* Initial docs for new labelers. Updated changelog.
* Fixing IdLabelConfig import issues
* Adding support for rendering to a user-supplied render texture for semantic segmentation.
* Making default annotation/metric ids lower case. Address security issues with pip install in yamato scripts. Fix paths in dataset to make them Linux-compatible.
* Fixing tests
* Attempt #2 to fix linux
* Initial cut of labeler visualizers
* Added event system to the scene so that the UI would work
* Created a shader that can remove the background of the segmentation image
* Changed package for the shader
* Now with sliders in UI for transparency values
* Heads up display information now available
* PR fixes
Some fairly major UI architecture changes to address comments made during the initial cut PR. Things make more sense now.
* Fixes so that rendering is not a frame behind
* Graceful-ish handling of more than 1 perception camera for visualization
* Removal of expired visualization artifacts fixes for SynthDet
Removed bounding boxes and HUD entries for objects no longer being visualized, added performance improvements to handle complete scene changes every frame
* Fixes for scroll bars on HUD and UI Controls on top of UI objects
* Object pooling for HUD entries
* Adding tests for visualization in...
* Fixing labeling when renderers have per-material MaterialPropertyBlocks. Also supporting refreshing labeling manually after making changes to renderers or the Labeling component.
* updating changelog
* Bounding box 3D
Working version of bounding box 3d with the ability to capture data in either kitti or nuscenes format. I'm going to remove it in the next commit. Just wanted to make sure that we have a commit for this
* BB3D cleaned up files
* Code commented.
* Comment fixes
* Everything appears to be work prior to code clean up
* Everything working before commit
* Cleaned up code
* Updated changelog
* Updated documentation
* Only report 3DBBs for visible, labeled objects
* Moved execution of labeler to OnBeginRenderering
* Now using rendered object info for occlusion
* Json serialization of boundingbox3d data
* Adding support for labeling terrains. Does not support labeling trees or details.
* Adding terrains to test projects. Updating projects to 2019.4.12f1
* Updating docs and changelog.
* Fixing up URP SampleScene.unity
* Attempting to fix pip installs of unity-downloader-cli
* Switching to rtx2080