- Fix re-install directions to include -e modifer
- Move re-install directions from creating-custom... to protobuf readme
- Add how to see confirmation that install worked
- Notes for where to enter commands to start with
- Select a particular version of grpcio-tools
- Note how to get nuget if needed
- Directory independent nuget install
- Remove instruction to download protoc since it comes with grpc.tools
- Add instructions for windows in ##Running and directories for clarification
- Fix slash direction for windows in COMPILER definition
- Fix missing COMPILER variables when calling protoc
- Fix call to "python" instead of "python3"
* Update Learning-Environment-Create-New.md
- Clarify that training is done in the original ml-agents project folder
- Remove mistype
- In the future it could help to show the user that they can copy the config folder and run training in a new project folder so they don't have to mix project settings in the original config folder
* Update Learning-Environment-Create-New.md
Add file paths
When using parallel SubprocessUnityEnvironment instances along
with Academy Done(), a new step might be taken when reset should
have been called because some environments may have been done while
others were not (making "global done" less useful).
This change manages the reset on `global_done` at the level of the
environment worker, and removes the global reset from
TrainerController.
* Add GetTotalStepCount to the Academy
This will allow the RecordVideos plugin to record based on the current academy step
* fixup! Add GetTotalStepCount to the Academy
* Add the video recorder to the documentation
* Sanitize demo filenames so that they can't be too long, overflow the header, and corrupt demo files
* Fix issue where 1st demo of each episode is always recorded as 0 action
* Update Learning-Environment-Create-New.md
Section : Final Editor Setup - Step 3. It says:
Drag the Brain RollerBallPlayer from the Project window to the RollerAgent Brain field.
Should say:
Drag the Brain RollerBallBrain from the Project window to the RollerAgent Brain field.
* Develop black format fix (#1998)
* fixed the format
* changed the circleci config
* [Gym] Added no_graphics argument (#1997)
> Added the no_graphics argument to the gym interface. #1413
* [Documentation] SetReward method (#1996)
Added a paragraph in the docs/Learning-Environment-Design-Agents.md document regarding the use of SetReward and how it is different from AddReward
* [Documentation] Added information for the environments the trainer cannot train with the default configurations (#1995)
* Format gym_unity using black
* Added the builder script
* Removed the menu item
* Changed the brainToControl to public
* Added the scene for switching
* Modified according to the comments
* Removed the Builder and BuilderUtils script, made all of the logic into the Startup.cs
* Switched back to the previous way using PreExport method
* Added the return at the EOF.
* Resolved the codacy comments.
* Removed one empty line
* Resolved the 2 round comments