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Barracuda - remove unused private variable (#2128)

/develop-generalizationTraining-TrainerController
GitHub 5 年前
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cf3ccc4a
共有 2 个文件被更改,包括 2 次插入3 次删除
  1. 3
      UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/GeneratorImpl.cs
  2. 2
      UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorGenerator.cs

3
UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/GeneratorImpl.cs


private int memoriesCount;
private int memoryIndex;
public BarracudaRecurrentInputGenerator(int memoriesCount, int memoryIndex)
public BarracudaRecurrentInputGenerator(int memoryIndex)
this.memoriesCount = memoriesCount;
this.memoryIndex = memoryIndex;
}

2
UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorGenerator.cs


Barracuda.Model model = (Barracuda.Model) barracudaModel;
for (var i = 0; i < model?.memories.Length; i++)
{
_dict[model.memories[i].input] = new BarracudaRecurrentInputGenerator(model.memories.Length, i);
_dict[model.memories[i].input] = new BarracudaRecurrentInputGenerator(i);
}
#endif

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