105 次代码提交 (63336deb-603c-4e95-ad1b-66cd19396c37)

作者 SHA1 备注 提交日期
Luke Stampfli 80e334fa Feat: Update client input sender to improve position input. 4 年前
Luke Stampfli aafae870 feat: Update existing scenes and fix nav meshes 4 年前
Luke Stampfli 22676f5d feat: Add navigation test scene 4 年前
Luke Stampfli 8b80dddb refactor: fix comments 4 年前
Luke Stampfli 197c682f feat: Update ChaseAction to new navigation system. 4 年前
Luke Stampfli eb592cde feat: Update ServerCharacterMovement to new navigation system. 4 年前
CGerrits SF 10777a5f tweaks to line up with intended functionality 4 年前
Luke Stampfli 9ece9209 feat: Add navigation system and support classes. 4 年前
CGerrits SF c46f5de0 Updated prefab to not have hotkey selected by default, cleaned up accordingly 4 年前
jdepuy df59e229 Merge branch 'sfdev' into jdp_bb_art 4 年前
jdepuy ebc9ae60 Adjusted Main menu so it stretches and the font for text input is higher rez. Rendering path is now set to Deferred 4 年前
Luke Stampfli 3d4a7c76 feat: Add NavMeshComponents 4 年前
CGerrits SF dcc35d9f fixed material issue with rogue Eyes 4 年前
jdepuy 9bd318c1 Replaced Boss with new Prefab that contains a cape rig, materials correctly setup for Boss Eyes and Face, raw models (rigged) are in for Imp, dungeon lightsetup updated 4 年前
GitHub 78c71c5c Merge pull request #25 from Unity-Technologies/jdp_bb_art 4 年前
CGerrits SF 10a4d2c8 Fixed issue with rogue head being wrong reference 4 年前
CGerrits SF 63336deb Further tweaks to click feedback 4 年前
jdepuy 258e29d7 Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head 4 年前
CGerrits SF 1647df16 Added models to swap script 4 年前
CGerrits SF d23d3482 Tweaked for PR Feedback- added SelfDisableScript as well as changes to Click_Feedback.cs 4 年前
jdepuy d1b5bf7d Merge branch 'sfdev' into jdp_bb_art 4 年前
CGerrits SF f6c1ab34 Continued work on swap script. Added missing gear slot and handling of unset objects 4 年前
David Woodruff 12e1b24a sfdev merge 4 年前
jdepuy 7254e8bc Added new ground target texture for said prefab 4 年前
David Woodruff fe41ca16 adding some more imps. removing default archer. changing UI scaling on main menu 4 年前
CGerrits SF d0f44a55 Added quad for click feedback on player move 4 年前
jdepuy db17a68d Added temporary imp, placed Boss, and fixed seams in dungeon ground tiles 4 年前
GitHub 3d9bcf77 Merge pull request #22 from Unity-Technologies/dmw_hitaction 4 年前
David Woodruff f6b9a66a got hit action working with basic physics detection. Added stub for characters dying--right now they just instantly destroy themselves 4 年前
David Woodruff 9159e364 making the enemy prefab use the Boss viz asset 4 年前
David Woodruff 36a7d413 Merge remote-tracking branch 'origin/sfdev' into dmw_fixtargeting 4 年前
GitHub 27d21244 Merge pull request #21 from Unity-Technologies/eh_protoai2 4 年前
eheimburg 3bee0ea3 Simple AI based on Actions 4 年前
David Woodruff d1317bb5 fixing targeting (rigidbodies now come along with gameobjects as they move), and adding smoothing to graphics representation of entities 4 年前
GitHub de3a5819 Merge pull request #20 from Unity-Technologies/dmw_chaseaction 4 年前
David Woodruff 63c07658 adding ChaseAction. refactoring actions a bit so that ActionLogic metadata is used to serialize the ActionRequestData. Making Action queueing behavior specifiable in the ActionRequestData. Hooking up an example where a player 'moves and attacks' in ClientInputSender. Adding a ClientCharacterMovement component to move the base Player GameObject (previously only the visualization was moving) 4 年前
GitHub 3cc6f6be Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
David Woodruff 2b141f5a adding GOMPS task for ScriptableObject action system fixmes 4 年前
David Woodruff ee7022ed fixing missing faces problem, and correcting an issue where two host player prefabs were being created 4 年前
David Woodruff 4c4f0cfb taking sfdev merge 4 年前
David Woodruff 8509d7d6 adding ranges 4 年前
GitHub 5458ac01 Merge pull request #17 from Unity-Technologies/eh_integratecharacterset 4 年前
eheimburg 79f53a0f suggested changes from PR 4 年前
David Woodruff 7360d6b6 more rearranging scripts. 4 年前
eheimburg dcf0c6dc merge changes from sfdev 4 年前
David Woodruff 6866f803 cleaning up some empty methods 4 年前
eheimburg e96bb41c Merge remote-tracking branch 'origin/sfdev' into eh_integratecharacterset 4 年前
David Woodruff 574fd252 2nd pass on action system. Not properly replicating to clients yet 4 年前
David Woodruff a81b6769 first pass at action system work 4 年前
eheimburg 9b0e2a81 Support for animation and spawning player in DungeonTest scene 4 年前