs/base_env.py
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* Adding the documentation
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
5 年前
Hunter-Unity
b1e5a6f8
fixed bp heirarchy
5 年前
GitHub
69fa337d
Update issue templates ( #3950 )
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
5 年前
Hunter-Unity
bfb4eddc
update walker pair prefab
5 年前
GitHub
2b207401
Add v1.0 blog post and update reference paper. ( #3947 )
5 年前
Hunter-Unity
182aaee3
rebuilt ragdoll ready
5 年前
GitHub
96dc2545
[docs] Fix a configuration error in RollerBall that doesn't allow training to run. ( #3945 )
mlagents.trainers.exception.UnityTrainerException: The hyper-parameter memory_size could not be found for the <class 'mlagents.trainers.ppo.trainer.PPOTrainer'> trainer of brain RollerBall.
5 年前
Hunter-Unity
546c610f
rebuilt walker ragdoll to scale 1
5 年前
Andrew Cohen
099685fe
removed stop gradient/add trainable=false
5 年前
GitHub
812983c0
Some improvements to the UnityEnvironment class ( #3939 )
* Fix typo
* Made a side channel utils to reduce the complexity of UnityEnvironment
* Added a get_side_channel_dict utils method
* Better executable launcher (unarguably)
* Fixing the broken test
* Addressing comments
* [skip ci] Update ml-agents-envs/mlagents_envs/side_channel/side_channel_manager.py
Co-authored-by: Jonathan Harper <jharper+moar@unity3d.com>
* No catch all
Co-authored-by: Jonathan Harper <jharper+moar@unity3d.com>
5 年前
Hunter-Unity
3edca8d0
reduced maxAngVel, enabled enhanced determinism, cont spec
5 年前
Andrew Cohen
f1817661
update change log
5 年前
GitHub
c5b94ca6
Use LR schedule for beta and epsilon ( #3940 )
5 年前
Hunter-Unity
56a22426
removed texture example
5 年前
Andrew Cohen
4a3ad193
Add constant decay to beta and epsilon
5 年前
GitHub
e449d1a7
[docs] Add more context for interacting with an environment. ( #3938 )
5 年前
Hunter-Unity
9d46b450
increased joint strength to 40k
5 年前