Chris Elion
|
3f17b11f
|
brew no update
|
4 年前 |
Chris Elion
|
88fd0202
|
try brew again
|
4 年前 |
Chris Elion
|
c85582bc
|
stock image, nuget installed (I hope)
|
4 年前 |
GitHub
|
156a3e87
|
Add DevProject manifest changes back to master (#4789)
|
4 年前 |
GitHub
|
5645b401
|
Merge pull request #4786 from Unity-Technologies/merge-release11-master
Merge release11 master
|
4 年前 |
GitHub
|
71c60d0d
|
Clarify Python 3.8 support (#4784)
|
4 年前 |
GitHub
|
29d94c7c
|
Merge pull request #4734 from Unity-Technologies/develop-obs-as-list
Refactor trainers to use list of obs rather than vec and vis obs
|
4 年前 |
GitHub
|
c6000214
|
Uncomment obsolete attributes, fix warnings (#4771)
* uncomment obsolete attributes, fix warnings
* Apply suggestions from code review
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
|
4 年前 |
GitHub
|
525a4308
|
remove "discrete nan" check (#4770)
|
4 年前 |
GitHub
|
96d68551
|
update VisualFoodCollector model (#4769)
|
4 年前 |
GitHub
|
a73f7d73
|
Turn down gain on GAIL discriminator output (#4762)
|
4 年前 |
GitHub
|
9fbf56e2
|
Fix model inference issue with Barracuda v1.2.1 (#4766)
Co-authored-by: Ervin T. <ervin@unity3d.com>
|
4 年前 |
GitHub
|
9b0c9dd8
|
Hybrid FoodCollector (#4746)
* use continuous action for moving and discrete for shooting
* update models
|
4 年前 |
GitHub
|
91419271
|
Merge pull request #4742 from brccabral/GridWorldMod
set multiple obstacles from area
|
4 年前 |
GitHub
|
ac89ea39
|
[Release 11]Update unreleased section in changelog (#4751)
|
4 年前 |
GitHub
|
fb8805a8
|
Update python to 0.24.0.dev0 and C# to 1.7.0 (#4753)
|
4 年前 |
GitHub
|
2f8bca6d
|
Rename Actions in BrainParameter drawers, Update tutorial docs (#4748)
|
4 年前 |
GitHub
|
df5a1df1
|
[MLA-1587] Don't warn about minor version mismatch, add links in specific messages (#4688)
* Don't warn about minor version mismatch, add links in specific messages
* changelog
* fix tests
|
4 年前 |
GitHub
|
e04d8731
|
In-Editor Analytics for inference (#4677)
|
4 年前 |
GitHub
|
903d3afe
|
Merge pull request #4707 from Unity-Technologies/develop-rm-tf
Removing TensorFlow Trainers
|
4 年前 |
GitHub
|
ad5f878c
|
[refactor] Remove critic pass during inference (#4743)
|
4 年前 |
GitHub
|
1daf60ee
|
Fix bug in BrainParameter Drawer (#4752)
* clone when copy branch size array
|
4 年前 |
GitHub
|
347f03c6
|
Update Training-on-Microsoft-Azure.md (#4730)
* Update Training-on-Microsoft-Azure.md
* Update Training-on-Microsoft-Azure.md
* Update Training-on-Microsoft-Azure.md
|
4 年前 |
GitHub
|
a0d1c829
|
Action Docs part2 (#4739)
* reduce usage of "vector action" and "action space"
* more cleanup
* undo GettingStarted change for now
* batch size description
* Apply suggestions from code review
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
|
4 年前 |
GitHub
|
8ab2e619
|
update type of evaluate_actions to list tensor (#4747)
|
4 年前 |
GitHub
|
2a5db355
|
Upgrade dependency to barracuda 1.2.1 (#4744)
|
4 年前 |
GitHub
|
b1c12c84
|
Reword changelog (#4745)
|
4 年前 |
brccabral
|
349e98a6
|
set number of obstacles to 1 in scene
|
4 年前 |
brccabral
|
bbdbe0ec
|
set multiple obstacles from area
added a parameter to GridArea to control how many obstacles will be created in the scene
|
4 年前 |
Arthur Juliani
|
097c8fa5
|
Fix gym tests
|
4 年前 |
Arthur Juliani
|
ba495418
|
Resolve pre-commit issues
|
4 年前 |
GitHub
|
ddfacd86
|
Integrate BrainParameters with ActionSpec, update BrainParametersDrawer (#4718)
* make actionSpec not read-only
* add actionSpec in BrainParameters and update BrainParameters Drawer
* add serialization callbacks
* enable hybrid ParameterLoaderTest
|
4 年前 |
Arthur Juliani
|
b074c252
|
Fix remaining tests
|
4 年前 |
GitHub
|
360b1225
|
ActionSegment.IsEmpty docstring (#4738)
|
4 年前 |
Arthur Juliani
|
b8f22fd7
|
Update second half of tests
|
4 年前 |
GitHub
|
98ed49da
|
Update changelog for hybrid actions (#4735)
|
4 年前 |
Arthur Juliani
|
e331fb63
|
Fix half of the tests
|
4 年前 |
GitHub
|
990f801a
|
Develop hybrid action staging (#4702)
Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Ruo-Ping Dong <ruoping.dong@unity3d.com>
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
|
4 年前 |
Arthur Juliani
|
b63ecb03
|
Fix whitespace
|
4 年前 |
GitHub
|
2c744129
|
Merge pull request #4714 from Unity-Technologies/develop-fix-mask
Fix masking for torch
|
4 年前 |
Arthur Juliani
|
a35ea7a9
|
Rename parameter -> goal
|
4 年前 |
vincentpierre
|
29090047
|
Merge branch 'master' into develop-fix-mask
|
4 年前 |
Arthur Juliani
|
72da0652
|
Fix white space
|
4 年前 |
Arthur Juliani
|
6933b9c2
|
Add GoalSensor and component
|
4 年前 |
vincentpierre
|
e85d8e35
|
Added a comment and included the change of #4715 for simplicity
|
4 年前 |
GitHub
|
acfaa516
|
Merge pull request #4716 from Unity-Technologies/develop-fix-validate-action
[Fix] Validate Action
|
4 年前 |
Arthur Juliani
|
b3638ad6
|
Update prefabs
|
4 年前 |
Arthur Juliani
|
1737be14
|
Update protobufs
|
4 年前 |
vincentpierre
|
93ac8654
|
[Fix] Validate Action
|
4 年前 |
vincentpierre
|
90da7426
|
Fix masking for torch
|
4 年前 |