.. |
Multipeer
|
Merge pull request #23 from unity/plane-classification
|
5 年前 |
UX
|
cleaned up and removed hard-coded label
|
4 年前 |
ARCoreFaceRegionManager.cs
|
added samples namespace
|
5 年前 |
ARCoreFaceRegionManager.cs.meta
|
Add a sample showing ARCore face regions
|
6 年前 |
ARFeatheredPlaneMeshVisualizer.cs
|
added samples namespace
|
5 年前 |
ARFeatheredPlaneMeshVisualizer.cs.meta
|
Added feathered plane sample.
|
6 年前 |
ARKitBlendShapeVisualizer.cs
|
added samples namespace
|
5 年前 |
ARKitBlendShapeVisualizer.cs.meta
|
add back the blendshapes example - mesh will be in next commit
|
6 年前 |
ARWorldMapController.cs
|
added samples namespace
|
5 年前 |
ARWorldMapController.cs.meta
|
Add sample showing ARWorldMap support
|
6 年前 |
AnchorCreator.cs
|
added samples namespace
|
5 年前 |
AnchorCreator.cs.meta
|
Renamed all files that included `ReferencePoint` to instead include `Anchor`.
|
5 年前 |
BoneController.cs
|
added samples namespace
|
5 年前 |
BoneController.cs.meta
|
Adding a 3D skeleton tracking sample (#3)
|
5 年前 |
CameraConfigController.cs
|
added samples namespace
|
5 年前 |
CameraConfigController.cs.meta
|
Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage.
|
6 年前 |
CpuImageSample.cs
|
Updating to Unity 2019.4.1f1, and adding some depth scenes.
|
4 年前 |
CpuImageSample.cs.meta
|
Add a scene demonstrating the camera image API
|
6 年前 |
DisableVerticalPlanes.cs
|
added samples namespace
|
5 年前 |
DisableVerticalPlanes.cs.meta
|
Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes.
|
6 年前 |
EnvironmentProbeVisualizer.cs
|
added samples namespace
|
5 年前 |
EnvironmentProbeVisualizer.cs.meta
|
Add an environment probe sample scene
|
6 年前 |
EyePoseVisualizer.cs
|
merged files
|
5 年前 |
EyePoseVisualizer.cs.meta
|
Added an eye tracking sample
|
5 年前 |
EyeTrackingUI.cs
|
merged files
|
5 年前 |
EyeTrackingUI.cs.meta
|
Updated the sample with GUI to indicate when eye tracking is not supported.
|
5 年前 |
FaceMaterialSwitcher.cs
|
added samples namespace
|
5 年前 |
FaceMaterialSwitcher.cs.meta
|
Update FaceMesh scene to use a different face mesh material for faces (#2)
|
5 年前 |
FixationPoint2DVisualizer.cs
|
merged files
|
5 年前 |
FixationPoint2DVisualizer.cs.meta
|
Updated the fixation point sample to support 3d and 2d representations
|
5 年前 |
FixationPoint3DVisualizer.cs
|
merged files
|
5 年前 |
FixationPoint3DVisualizer.cs.meta
|
Updated with several of Tims suggestions
|
5 年前 |
HumanBodyTracker.cs
|
added samples namespace
|
5 年前 |
HumanBodyTracker.cs.meta
|
Adding a 3D skeleton tracking sample (#3)
|
5 年前 |
LightEstimation.cs
|
added samples namespace
|
5 年前 |
LightEstimation.cs.meta
|
Added light estimation script and scene with UI to display values
|
6 年前 |
LightEstimationUI.cs
|
added samples namespace
|
5 年前 |
LightEstimationUI.cs.meta
|
Added light estimation script and scene with UI to display values
|
6 年前 |
Logger.cs
|
added samples namespace
|
5 年前 |
Logger.cs.meta
|
Introducing samples for ARFoundation 1.5 and ARKit 3.
|
6 年前 |
MakeAppearOnPlane.cs
|
added samples namespace
|
5 年前 |
MakeAppearOnPlane.cs.meta
|
Add a sample showing how to place content with scale
|
6 年前 |
Multipeer.meta
|
Add MultipeerConnectivity support to samples
|
5 年前 |
PlaceMultipleObjectsOnPlane.cs
|
added samples namespace
|
5 年前 |
PlaceMultipleObjectsOnPlane.cs.meta
|
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
|
6 年前 |
PlaceOnPlane.cs
|
Backporting the latest-preview project to be 4.0 compatible.
|
4 年前 |
PlaceOnPlane.cs.meta
|
Initial push of arfoundation-samples.
|
7 年前 |
PlaneDetectionController.cs
|
added samples namespace
|
5 年前 |
PlaneDetectionController.cs.meta
|
Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes.
|
6 年前 |
RotationController.cs
|
added samples namespace
|
5 年前 |
RotationController.cs.meta
|
Update scale sample:
|
6 年前 |
ScaleController.cs
|
added samples namespace
|
5 年前 |
ScaleController.cs.meta
|
Add a sample showing how to place content with scale
|
6 年前 |
ScreenSpaceJointVisualizer.cs
|
added samples namespace
|
5 年前 |
ScreenSpaceJointVisualizer.cs.meta
|
Introducing samples for ARFoundation 1.5 and ARKit 3.
|
6 年前 |
SupportChecker.cs
|
added samples namespace
|
5 年前 |
SupportChecker.cs.meta
|
Introducing samples for ARFoundation 1.5 and ARKit 3.
|
6 年前 |
TestBodyAnchorScale.cs
|
added samples namespace
|
5 年前 |
TestBodyAnchorScale.cs.meta
|
Adding code to display the estimated body height scale factor.
|
5 年前 |
TestDepthImage.cs
|
Update the depth scenes to provide runtime checks on whether depth is available and display a message if it is not available.
|
4 年前 |
TestDepthImage.cs.meta
|
Introducing samples for ARFoundation 1.5 and ARKit 3.
|
6 年前 |
UX.meta
|
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
|
6 年前 |