36 次代码提交 (30422c61-eb7a-4bc9-bf05-01514b057595)

作者 SHA1 备注 提交日期
Jon Hogins 3ccc7e7b Initial commit 5 年前
Jon Hogins 3bed86dd Implementing randomization. 5 年前
Jon Hogins 6593e456 Adding CustomAnnotationAndMetricExample and adding content to SimulationManager.md 4 年前
Jon Hogins 8128e162 Adding test variant which uses SkinnedMeshRenderer 4 年前
Steven Borkman 0cca8c9a initial visualization, needs rework 4 年前
Steven Borkman 0645e2fb commiting changes that visualize on overlay layer 4 年前
Jon Hogins eb84fcf1 Moving instance segmentation to InstanceSegmentationLabeler. Updating tests. 4 年前
Jon Hogins 3b7f24c9 Moving bounding box and rendered object info labeling into its behaviors 4 年前
Jon Hogins 60555526 Getting PerceptionCamera editor working 4 年前
Jon Hogins 9b0a672a Update projects 4 年前
Jon Hogins 88c3dc1a Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers. 4 年前
Jon Hogins d5159004 Updating HDRP test project. Implementing CameraLabeler runtime and adding tests. 4 年前
GitHub 4caee75b Extensible labelers (#28) 4 年前
GitHub 55a8c7fe Labeler docs (#30) 4 年前
Steven Borkman fa686cba Added event system to the scene so that the UI would work 4 年前
GitHub 32419d3d Making default annotation/metric ids lower case (#45) 4 年前
GitHub 05ac71b8 Aisv647 visualizations - Preview Cut (#40) 4 年前
Steven Borkman 8a9e5b0d Initial commit of 3D bounding box data 4 年前
Steven Borkman bff81d36 Fixes so that rendering is not a frame behind 4 年前
Steven Borkman 8716f467 Graceful-ish handling of more than 1 perception camera for visualization 4 年前
Jon Hogins 3424bf30 Adding tests for visualization init and destroy. 4 年前
Jon Hogins d2addda5 Moving visualization to screen space - camera and unifying into a single canvas to ensure good behavior with multiple cameras. 4 年前
Steven Borkman 0062f3db Updated documentation 4 年前
GitHub 99fcb992 Merge branch 'master' into aisv647_visualizations 4 年前
GitHub 8765c436 Fix exceptions in non-development players on some graphics backends (#66) 4 年前
GitHub bca49aeb Fixing labeling on per-material MaterialPropertyBlocks (#73) 4 年前
GitHub ea6e660a Aisv565 bb3d - Bounding box 3D perception changes (#82) 4 年前
GitHub e98e8a2d Terrain support (#103) 4 年前
Mohsen Kamalzadeh 209d1c40 first commit 4 年前
GitHub 9d197f2f Analytics (#136) 4 年前
Jon Hogins 7cf3431c Apply object scale even when using the global occlusion distance. 4 年前
Mohsen Kamalzadeh c1a54814 some tests local commit only 3 年前
Aryan Mann e8e6a64d Updated URP project to 2020.3.19f1 and fixed some terrain issues in the SampleScene 3 年前
Aryan Mann 9f09e6cd rebasing onto master 3 年前
Aryan Mann cba6cea1 fixed terrain issue for HDRP 3 年前
Aryan Mann d4b28cf7 removed baked lighting & synced the scenes between URP and HDRP so they are the same 3 年前